syntax = "proto3";

option csharp_namespace = "Unity.MLAgents.CommunicatorObjects";
package communicator_objects;

/*
 * A Capabilities message that will communicate both C# and Python
 * what features are available to both.
 */
message UnityRLCapabilitiesProto {
    // These are the 1.0 capabilities.
    bool baseRLCapabilities = 1;
}
