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a collection by FLABBIERGERM · last updated 2025-08-21 23:03:06
Fight against an endless wave of enemys while gaining strength
Action

Herald's Horn is my personal passion project that i spent a little over 22 weeks on refining, doing things from animation, level design, ai design, coding, ui/ux and even some voice acting.
Programs Used:
Engine: Godot->Unity
Software: Blender

This is a game where you just climb to the top, it was suppose to be up
Platformer

This was my first ever real game and my first time publishing anything on Itch. I hadnt realized after putting the game on the page i had to then publish it and missed my first game jams deadline.
Programs Used:
Godot

IndieCade Climate Jam 2024 submission
Puzzle
Play in browser

I worked on Restoring Harmony as a 3D modeler focused on creating assets that were mechanical or human made means. Overall this one was a blast and the people I worked with were / are amazing!
Programs Used:
Engine: Godot
Software: Blender

This was a rushed little movment game where your just trying to get the best time you can.

Water rush was one of my first Game Jam's that i participated in and i did it in 12 hours rushing to try something new. Its extremely basic in design and concept but i enjoyed making it.
Programs Used:
Engine:Godot

Escape the prison by running to an exit avoiding the prison guard
Racing

In Ablation From Incarceration your main goal is to just run away to an exit from the jailers. This was my first time ever using unreal so it was a bit rocky to say the least.
Progams Used:
Engine: Unreal Engine 5

Carnival games made for bubbles

Bubble Carnival was my 2025 submission for the Global Game Jam. Its has a simple concept play carnival games and get points, as the theme was bubble i made all the games revolve around the bubbles.
Programs Used:
Engine:Godot

Work as an Alchemist baker
Role Playing
Play in browser