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Add code tags to appname (#3233)
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landing/arm-docs/arm32-to-arm64.md

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@@ -31,7 +31,7 @@ To add an ARM64 solution platform to your existing app project code:
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Once you have added the Arm64 solution platform to your existing project or solution, if you want to confirm that the Arm64 version of your app builds correctly, close the "Active solution platform" window and change the build setting from **Debug** to **Release**. In the "Build" drop-down menu, select **Rebuild Solution** and wait for the project to rebuild. You should receive a "Rebuild All succeeded" output. If not, see the [Troubleshooting](#troubleshooting) section below.
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*(Optional)*: Check that your app binary is now built for Arm64 architecture by opening your project directory in PowerShell (right-click your app project in Visual Studio Solution Explorer and select **Open in Terminal**). Change directories so that your project's new `bin\ARM64\Release` directory is selected. Enter the command: `dumpbin .\<appname>.exe` (replacing <appname> with the name of your app). Then enter the command: `dumpbin /headers .\<appname>.exe`. Scrolling up in your terminal's output results, find the **`FILE HEADER VALUES`** section and confirm the first line is `AA64 machine (ARM64)`.
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*(Optional)*: Check that your app binary is now built for Arm64 architecture by opening your project directory in PowerShell (right-click your app project in Visual Studio Solution Explorer and select **Open in Terminal**). Change directories so that your project's new `bin\ARM64\Release` directory is selected. Enter the command: `dumpbin .\<appname>.exe` (replacing `<appname>` with the name of your app). Then enter the command: `dumpbin /headers .\<appname>.exe`. Scrolling up in your terminal's output results, find the **`FILE HEADER VALUES`** section and confirm the first line is `AA64 machine (ARM64)`.
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## Publish your updated app in the Microsoft Store
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