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bevy_matchbox
A Bevy extension for Matchbox WebRtc networking
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nevy
QUIC implementation with quinn for the bevy game engine
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bevy_ggrs
Bevy plugin for the GGRS P2P rollback networking library
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bevy_octopus
ECS based networking library for Bevy
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bevy_eventwork
Event based networking library for Bevy
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bevy_stardust
A networking crate for the Bevy game engine
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bevy_slinet
networking plugin for bevy
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aeronet_replicon
aeronetbackend implementation forbevy_replicon -
bevy_replicon_quinnet
Integration with bevy_quinnet for bevy_replicon
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bevy_replicon_snap
High-level networking crate that extends the bevy_replicon crate to allow snapshot interpolation and client-side prediction
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bevy_bundlication
Replication rules for bevy_replicon based on a bundle pattern
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bevy_replicon_repair
Extends bevy_replicon with client-state repair for reconnects
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bevy_spicy_networking
A spicy 🌶🌶🌶 and simple networking plugin for Bevy
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bevy_rtc
A client-server library designed over WebRTC for Bevy
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bevy-nest
🪹 A telnet plugin for getting MUDdy in Bevy
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bevy_crab_networking
Bevy plugin for sending data over TCP
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bevy_networking_turbulence
Networking plugin for Bevy engine running on naia-socket and turbulence libraries
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minecrevy_net
A client-server networking library for Minecraft with Bevy
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bevy_octopus_websocket
ECS based networking library for Bevy
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leknet
multi-crate bevy networking made easier over bevy_quinnet
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bevy_rewind
Full world rollback in bevy, built on bevy_replicon
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bevy_rewind_input
Networked input management, with rollback support, built on bevy_replicon
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bevy_rewind_entity_management
Entity management for better rollback usage, built for bevy_rewind
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