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i-slint-backend-testing
OpenGL rendering backend for Slint
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i-slint-backend-linuxkms
OpenGL rendering backend for Slint
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i-slint-backend-android-activity
OpenGL rendering backend for Slint
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nsys-gl-utils
OpenGL and graphics utilities
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frag
do live shader coding and rendering shaders to video
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sixtyfps-rendering-backend-gl
OpenGL rendering backend for SixtyFPS
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closed-gl
a safe OpenGl wrapper that keeps the C syntax
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gol
Conway's game of life in OpenGL
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imgui-opengl-renderer
An OpenGL renderer for imgui-rs
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i-slint-backend-gl
OpenGL rendering backend for Slint
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wutengine_opengl
The OpenGL backend for WutEngine
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adi_gpu_opengl
OpenGL implementation for adi_gpu
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tea_render
A lib for easier use of OpenGL functions
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foux
Foux Game Engine
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alloy_graphene
A pure-rust abstraction over the various graphics libraries
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imgui-opengl
An OpenGL renderer for imgui-rs
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corange-rs
interface to the Corange game engine, written in Pure C, SDL and OpenGL by Daniel Holden. Features include: deferred rendering, UI rendering, text rendering, multiple lights, post-processing effects…
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fae
fast 2D rendering crate with optional window creation and text rendering functionality
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