tutorials/scripting/gdscript/gdscript_advanced #377
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Recommend a read if you are new to gdscript |
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The section on duck typing is implying that duck typing is unique to dynamically typed languages. While that's technically true, some statically typed languages have a virtually identical feature called static typing, with the only real difference being whether the check happens at compile time or a runtime. One notable example is Go and its fantastic interface system. |
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tutorials/scripting/gdscript/gdscript_advanced
About: This tutorial aims to be a quick reference for how to use GDScript more efficiently. It focuses on common cases specific to the language, but also covers a lot of information on dynamically ...
https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_advanced.html
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