tutorials/export/android_gradle_build #365
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The docs said the 'android/build' directory should not be committed to git. So how could I modify the android project. I found the config.gradle will access some gradle properties, like export_package_name, export_enabled_abis. I know I set them in godot export template. But where there these variables exit in android project? Could I create the android project by my self, and how could I export the godot project android assets to my android project only? |
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There was a PR that, If i remember correctly, was merged a while ago, that allowed you to set your gradle build project to anywhere, even outside the project directory. I'm struggling to find this PR or the setting for this on godot 4. Does anyone know? edit: found it But even though it is available in godot 4.4, it is currently hidden. It is an export property named gradle_build/gradle_build_directory. |
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tutorials/export/android_gradle_build
Godot provides the option to build using the gradle buildsystem. Instead of using the already pre-built template that ships with Godot, an Android Java project gets installed into your project fold...
https://docs.godotengine.org/en/stable/tutorials/export/android_gradle_build.html
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