tutorials/scripting/c_sharp/c_sharp_global_classes #194
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Pitfall: the c# file name, must be exactly the same as the class name (case sensitive) |
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I have added my script with the attribute mentioned but I still couldn't see my class in the Add Node window. |
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tutorials/scripting/c_sharp/c_sharp_global_classes
Global classes (also known as named scripts) are types registered in Godot's editor so they can be used more conveniently. Global classes show up in the Add Node and Create Resource dialogs., If an...
https://docs.godotengine.org/en/stable/tutorials/scripting/c_sharp/c_sharp_global_classes.html
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