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Chaotic Picnic (with Senpai)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #82 | 4.333 | 4.333 |
| Overall | #231 | 3.600 | 3.600 |
| Audio | #234 | 3.567 | 3.567 |
| Innovation | #346 | 3.467 | 3.467 |
| Enjoyment | #407 | 3.533 | 3.533 |
| Theme | #422 | 3.433 | 3.433 |
| Gameplay | #471 | 3.267 | 3.267 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing can go wrong with a simple picnic date with Senpai, right?
What code and assets did you not make from scratch during the jam (if any)?
Only SFX, BGM, and skybox assets.
How many people worked on the game?3
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Comments
I love visual and really good mechanoc. Good work!
Looks adorable and is quite fun to play, well done ! :)
The look of this game is amazing! I love the graphics, UI, and animation elements. Really well made!!
A cute-looking game with a simple and easy to grasp mechanic. I was performing pretty well and not losing a single life until out of nowhere, the picnic kept dropping like half a second after picking it up, over and over again. This made me unable to escape the enemies and quickly lose. I thought it was just me at first, but after having it happen two more times now I'm not so sure. Other than that, this game was an enjoyable and light-hearted experience. Great job!
The experience you feel is actually meant to be a feature to have you not hold your basket for far too long in the sky, so that Senpai won't be mad. But yeah, we will make sure to balance the progress better to make players not too quickly lose. Thank you for playing our game! :D
Yeah, that makes sense... but what I meant was that at some point in the game, the basket would drop instantly after picking it up, making it impossible to actually move it more than a tiny bit. Does the amount of time you can keep the basket in the air decrease the longer you play?
Cool game well Done!
Super clean and simple game! The sfx, the music, the art is so visually clean. I just wish y'all had more content and things to do. Would be cool to see how y'all develop this if you continue. I want to take out senpai on more dates >:^(
Only bit of feedback is on mouse control. Sometimes I'd let go of the basket while still trying to hold it and I wasn't sure if that was a bug or a feature.
Either way, good stuff!
- S.
The experience you feel is actually meant to be a feature to have you not hold your basket for far too long in the sky, so that Senpai won't be mad. We really want to expand with more arcade levels & gameplay so that we can take Senpai on other dates. Thank you for playing our game! :D
I absolutely adore the art style for this game! It looks so soft and cute uwu. The sound effects and music for this game was so charming! And I love the ants they’re so cute hehe. The game has great ui. I managed to get to 3k but senpai was still not happy 😭 Overall a simple but very enjoyable game!
Oh wow, our game has similar picnic vibes on it! >< You are also one of the highest scorers in this game, congratulations~ Also thank you for playing our game! :D
What a cute game! Love how the animals are animated!
Very beautiful ui and artwork! the audio is also really great and controlling felt smooth!
Very cute game🥖🌸
Ants are very funny
Beautiful artwork, and sound.. and a nice interpretation of the theme. Nice game.
I think that the game looks really nice and has a great atmosphere. Great job! :D
Really cute! Love the visual style
Sooo cutee!! The little"mhms" are absolutely adorable and it's so polished. Amazing job!!
Fantastic atmosphere! Really enjoyed the experience. Very cute :)
Very unique concept, nice game! Only problem for me - is picnic happening on a graveyard? :D
very cute game, ducks made me giggle when they first showed up :) a nice example of keeping your scope limited and making something cohesive and fun
This is absolutely gorgeous! I loved every element of the presentation. The art and the sound effects and the little 'mmhmm's were perfect. I struggled to get a hang of dragging the basket around though- it felt like I had a really short time limit before it would pop out again, which made it very difficult! But really captures the vibe it's going for.
Like the game, the idea, the visuals, the effects. That was really a good one. Congrats.
very cute i love the idea and design!