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Lovely Little Lakes

@jellyfishinajamjar

Lake | She/They/It Victoria | It/She/They Serra Ashur | She/It Sappho | Fuck/You 22 | Lesbian | NB Transfem Plural | Autistic | Dumb Bitch Syndrome Sufferer If I think about space probes again I’ll start ugly crying Full Time Big Boobied Angel Girl Transfem Hunter Truther Average Fucked Up Unethical Shipping Enjoyer Pfp by @liramayro Bgp by @spoonv

me: i want the dev team currently running tumblr and the dev team currently running tf2 to switch jobs

genie: look i said i was the cool genie i said you could bring people back from the dead or make people fall in love with you or even wish for more wishes if you wanted. are you sure this is what you want to spend your last wish on

me: yea

genie: do you want me to throw in "teach the tf2 devs webdev and the tumblr devs gamedev" in. not an extra wish or anything just like, on the house

me: why would i want that

it makes me feel like larry david but i honestly get so pissed off when i see an amish family like in line for a roller coaster or something. obviously we all know your religious principles are just a smokescreen for abuse and stifling control over the women and children in your community but like can you not even keep up the pretense enough to not get on the brain scrambler 5000. and with your funny hat no less

really mean minecraft mod idea: rituals that work but in a very vague and hard to understand ways

at the start of a world, a set of actions are randomly chosen which have some positive effect. walking counterclockwise around a tree or throwing an item into a fire or killing an animal with an axe. there has to be a very large number of possible actions such that they won't seem to repeat.

when doing a ritual, you get a buff that's clearly there but kind of subtle. maybe ores drop more, or monsters don't hurt as much. it's never communicated that you have a buff, the idea is that you accidentally do a ritual and notice "oh shit I'm getting really lucky, maybe I should do that more"

there's also a set of attributes which can greatly increase the effectiveness of your rituals, completely randomized per world of course. sometimes it's additional steps, drawn from the same set as before. sometimes it's decorating the ritual site in a particular way, with skulls or candles or flowers. maybe it's more effective at a certain time of day or phase of the moon. maybe it's more effective on the top of a mountain or in a cave.

because the magnitude and duration of the buff is randomized, you can't really know if stuff you're doing is helping, but you'll be always trying shit out and modifying your rituals. the buffs get really impactful, and you can hardly play the game without them.

after a while you'll build up elaborate rituals and intricate temples housing them, and importantly

half the shit you're doing does absolutely nothing

if you get lucky a few times with a modification to the ritual you'll adopt it even if it actually does nothing. depending on how succeptible to confirmation bias you are, you might develop whole rituals that literally do nothing but you're entirely convinced that they do. you'll be dancing around trees and putting pumpkins on your head for literally no measurable benefit.

will this be actually fun? probably not. will I actually make this? absolutely not. i just think it would be an interesting case study in behavior. if someone wants to steal my idea, please do and tell me so I can play it.

before buying a game i like searching negative reviews on steam to see if i wouldn't like it

my fav type of negative steam reviews are the ones that are like "i don't get the hype" and then they're like 0.2 hours in

for instance, this is my favorite ISAT review

And I know I may end up failing too But I know You were just like me With someone disappointed in you

nobody in that church mentioning a goddamn thing about the lack of Mary the blessed virgin the woman among women ANYWHERE in the church or the sermons is so telling.

Our Lady of Perpetual Fortitude in name only. The bedrock being a story of a woman scorned and villainizing her. the church technically being saved by a woman killing a man who perpetuated this hate for an innocent girl. All the women in the story becoming free from the misogyny of the church by leaving one way or another. Jud renaming it to Our Lady of Perpetual Grace both in memorium of the poor girl and a push for forgiveness and open arms and not a battle-ready mindset. Kindness being a traditionally feminine associated trait and Wicks rejecting it. Benoit learning to accept it near the end.

Grace of course meaning grace. Vera meaning faith. Simone meaning to listen. Martha meaning the lady of the house. Our Lady of Grace. Martha being the lady of the house, formerly Perpetual Fortitude, now Perpetual Grace. Learning to forgive instead of dying with the hatred in her heart. Rian Johnson i am in your walls.

Saving for later

really crazy to sit down and consider that benoit blanc really is the most iconic character from an original movie of the last 6 years. i can easily imagine, one day, daniel craig will be more famous for being benoit than james bond

rian johnson: hiii jeremy so sorry to hear about your horrific accident im so glad you recovered. would love to work together on the next knives out!!

jeremy renner: oh wow nice im so flattered yknow things have been really tough after my various and extremely serious physical injuries including a collapsed lung and over 30 broken bones. so glad to get back into filmmaking

rian johnson: ok so heres the pitch. im going to throw you down the fucking stairs

In Knives Out, Ransom makes that comment about "our ancestral home" and Benoit bursts into laughter reminding him that his grandfather bought it off an oil magnate in the 80s

in Wake Up Dead Man Jud talks about how the fancy church is a lie, a story, it's built to mimic the old churches in europe and england but it definitely hasn't been around as long as the architecture implies

Rian tell me more about architecture and real estate please I am seated I am listening

A paskitani oil magnate, that's an important detail 😎

you mean that you show that the church that we enter is devoid of faith by having the cross (the cross that grace destroyed) (the woman controlled by her father that still believed in her father's word) (because he was a man of faith) (and was betrayed in the end because dressing provocatively is a sin not as easily forgiven as is lying) (and so faith is long gone from that church because grace is gone) (that poor girl) be empty and the shadow of it clearly visible in the wall that has to bear it?

you mean that you show when a character is showing grace (like the name of the character that was wronged and why this all happens in the first place) (that not once is shone with that light because she was forgotten by the very god that her father worshipped) (that poor girl) light shines upon them like god themselves is guiding the shone-upon character?

and that this is the only moment that benoit doesn't solve a case, at least officially, because having grace (the sun dims every time benoit talks) (only shining when he realizes he's being selfish) (when he understand that this is bigger than himself) (that this is not a game) is more important than being right.

you mean to tell me that when father jud carves a new cross (bringing faith back into the church) he carves the figure on it in a way that can be understood both as jesus and as grace (a woman he has never met) (but a woman that looks so much like himself) (pointed at as a sinner just for being human) and that in the heart of the statue he puts eve's apple (returning it back to grace) (the rightful owner) (the only way he can) (righting a wrong he didn't cause) bringing grace finally into the church as a revered and not a hated figure (because his purpose is not to fight the wicked) (but to serve them and bring them to christ) (and where finally, finally, the light of the sun shines upon her)?

yeah i guess you could say i thoroughly enjoyed the imagery of wake up dead man. it was pretty neat.

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