include-shader is a procedural macro. It will run at compile time and transform your program's source code.
include-shader
Run this command in a terminal, in your project's directory:
cargo add include-shader
To add it manually, edit your project's Cargo.toml file and add to the [dependencies] section:
Cargo.toml
[dependencies]
include-shader = "0.2.0"
You may need to import the macro(s) with use include_shader::*.
use include_shader::*
include_shader
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