tutorials/performance/general_optimization #277
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https://sampruden.github.io/posts/godot-is-not-the-new-unity/ |
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tutorials/performance/general_optimization
Introduction: In an ideal world, computers would run at infinite speed. The only limit to what we could achieve would be our imagination. However, in the real world, it's all too easy to produce so...
https://docs.godotengine.org/en/stable/tutorials/performance/general_optimization.html
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