@@ -54,7 +54,6 @@ DECLARE(void Vector3FROM(
5454 float z;
5555 float w;
5656} Vector4; */
57- typedef Vector4 Quaternion ;
5857DECLARE (void Vector4INTO (
5958 Vector4 * R ,
6059 float * x ,
@@ -211,8 +210,6 @@ DECLARE(void ImageFROM(
211210 int mipmaps;
212211 int format;
213212} Texture; */
214- typedef Texture Texture2D ;
215- typedef Texture TextureCubemap ;
216213DECLARE (void TextureINTO (
217214 Texture * R ,
218215 unsigned int * id ,
@@ -389,7 +386,6 @@ DECLARE(void FontFROM(
389386 float fovy;
390387 int projection;
391388} Camera3D; */
392- typedef Camera3D Camera ;
393389DECLARE (void Camera3DINTO (
394390 Camera3D * R ,
395391 Vector3 * position ,
@@ -542,6 +538,7 @@ DECLARE(void MeshFROM(
542538 * vboId = R -> vboId ;
543539}
544540
541+
545542/* typedef struct Shader {
546543 unsigned int id;
547544 int *locs;
@@ -561,6 +558,7 @@ DECLARE(void ShaderFROM(
561558 * locs = R -> locs ;
562559}
563560
561+
564562/* typedef struct MaterialMap {
565563 Texture2D texture;
566564 Color color;
@@ -710,6 +708,7 @@ DECLARE(void ModelFROM(
710708 * bindPose = R -> bindPose ;
711709}
712710
711+
713712/* typedef struct ModelAnimation {
714713 int boneCount;
715714 int frameCount;
@@ -815,6 +814,7 @@ DECLARE(void BoundingBoxFROM(
815814 * max = R -> max ;
816815}
817816
817+
818818/* typedef struct Wave {
819819 unsigned int frameCount;
820820 unsigned int sampleRate;
@@ -850,10 +850,6 @@ DECLARE(void WaveFROM(
850850}
851851
852852
853- typedef struct rAudioBuffer rAudioBuffer ;
854- typedef struct rAudioProcessor rAudioProcessor ;
855-
856-
857853/* typedef struct AudioStream {
858854 rAudioBuffer *buffer;
859855 rAudioProcessor *processor;
@@ -908,6 +904,7 @@ DECLARE(void SoundFROM(
908904 * frameCount = R -> frameCount ;
909905}
910906
907+
911908/* typedef struct Music {
912909 AudioStream stream;
913910 unsigned int frameCount;
@@ -997,6 +994,7 @@ DECLARE(void VrDeviceInfoFROM(
997994 for (int i = 0 ;i < 4 ;i ++ ) (* chromaAbCorrection )[i ] = R -> chromaAbCorrection [i ];
998995}
999996
997+
1000998/* typedef struct VrStereoConfig {
1001999 Matrix projection[2];
10021000 Matrix viewOffset[2];
@@ -1121,6 +1119,7 @@ DECLARE(void AutomationEventListFROM(
11211119 * events = R -> events ;
11221120}
11231121
1122+
11241123DECLARE (void Float4INTO (
11251124 float * f4 ,
11261125 double * f8 )){
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