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This page contains references to our Mozlando discussions, serving as a context for further work as well as establishing some of the decisions we made. Agenda: https://public.etherpad-mozilla.org/p/mozlando-gfx-agenda ...
  • Last updated
    on Dec 10, 2018

GFX Work Week in April 2019 in Toronto: Monday Tuesday Wednesday Thursday Friday
  • Last updated
    on Apr 5, 2019

Backface visibility and Preserve3D (kvark, matt) Basic order of operations on a stacking context is the following: gather all the children into a "surface" apply filters, e.g. opacity transform ...
  • Last updated
    on Apr 5, 2019

Interning positions? (gw, kvark) we intern sizes but not positions of clips and primitives gecko bakes the scroll offsets new API now allows us to ask for the scroll offsets and “unbake” them however, ...
  • Last updated
    on Apr 3, 2019

Planning - part 2 Assigned tasks to April, May, June and then to Q3 and Q4 of 2019. GLES2 limitations (jrmuizel, gw, kvark, nical) FWIW, we should expect 75%+ of Android devices to support ES3. No texture ...
  • Last updated
    on Apr 5, 2019

Battery life (jrmuizel, markus) Need to: avoid copy of the frame contents avoid rendering when we only need to scroll do partial presents for video, give YUV surface to WS not composite occluded windows ...
  • Last updated
    on Apr 5, 2019

Planning! End of 2019 goals: all platforms (a bit of everything) Linux (wayland prioritized) MVP Android Laptops more Windows (include Win7/8) Beta Android: glyph zooming $ PLS optimizaitons GLES 2.0 RGBA/swizzling ...
  • Last updated
    on Apr 5, 2019

This page contains references to our Whistler discussions, serving as a context for further work as well as establishing some of the decisions we made. Agenda: https://public.etherpad-mozilla.org/p/GFXWhistler19plans ...
  • Last updated
    on Jun 24, 2019

This document aims to summarize the different open and solved problems around our usage of GPU textures, constraints, experiments, known tradeoffs, etc. Constraints and issues Allocation Texture and buffer ...
  • Last updated
    on Sep 8, 2021

Clipping on the Web is more complicated than a simple DOM oriented hierarchy. Some clips inherit through the DOM tree and some through the containing block ancestor tree. For position:absolute and position:fixed ...
  • Last updated
    on May 12, 2020