classes/class_cubemap #153
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May be worth noting that the order for a packed cubemap is Front (+X), Back (-X), Top (+Y), Bottom (-Y), Left (+Z), Right (-Z)? Was surprisingly hard to find this information... |
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If you need the reverse effect of converting a Spherical 360 panorama into a Cubemap - Use this tool. https://jaxry.github.io/panorama-to-cubemap/ |
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classes/class_cubemap
Inherits: ImageTextureLayered< TextureLayered< Texture< Resource< RefCounted< Object Six square textures representing the faces of a cube. Commonly used as a skybox. Description: A cubemap is made ...
https://docs.godotengine.org/en/stable/classes/class_cubemap.html
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