syntax = "proto3";

import "mlagents_envs/communicator_objects/unity_rl_output.proto";
import "mlagents_envs/communicator_objects/unity_rl_initialization_output.proto";

option csharp_namespace = "Unity.MLAgents.CommunicatorObjects";
package communicator_objects;

message UnityOutputProto {
    UnityRLOutputProto rl_output = 1;
    UnityRLInitializationOutputProto rl_initialization_output = 2;

    //More messages can be added here
}

