include-shader is a procedural macro. It will run at compile time and transform your program's source code.

Adding include-shader macro(s) as a dependency

Run this command in a terminal, in your project's directory:

cargo add include-shader

To add it manually, edit your project's Cargo.toml file and add to the [dependencies] section:

include-shader = "0.2.0"

You may need to import the macro(s) with use include_shader::*.

Read the include_shader documentation.

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