Experiments
A downloadable project
Hey, this is a collection of a bunch of games I made that tried something new and for one reason or another didn't turn out as amazing as everything else or wasn't completed to a playable standard. It's fun to see the experiments and discuss them though, so here we go!
Colour Rewind
this was an attempted sequel for an old game, and in this one I overscoped... a lot. It's honestly crazy how much I got done in just one week. The core ideas are surprisingly solid though, my one regret is not focusing more on the rewind mechanic. Also the bugs aren't great, but the rewind effect and final cataclysm is really dang cool
https://justcamh.itch.io/colour-rewind

Crystals
conveyor belt spaghetti: THE GAME! I made this with a friend from university, and we had all these awesome ideas for an automation game... but didn't know how it'd all come together. Unfortunately, it turns into a mess of conveyors, long wait times, bad UI and weird dialogue that's sort of kinda trying to be funny? Oh how I wish for a tunnel to have two belts crossing each other...
https://justcamh.itch.io/crystals-hotfix

World Domination with Cam
say what you will about this game, but I love it to pieces and it is perfect. It was made as a reminder to myself that not everything needs to be serious or overly designed, it can just be a silly little thing. That's this game.
https://justcamh.itch.io/world-domination

Corla
a roguelike game all about dodging and avoiding rather than attacking and killing. You upgrade your movement to be able to better juke the enemies and collect more items. This game is home to my single best creation ever: The Clockroach
https://justcamh.itch.io/corla

Between the Lines
an artsy game that values pretty graphics over, I dunno, gameplay that's actually fun or interesting? If you do try this game, I recommend skipping to the last level (ctrl+shift+] ), that level is actually really cool, it just takes too long getting there.
https://justcamh.itch.io/between-the-lines

Paradice
haha you see what I did with the name there?! I spent too much time on the intricate clockwork of the board and shaders for the ghost and digital screens, it was a fun project but other elements ended up dejected.
https://justcamh.itch.io/paradice

