tutorials/ui/custom_gui_controls #234
Replies: 1 comment
-
The C# sample code for Notifications doesn't compile. The parameter is "int what" but all the values in the cases e.g. NotificationMouseEnter are of type long. Can be fixed easily by replace "switch (what)" with "switch ((long)what)" |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
tutorials/ui/custom_gui_controls
So many controls...: Yet there are never enough. Creating your own custom controls that act just the way you want them to is an obsession of almost every GUI programmer. Godot provides plenty of th...
https://docs.godotengine.org/en/stable/tutorials/ui/custom_gui_controls.html
Beta Was this translation helpful? Give feedback.
All reactions