16 releases
| 0.1.18 | Jun 24, 2025 |
|---|---|
| 0.1.15 | Mar 23, 2024 |
| 0.1.14 | Mar 11, 2023 |
| 0.1.13 | May 12, 2022 |
| 0.1.2 | Jan 31, 2022 |
#161 in Game dev
22 downloads per month
Used in 2 crates
510KB
7.5K
SLoC
ckc-rs
Implementation of a modified Cactus Kev's Poker Hand Evaluator library in Rust. Code inspired and lookup tables borrowed from Vladislav Supalov's pokereval-rs library, which in turn was inspired by Cactus Kev's work in C.
The primary entity in the library is a PokerCard. PokerCard is a u32
variant of Cactus Kev's binary representation of a poker card. The variation
being that the Suit bits order is inverted for easier sorting by other
libraries:
+--------+--------+--------+--------+
|xxxbbbbb|bbbbbbbb|SHDCrrrr|xxpppppp|
+--------+--------+--------+--------+
p = prime number of rank (deuce=2,trey=3,four=5,...,ace=41)
r = rank of card (deuce=0,trey=1,four=2,five=3,...,ace=12)
SHDC = suit of card (bit turned on based on suit of card)
b = bit turned on depending on rank of card
This library contains only the bare bones implementation of the library, and is no-std to maintain maximum utility with embedded and wasm Rust.
Possible Dependencies (if needed)
Resources
- Embedded Rust documentation
- The Embedded Rust Book
- Discovery using micro:bit
- The Embedonomicon
- Awesome Embedded Rust
- Rust 🦀 and WebAssembly 🕸
- Writing an OS in Rust
- Concurrency
- Heads Up
Dependencies
~0.4–1MB
~23K SLoC