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Merge pull request #395 from endlessm/pull-translations
Update translations
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addons/block_code/locale/de.po

Lines changed: 43 additions & 93 deletions
Original file line numberDiff line numberDiff line change
@@ -58,8 +58,6 @@
5858
# res://addons/block_code/blocks/math/sin.tres
5959
# res://addons/block_code/blocks/math/subtract.tres
6060
# res://addons/block_code/blocks/math/tan.tres
61-
# res://addons/block_code/blocks/math/vector2_x.tres
62-
# res://addons/block_code/blocks/math/vector2_y.tres
6361
# res://addons/block_code/blocks/math/vector_from_angle.tres
6462
# res://addons/block_code/blocks/math/vector_multiply.tres
6563
# res://addons/block_code/blocks/physics/characterbody2d_move_and_slide.tres
@@ -85,14 +83,6 @@
8583
# res://addons/block_code/drag_manager/drag.gd
8684
# res://addons/block_code/drag_manager/drag_manager.gd
8785
# res://addons/block_code/drag_manager/drag_manager.tscn
88-
# res://addons/block_code/examples/pong_game/ball.tscn
89-
# res://addons/block_code/examples/pong_game/goal_area.tscn
90-
# res://addons/block_code/examples/pong_game/player_score.tscn
91-
# res://addons/block_code/examples/pong_game/pong_game.tscn
92-
# res://addons/block_code/examples/pong_game/space.tscn
93-
# res://addons/block_code/examples/spawner/ball.tscn
94-
# res://addons/block_code/examples/spawner/spawner.tscn
95-
# res://addons/block_code/examples/spawner/volatile_ball.tscn
9686
# res://addons/block_code/inspector_plugin/block_script_inspector.gd
9787
# res://addons/block_code/serialization/block_script_serialization.gd
9888
# res://addons/block_code/serialization/block_serialization.gd
@@ -155,24 +145,32 @@
155145
# res://addons/block_code/ui/title_bar/title_bar.tscn
156146
# res://addons/block_code/ui/tooltip/tooltip.gd
157147
# res://addons/block_code/ui/tooltip/tooltip.tscn
158-
#
148+
# res://addons/block_code/blocks/input/mouse_position.tres
149+
# res://addons/block_code/blocks/math/vector2_xy.tres
150+
# res://addons/block_code/blocks/math/vector3_xyz.tres
151+
# res://addons/block_code/blocks/math/vector3_multiply.tres
152+
# res://addons/block_code/blocks/communication/switch_scene.tres
153+
# res://addons/block_code/blocks/variables/vector3.tres
154+
# res://addons/block_code/blocks/lifecycle/physics_process.tres
155+
#
159156
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
160-
#
157+
#
161158
# Translators:
162159
# Ettore Atalan <[email protected]>, 2024
163160
# Dan Nicholson <[email protected]>, 2024
164161
# Uwe Post, 2024
165-
#
162+
# Manuel Quiñones, 2025
163+
#
166164
#, fuzzy
167165
msgid ""
168166
msgstr ""
169167
"Project-Id-Version: Block Coding Plugin\n"
170-
"Last-Translator: Uwe Post, 2024\n"
168+
"Last-Translator: Manuel Quiñones, 2025\n"
171169
"Language-Team: German (https://app.transifex.com/endless-os/teams/9016/de/)\n"
172-
"Language: de\n"
173170
"MIME-Version: 1.0\n"
174171
"Content-Type: text/plain; charset=UTF-8\n"
175172
"Content-Transfer-Encoding: 8-bit\n"
173+
"Language: de\n"
176174
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
177175

178176
#: addons/block_code/block_code_plugin.gd
@@ -325,9 +323,8 @@ msgid "Play the animation."
325323
msgstr "Die Animation abspielen."
326324

327325
#: addons/block_code/blocks/graphics/animationplayer_play.tres
328-
#, fuzzy
329326
msgid "play {animation: STRING} | {direction: NIL} {wait_mode: NIL}"
330-
msgstr "Spiele {animation: STRING} {direction: NIL} {wait_mode: NIL}"
327+
msgstr "Spiele {animation: STRING} | {direction: NIL} {wait_mode: NIL}"
331328

332329
#: addons/block_code/blocks/graphics/animationplayer_stop.tres
333330
msgid "Stop the currently playing animation."
@@ -390,17 +387,17 @@ msgstr "Eingabe"
390387
#: addons/block_code/blocks/input/characterbody2d_move.tres
391388
msgid ""
392389
"Move the character up, down, left, and right with the keyboard using the "
393-
"given keys. The speed of movement can be adjusted separately for x (left and "
394-
"right) and y (up and down)."
390+
"given keys. The speed of movement can be adjusted separately for x (left and"
391+
" right) and y (up and down)."
395392
msgstr ""
396393
"Bewege die Figur rauf, runter, links und rechts mit der Tastatur und den "
397394
"angegenenen Tasten. Die Geschwindigkeit kann separat eingestellt werden für "
398395
"x (links und rechts) und y (rauf und runter)."
399396

400397
#: addons/block_code/blocks/input/characterbody2d_move.tres
401398
msgid ""
402-
"move with keys {up: STRING} {down: STRING} {left: STRING} {right: STRING} at "
403-
"speed {speed: VECTOR2}"
399+
"move with keys {up: STRING} {down: STRING} {left: STRING} {right: STRING} at"
400+
" speed {speed: VECTOR2}"
404401
msgstr ""
405402
"Bewegen mit den Tasten {up: STRING} {down: STRING} {left: STRING} {right: "
406403
"STRING} mit Geschwindigkeit {speed: VECTOR2}"
@@ -618,8 +615,8 @@ msgid ""
618615
"Generate a random floating point number between [i]from[/i] and [i]to[/i] "
619616
"inclusively"
620617
msgstr ""
621-
"Erzeugt eine zufällige Gleitkommazahl zwischen [i]von[/i] und [i]bis[/i]"
622-
"(einschließlich)"
618+
"Erzeugt eine zufällige Gleitkommazahl zwischen [i]von[/i] und "
619+
"[i]bis[/i](einschließlich)"
623620

624621
#: addons/block_code/blocks/math/randf_range.tres
625622
msgid "random floating point number between {from: FLOAT} and {to: FLOAT}"
@@ -726,12 +723,11 @@ msgid "Play the audio stream with volume and pitch"
726723
msgstr "Den Audiostream abspielen mit Lautstärke und veränderter Tonhöhe"
727724

728725
#: addons/block_code/blocks/sounds/play_sound.tres
729-
#, fuzzy
730726
msgid ""
731727
"play the sound {name: STRING} | with volume {db: FLOAT} dB and pitch scale "
732728
"{pitch: FLOAT}"
733729
msgstr ""
734-
"Den Sound {name: STRING} abspielen mit Lautstärke {db: FLOAT}dB und "
730+
"Den Sound {name: STRING} abspielen | mit Lautstärke {db: FLOAT}dB und "
735731
"Tonhöhenfaktor {pitch: FLOAT} "
736732

737733
#: addons/block_code/blocks/sounds/stop_sound.tres
@@ -772,7 +768,7 @@ msgstr "Setze Text auf {text: STRING}"
772768

773769
#: addons/block_code/blocks/variables/vector2.tres
774770
msgid "vector2 x: {x: FLOAT} y: {y: FLOAT}"
775-
msgstr "Vector2 x: {x: FLOAT}, y: {y: FLOAT}"
771+
msgstr "vector2 x: {x: FLOAT}, y: {y: FLOAT}"
776772

777773
#: addons/block_code/code_generation/block_definition.gd
778774
msgid "Set the %s property"
@@ -795,9 +791,8 @@ msgid "The %s property"
795791
msgstr ""
796792

797793
#: addons/block_code/code_generation/block_definition.gd
798-
#, fuzzy
799794
msgid "Set the %s variable"
800-
msgstr "Neue Variable erstellen"
795+
msgstr ""
801796

802797
#: addons/block_code/code_generation/block_definition.gd
803798
msgid "set %s to {value: %s}"
@@ -817,25 +812,18 @@ msgstr ""
817812

818813
#: addons/block_code/simple_nodes/simple_character/simple_character.gd
819814
msgid ""
820-
"Move the character using the “Player 1” or “Player 2” controls as configured "
821-
"in Godot.\n"
815+
"Move the character using the “Player 1” or “Player 2” controls as configured in Godot.\n"
822816
"\n"
823-
"“Top-down” enables the character to move in both x (horizontal) and y "
824-
"(vertical) dimensions, as if the camera is above the character, looking "
825-
"down. No gravity is added.\n"
817+
"“Top-down” enables the character to move in both x (horizontal) and y (vertical) dimensions, as if the camera is above the character, looking down. No gravity is added.\n"
826818
"\n"
827-
"“Platformer” enables the character to move as if the camera is looking from "
828-
"the side, like a side-scroller. Gravity is applied on the y (vertical) axis, "
829-
"making the character fall down until they collide with something.\n"
819+
"“Platformer” enables the character to move as if the camera is looking from the side, like a side-scroller. Gravity is applied on the y (vertical) axis, making the character fall down until they collide with something.\n"
830820
"\n"
831-
"“Spaceship” uses the left/right controls to rotate the character and up/down "
832-
"controls to go forward or backward in the direction they are pointing."
821+
"“Spaceship” uses the left/right controls to rotate the character and up/down controls to go forward or backward in the direction they are pointing."
833822
msgstr ""
834823

835824
#: addons/block_code/simple_nodes/simple_ending/simple_ending.gd
836-
#, fuzzy
837825
msgid "game over {result: STRING}"
838-
msgstr "Text loggen: {text: STRING}"
826+
msgstr ""
839827

840828
#: addons/block_code/simple_nodes/simple_ending/simple_ending.gd
841829
msgid "Show the game over label with the win or lose message."
@@ -846,18 +834,16 @@ msgid "reset game over"
846834
msgstr ""
847835

848836
#: addons/block_code/simple_nodes/simple_ending/simple_ending.gd
849-
#, fuzzy
850837
msgid "Reset the game over label."
851-
msgstr "Setzt den Text für dieses Label."
838+
msgstr ""
852839

853840
#: addons/block_code/simple_nodes/simple_scoring/simple_scoring.gd
854841
msgid "0"
855842
msgstr "0"
856843

857844
#: addons/block_code/simple_nodes/simple_scoring/simple_scoring.gd
858-
#, fuzzy
859845
msgid "set score to {score: INT}"
860-
msgstr "Setze Text auf {text: STRING}"
846+
msgstr ""
861847

862848
#: addons/block_code/simple_nodes/simple_scoring/simple_scoring.gd
863849
msgid "change score by {score: INT}"
@@ -913,7 +899,8 @@ msgstr "Wähle einen Node, um Blöcke zu erzeugen oder zu bearbeiten."
913899

914900
#: addons/block_code/ui/block_canvas/block_canvas.tscn
915901
msgid ""
916-
"Use block coding to create custom behavior and game mechanics for \"{node}\"."
902+
"Use block coding to create custom behavior and game mechanics for "
903+
"\"{node}\"."
917904
msgstr ""
918905
"Benutze Block-Programmierung, damit sich \"{node}\" wie gewünscht verhält."
919906

@@ -987,86 +974,49 @@ msgid "mouse position"
987974
msgstr ""
988975

989976
#: addons/block_code/blocks/math/vector2_xy.tres
990-
#, fuzzy
991977
msgid "Gives the x or y of a [b]Vector2[/b]"
992-
msgstr "x-Wert eines [i]Vector2[/i]"
978+
msgstr ""
993979

994980
#: addons/block_code/blocks/math/vector2_xy.tres
995-
#, fuzzy
996981
msgid "{xy: NIL} of {vector2: VECTOR2}"
997-
msgstr "x von {vector2: VECTOR2}"
982+
msgstr "{xy: NIL} von {vector2: VECTOR2}"
998983

999984
#: addons/block_code/blocks/math/vector3_xyz.tres
1000-
#, fuzzy
1001985
msgid "Gives the x, y, or z of a [b]Vector3[/b]"
1002-
msgstr "x-Wert eines [i]Vector2[/i]"
986+
msgstr ""
1003987

1004988
#: addons/block_code/blocks/math/vector3_xyz.tres
1005-
#, fuzzy
1006989
msgid "{xyz: NIL} of {vector3: VECTOR3}"
1007-
msgstr "x von {vector2: VECTOR2}"
990+
msgstr "{xyz: NIL} von {vector3: VECTOR3}"
1008991

1009992
#: addons/block_code/blocks/math/vector3_multiply.tres
1010-
#, fuzzy
1011993
msgid ""
1012994
"Multiplies a Vector3 with a number. Use this, for example, to get a point "
1013995
"some distance away along an angle."
1014-
msgstr "Multipliziert einen Vektor mit einer Zahl. "
996+
msgstr ""
1015997

1016998
#: addons/block_code/blocks/math/vector3_multiply.tres
1017-
#, fuzzy
1018999
msgid "multiply {vector: VECTOR3} by {number: FLOAT}"
1019-
msgstr "multipliziere {vector: VECTOR2} mit {number: FLOAT}"
1000+
msgstr "multipliziere {vector: VECTOR3} mit {number: FLOAT}"
10201001

10211002
#: addons/block_code/blocks/communication/switch_scene.tres
10221003
msgid ""
1023-
"Stop playing the current scene, and switch to a different one. You might use "
1024-
"this to switch to a new level."
1004+
"Stop playing the current scene, and switch to a different one. You might use"
1005+
" this to switch to a new level."
10251006
msgstr ""
10261007

10271008
#: addons/block_code/blocks/communication/switch_scene.tres
1028-
#, fuzzy
10291009
msgid "switch the scene to {file_path: STRING}"
1030-
msgstr "Setze Text auf {text: STRING}"
1010+
msgstr ""
10311011

10321012
#: addons/block_code/blocks/variables/vector3.tres
1033-
#, fuzzy
10341013
msgid "vector3 x: {x: FLOAT} y: {y: FLOAT}: z: {z: FLOAT}"
1035-
msgstr "Vector2 x: {x: FLOAT}, y: {y: FLOAT}"
1014+
msgstr "vector3 x: {x: FLOAT} y: {y: FLOAT}: z: {z: FLOAT}"
10361015

10371016
#: addons/block_code/blocks/lifecycle/physics_process.tres
1038-
#, fuzzy
10391017
msgid "Attached blocks will be executed before each physics step"
1040-
msgstr "Angefügte Blücke werden ausgeführt, sobald der Node \"ready\" ist."
1018+
msgstr ""
10411019

10421020
#: addons/block_code/blocks/lifecycle/physics_process.tres
10431021
msgid "every physics step"
10441022
msgstr ""
1045-
1046-
#~ msgid "Gives the y of a [i]Vector2[/i]"
1047-
#~ msgstr "y-Wert eines [i]Vector2[/i]"
1048-
1049-
#~ msgid "y of {vector2: VECTOR2}"
1050-
#~ msgstr "y von {vector2: VECTOR2}"
1051-
1052-
#~ msgid ""
1053-
#~ "[b]Up arrow:[/b] Start/stop spawning.\n"
1054-
#~ "[b]Down arrow:[/b] Spawn once.\n"
1055-
#~ "[b]Left arrow:[/b] Reduce spawn frequency.\n"
1056-
#~ "[b]Right arrow:[/b] Increase spawn frequency.\n"
1057-
#~ "\n"
1058-
#~ "From the Inspector: Try changing spawn limit and spawn limit behavior.\n"
1059-
#~ "\n"
1060-
#~ "Color balls remove themselves after 3 seconds. While uncolored balls are "
1061-
#~ "only removed by the SimpleSpawner node according to the limit setings."
1062-
#~ msgstr ""
1063-
#~ "[b]Pfeil hoch:[/b] Partikelerzeugung starten/stoppen.\n"
1064-
#~ "[b]Pfeil runter:[/b] Einmal Partikel erzeugen.\n"
1065-
#~ "[b]Pfeil links:[/b] Häufiger Partikel erzeugen.\n"
1066-
#~ "[b]Pfeil rechts:[/b] Seltener Partikel erzeugen.\n"
1067-
#~ "\n"
1068-
#~ "Im Inspektor: Versuche das Erzeugungslimit und -verhalten zu ändern.\n"
1069-
#~ "\n"
1070-
#~ "Bunte Bälle verschwinden von alleine nach 3 Sekunden. Farblose Bälle "
1071-
#~ "werden nur durch den SimpleSpawner-Node entsprechend der Einstellungen "
1072-
#~ "entfernt."

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