You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This implements kernel density estimation based phase unwrapping
procedure. It shows improved depth imaging, especially for large depth and
outdoors scenes. The method was presented on ECCV 2016, see paper for more
information.
http://users.isy.liu.se/cvl/perfo/abstracts/jaremo16.html
The algorithms are added as OpenCL and CUDA processors. OpenCLKde and CudaKde
pipelines are also added as APIs.
Copy file name to clipboardExpand all lines: README.md
+2Lines changed: 2 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -20,6 +20,8 @@ Note: libfreenect2 does not do anything for either Kinect for Windows v1 or Kine
20
20
21
21
If you are using libfreenect2 in an academic context, please cite our work using the following DOI: [](https://zenodo.org/badge/latestdoi/20096/OpenKinect/libfreenect2)
22
22
23
+
If you use the KDE depth unwrapping algorithm implemented in the library, please also cite this ECCV 2016 [paper](http://users.isy.liu.se/cvl/perfo/abstracts/jaremo16.html).
0 commit comments