-<xml xmlns="https://developers.google.com/blockly/xml"><variables><variable id="ozm3`BWmay[2%wV1c{d3">person</variable><variable id="Euwn2h~y%{`95osU^p8N">emotions</variable><variable id="W`4J97TaNAgu4)Zc:0a~">facemesh</variable></variables><block type="setup_block" id="3y3(Oty~zJghUWY*.yHe" x="140" y="60"><statement name="init_blocks"><block type="init_vision" id="eh^A$/PY+$Zad37K[c86"><statement name="oakd_statements"><block type="add_pipeline_node" id="Y]u|/VOY37OCHQ*XXd~;"><field name="node">rgb</field><next><block type="add_pipeline_node" id="FTDF-8E7Lf(8}C{i4~6y"><field name="node">face_detection</field><next><block type="add_pipeline_node" id="d7PhzT{v4:(!GsUe)pbS"><field name="node">face_recognition</field><next><block type="add_pipeline_node" id="_#HYh}BH1sR`H4LYl7Ph"><field name="node">face_mesh</field><next><block type="add_pipeline_node" id="TNV7Oog!}uM$`VIE,Cf9"><field name="node">face_emotion</field></block></next></block></next></block></next></block></next></block></statement></block></statement></block><block type="main_block" id="R`/=?RO9k*(I88a?2%0[" x="140" y="500"><statement name="main_blocks"><block type="controls_whileUntil" id="oPwT{]tY(Yr^csVJ9{TW"><field name="MODE">WHILE</field><value name="BOOL"><block type="logic_boolean" id="fiJSa*clHD25tCeVg]E("><field name="BOOL">TRUE</field></block></value><statement name="DO"><block type="variables_set" id=",W/SV0wdu7`^^sBA1j)8"><field name="VAR" id="ozm3`BWmay[2%wV1c{d3">person</field><value name="VALUE"><block type="vision_recognize_face" id=")F(Jk{n-:~Y%67f1iAcX"/></value><next><block type="vision_draw_recognized_face" id="3h~@}=[|iB!-!#=n::Sg"><value name="people"><block type="variables_get" id="MI^jjO^%hWZk.f7B4O=L"><field name="VAR" id="ozm3`BWmay[2%wV1c{d3">person</field></block></value><next><block type="variables_set" id="!G}f$4Ifo9LkAn;DxY[5"><field name="VAR" id="W`4J97TaNAgu4)Zc:0a~">facemesh</field><value name="VALUE"><block type="vision_facemesh" id="bj.((yx-u)lEL.gM7-x0"/></value><next><block type="vision_draw_facemesh" id="mgYz[-t8NXFhwQAhA$)c"><value name="facemesh"><block type="variables_get" id="Fpp;ZGgd#8n{az7J;ZE)"><field name="VAR" id="W`4J97TaNAgu4)Zc:0a~">facemesh</field></block></value><next><block type="variables_set" id="V9uCp8d`+kqVG?R?6d~m"><field name="VAR" id="Euwn2h~y%{`95osU^p8N">emotions</field><value name="VALUE"><block type="vision_face_emotions" id="j7qgcVoRjwofKN!nnI%("/></value><next><block type="vision_draw_face_emotions" id="qJFg:-Zc^bsEbR1vD@+="><value name="emotions"><block type="variables_get" id="z)XejfO`3S16ZB~AoK+R"><field name="VAR" id="Euwn2h~y%{`95osU^p8N">emotions</field></block></value></block></next></block></next></block></next></block></next></block></next></block></statement></block></statement></block></xml>
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