Herald's Horn is my personal passion project that i spent a little over 22 weeks on refining, doing things from animation, level design, ai design, coding, ui/ux and even some voice acting.
Programs Used:
Engine: Godot->Unity
Software: Blender
This was my first ever real game and my first time publishing anything on Itch. I hadnt realized after putting the game on the page i had to then publish it and missed my first game jams deadline.
Programs Used:
Godot
I worked on Restoring Harmony as a 3D modeler focused on creating assets that were mechanical or human made means. Overall this one was a blast and the people I worked with were / are amazing!
Programs Used:
Engine: Godot
Software: Blender
Water rush was one of my first Game Jam's that i participated in and i did it in 12 hours rushing to try something new. Its extremely basic in design and concept but i enjoyed making it.
Programs Used:
Engine:Godot
In Ablation From Incarceration your main goal is to just run away to an exit from the jailers. This was my first time ever using unreal so it was a bit rocky to say the least.
Progams Used:
Engine: Unreal Engine 5
Bubble Carnival was my 2025 submission for the Global Game Jam. Its has a simple concept play carnival games and get points, as the theme was bubble i made all the games revolve around the bubbles.
Programs Used:
Engine:Godot