Attack Damage

From Liquipedia Dota 2 Wiki
(Redirected from Bonus attack damage)

Attack damage ( <math>A</math> ) is the amount of damage a unit is shown to deal with a regular attack. A unit's total attack damage is the sum of its main attack damage (white) and bonus attack damage (green). Attack damage is and can be modified by many different effects in the game, and ends up going through a number of steps in order to determine how much damage an attack actually deals as its overall or total attack damage.

Total Attack Damage

[edit]
Properties of a level 1 Sniper with Blades of Attack: Sniper's base attack damage varies by 6; main attack damage is white, bonus attack damage green.

Calculating the total damage of an attack involves using many different multipliers and values. Total attack damage is synonymous with how much health a target immediately loses as a direct result of the attack. Some on-hit effects that are not affected by critical strike are still considered part of attack damage, and some are not.

Total Attack Damage Sources

[edit]

The following abilities reduce the affected unit's damage before damage block is applied.

Total Attack Damage Reducing Sources
1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.
3 Main attack damage is only reduced for the instant attack so that only the ability can use it.
4 Total attack damage is only reduced for the File:Tempest Double icon.png [[Tempest Double|]] if the penalty distance is exceeded or Arc Warden is dead.

Main Attack Damage

[edit]

Main attack damage is the damage value shown in white numbers on a hero's statistics consisting of the base attack damage with the damage granted by a hero's primary attribute on top. A hero's main attack damage can only be increased by raising its primary attribute, or by very few specific abilities.

Attribute points can be acquired by leveling up, or by using specific items, abilities, or TalentsTalents talents that grants bonus attributes.

Primary Attribute Main Attack Damage/Point Scaling Attributes
Strength +1
Agility +1
Intelligence +1
Universal +0.7

Main Attack Damage is defined as

Main Attack Damage = (Base Attack Damage + Σ Primary Attribute) × <math>\prod_{i=1}^{n}</math>(1 - Modifiers i)

For a detailed table of all 124 heroes' main attack damage, please refer to this page.

Main Attack Damage Sources

[edit]

The following items and abilities manipulates the primary attribute of the hero, and therefore increasing its main attack damage.

Main Attack Damage Increasing Sources
Bonus Strength
Item Value Item Cost Cost/Value Point
Abyssal Blade 0 6250 Gold Division by zero. Gold
Aghanim's Scepter 0 4200 Gold Division by zero. Gold
Belt of Strength 0 450 Gold Division by zero. Gold
Black King Bar 0 4050 Gold Division by zero. Gold
Book of Shadows 0 N/A N/A
Book of the Dead 0 N/A N/A
Boots of Bearing 0 4275 Gold Division by zero. Gold
Bracer 1 0 505 Gold Division by zero. Gold
Bracer 2 0 505 Gold Division by zero. Gold
Circlet 0 155 Gold Division by zero. Gold
Crown 0 450 Gold Division by zero. Gold
Defiant Shell 0 N/A N/A
Diadem 0 1000 Gold Division by zero. Gold
Dragon Lance 0 1900 Gold Division by zero. Gold
Drum of Endurance 0 1650 Gold Division by zero. Gold
Echo Sabre 0 2700 Gold Division by zero. Gold
Eternal Shroud 0 3700 Gold Division by zero. Gold
Ethereal Blade 0 5375 Gold Division by zero. Gold
Eye of Skadi 0 5300 Gold Division by zero. Gold
Gauntlets of Strength 0 140 Gold Division by zero. Gold
Ghost Scepter 0 1500 Gold Division by zero. Gold
Giant's Ring 0 N/A N/A
Harpoon 0 4700 Gold Division by zero. Gold
Havoc Hammer 0 N/A N/A
Heart of Tarrasque 0 5200 Gold Division by zero. Gold
Heaven's Halberd 0 3500 Gold Division by zero. Gold
Helm of the Dominator 0 2625 Gold Division by zero. Gold
Helm of the Overlord 0 5725 Gold Division by zero. Gold
Holy Locket 0 2250 Gold Division by zero. Gold
Hurricane Pike 0 4450 Gold Division by zero. Gold
Iron Branch 0 50 Gold Division by zero. Gold
Kaya and Sange 0 4200 Gold Division by zero. Gold
Khanda 0 5000 Gold Division by zero. Gold
Linken's Sphere 0 4800 Gold Division by zero. Gold
Magic Wand 0 450 Gold Division by zero. Gold
Manta Style 0 4650 Gold Division by zero. Gold
Meteor Hammer 0 2850 Gold Division by zero. Gold
Mirror Shield 0 N/A N/A
Null Talisman 1 0 505 Gold Division by zero. Gold
Null Talisman 2 0 505 Gold Division by zero. Gold
Occult Bracelet 0 N/A N/A
Ogre Axe 0 1000 Gold Division by zero. Gold
Ogre Seal Totem 0 N/A N/A
Overwhelming Blink 0 6800 Gold Division by zero. Gold
Phylactery 0 2600 Gold Division by zero. Gold
Pig Pole 0 N/A N/A
Power Treads (Strength) 0 1400 Gold Division by zero. Gold
Reaver 0 2800 Gold Division by zero. Gold
Sange 0 2100 Gold Division by zero. Gold
Sange and Yasha 0 4100 Gold Division by zero. Gold
Satanic 0 5050 Gold Division by zero. Gold
Shiva's Guard 0 5175 Gold Division by zero. Gold
Skull Basher 0 2875 Gold Division by zero. Gold
Solar Crest 0 2600 Gold Division by zero. Gold
Soul Ring 0 805 Gold Division by zero. Gold
Specialist's Array 0 N/A N/A
Ultimate Orb 0 2800 Gold Division by zero. Gold
Vambrace (Agility) 0 N/A N/A
Vambrace (Intelligence) 0 N/A N/A
Vambrace (Strength) 0 N/A N/A
Veil of Discord 0 1725 Gold Division by zero. Gold
Wraith Band 1 0 505 Gold Division by zero. Gold
Wraith Band 2 0 505 Gold Division by zero. Gold
Values do not include portions from actives or auras.
1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.
Bonus Agility
Item Value Item Cost Cost/Value Point
Aghanim's Scepter 0 4200 Gold Division by zero. Gold
Band of Elvenskin 0 450 Gold Division by zero. Gold
Blade of Alacrity 0 1000 Gold Division by zero. Gold
Book of Shadows 0 N/A N/A
Bracer 1 0 505 Gold Division by zero. Gold
Bracer 2 0 505 Gold Division by zero. Gold
Butterfly 0 5450 Gold Division by zero. Gold
Circlet 0 155 Gold Division by zero. Gold
Crown 0 450 Gold Division by zero. Gold
Defiant Shell 0 N/A N/A
Diadem 0 1000 Gold Division by zero. Gold
Diffusal Blade 0 2500 Gold Division by zero. Gold
Disperser 0 6100 Gold Division by zero. Gold
Dragon Lance 0 1900 Gold Division by zero. Gold
Eaglesong 0 2800 Gold Division by zero. Gold
Ethereal Blade 0 5375 Gold Division by zero. Gold
Eye of Skadi 0 5300 Gold Division by zero. Gold
Ghost Scepter 0 1500 Gold Division by zero. Gold
Harpoon 0 4700 Gold Division by zero. Gold
Helm of the Dominator 0 2625 Gold Division by zero. Gold
Helm of the Overlord 0 5725 Gold Division by zero. Gold
Holy Locket 0 2250 Gold Division by zero. Gold
Hurricane Pike 0 4450 Gold Division by zero. Gold
Iron Branch 0 50 Gold Division by zero. Gold
Khanda 0 5000 Gold Division by zero. Gold
Linken's Sphere 0 4800 Gold Division by zero. Gold
Magic Wand 0 450 Gold Division by zero. Gold
Manta Style 0 4650 Gold Division by zero. Gold
Meteor Hammer 0 2850 Gold Division by zero. Gold
Mirror Shield 0 N/A N/A
Ninja Gear 0 N/A N/A
Null Talisman 1 0 505 Gold Division by zero. Gold
Null Talisman 2 0 505 Gold Division by zero. Gold
Occult Bracelet 0 N/A N/A
Phylactery 0 2600 Gold Division by zero. Gold
Pig Pole 0 N/A N/A
Power Treads (Agility) 0 1400 Gold Division by zero. Gold
Sange and Yasha 0 4100 Gold Division by zero. Gold
Shiva's Guard 0 5175 Gold Division by zero. Gold
Slippers of Agility 0 140 Gold Division by zero. Gold
Solar Crest 0 2600 Gold Division by zero. Gold
Specialist's Array 0 N/A N/A
Swift Blink 0 6800 Gold Division by zero. Gold
Ultimate Orb 0 2800 Gold Division by zero. Gold
Vambrace (Agility) 0 N/A N/A
Vambrace (Intelligence) 0 N/A N/A
Vambrace (Strength) 0 N/A N/A
Veil of Discord 0 1725 Gold Division by zero. Gold
Wraith Band 1 0 505 Gold Division by zero. Gold
Wraith Band 2 0 505 Gold Division by zero. Gold
Yasha 0 2100 Gold Division by zero. Gold
Yasha and Kaya 0 4200 Gold Division by zero. Gold
Values do not include portions from actives or auras.
1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.
Bonus Intelligence
Item Value Item Cost Cost/Value Point
Aghanim's Scepter 0 4200 Gold Division by zero. Gold
Arcane Blink 0 6800 Gold Division by zero. Gold
Arcane Ring 0 N/A N/A
Bloodthorn 0 6625 Gold Division by zero. Gold
Book of Shadows 0 N/A N/A
Book of the Dead 0 N/A N/A
Boots of Bearing 0 4275 Gold Division by zero. Gold
Bracer 1 0 505 Gold Division by zero. Gold
Bracer 2 0 505 Gold Division by zero. Gold
Circlet 0 155 Gold Division by zero. Gold
Crown 0 450 Gold Division by zero. Gold
Defiant Shell 0 N/A N/A
Diadem 0 1000 Gold Division by zero. Gold
Diffusal Blade 0 2500 Gold Division by zero. Gold
Disperser 0 6100 Gold Division by zero. Gold
Drum of Endurance 0 1650 Gold Division by zero. Gold
Ethereal Blade 0 5375 Gold Division by zero. Gold
Eul's Scepter of Divinity 0 2625 Gold Division by zero. Gold
Eye of Skadi 0 5300 Gold Division by zero. Gold
Force Staff 0 2200 Gold Division by zero. Gold
Ghost Scepter 0 1500 Gold Division by zero. Gold
Gleipnir 0 5450 Gold Division by zero. Gold
Harpoon 0 4700 Gold Division by zero. Gold
Helm of the Dominator 0 2625 Gold Division by zero. Gold
Helm of the Overlord 0 5725 Gold Division by zero. Gold
Holy Locket 0 2250 Gold Division by zero. Gold
Hurricane Pike 0 4450 Gold Division by zero. Gold
Iron Branch 0 50 Gold Division by zero. Gold
Kaya 0 2100 Gold Division by zero. Gold
Kaya and Sange 0 4200 Gold Division by zero. Gold
Khanda 0 5000 Gold Division by zero. Gold
Linken's Sphere 0 4800 Gold Division by zero. Gold
Mage Slayer 0 2825 Gold Division by zero. Gold
Magic Wand 0 450 Gold Division by zero. Gold
Manta Style 0 4650 Gold Division by zero. Gold
Mantle of Intelligence 0 140 Gold Division by zero. Gold
Meteor Hammer 0 2850 Gold Division by zero. Gold
Mirror Shield 0 N/A N/A
Mystic Staff 0 2800 Gold Division by zero. Gold
Null Talisman 1 0 505 Gold Division by zero. Gold
Null Talisman 2 0 505 Gold Division by zero. Gold
Oblivion Staff 0 1625 Gold Division by zero. Gold
Occult Bracelet 0 N/A N/A
Orchid Malevolence 0 3275 Gold Division by zero. Gold
Parasma 0 5975 Gold Division by zero. Gold
Phylactery 0 2600 Gold Division by zero. Gold
Pig Pole 0 N/A N/A
Power Treads (Intelligence) 0 1400 Gold Division by zero. Gold
Robe of the Magi 0 450 Gold Division by zero. Gold
Rod of Atos 0 2250 Gold Division by zero. Gold
Scythe of Vyse 0 5200 Gold Division by zero. Gold
Shiva's Guard 0 5175 Gold Division by zero. Gold
Solar Crest 0 2600 Gold Division by zero. Gold
Specialist's Array 0 N/A N/A
Staff of Wizardry 0 1000 Gold Division by zero. Gold
Ultimate Orb 0 2800 Gold Division by zero. Gold
Vambrace (Agility) 0 N/A N/A
Vambrace (Intelligence) 0 N/A N/A
Vambrace (Strength) 0 N/A N/A
Veil of Discord 0 1725 Gold Division by zero. Gold
Wind Waker 0 6825 Gold Division by zero. Gold
Witch Blade 0 2775 Gold Division by zero. Gold
Wraith Band 1 0 505 Gold Division by zero. Gold
Wraith Band 2 0 505 Gold Division by zero. Gold
Yasha and Kaya 0 4200 Gold Division by zero. Gold
Values do not include portions from actives or auras.
1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.
Damage from All Attribute Items for Universal Heroes
Item Value Item Cost Cost/Value Point
Aghanim's Scepter 0 4200 Gold Division by zero. Gold
Apex 0 N/A N/A
Book of Shadows 0 N/A N/A
Bracer 1 0 505 Gold Division by zero. Gold
Bracer 2 0 505 Gold Division by zero. Gold
Circlet 0 155 Gold Division by zero. Gold
Crown 0 450 Gold Division by zero. Gold
Defiant Shell 0 N/A N/A
Diadem 0 1000 Gold Division by zero. Gold
Ethereal Blade 0 5375 Gold Division by zero. Gold
Eye of Skadi 0 5300 Gold Division by zero. Gold
Ghost Scepter 0 1500 Gold Division by zero. Gold
Harpoon 0 4700 Gold Division by zero. Gold
Helm of the Dominator 0 2625 Gold Division by zero. Gold
Helm of the Overlord 0 5725 Gold Division by zero. Gold
Holy Locket 0 2250 Gold Division by zero. Gold
Hurricane Pike 0 4450 Gold Division by zero. Gold
Iron Branch 0 50 Gold Division by zero. Gold
Khanda 0 5000 Gold Division by zero. Gold
Linken's Sphere 0 4800 Gold Division by zero. Gold
Magic Wand 0 450 Gold Division by zero. Gold
Manta Style 0 4650 Gold Division by zero. Gold
Meteor Hammer 0 2850 Gold Division by zero. Gold
Mirror Shield 0 N/A N/A
Null Talisman 1 0 505 Gold Division by zero. Gold
Null Talisman 2 0 505 Gold Division by zero. Gold
Occult Bracelet 0 N/A N/A
Phylactery 0 2600 Gold Division by zero. Gold
Pig Pole 0 N/A N/A
Pupil's Gift 0 N/A N/A
Shiva's Guard 0 5175 Gold Division by zero. Gold
Solar Crest 0 2600 Gold Division by zero. Gold
Specialist's Array 0 N/A N/A
Ultimate Orb 0 2800 Gold Division by zero. Gold
Vambrace (Agility) 0 N/A N/A
Vambrace (Intelligence) 0 N/A N/A
Vambrace (Strength) 0 N/A N/A
Veil of Discord 0 1725 Gold Division by zero. Gold
Wraith Band 1 0 505 Gold Division by zero. Gold
Wraith Band 2 0 505 Gold Division by zero. Gold
Values do not include portions from actives or auras.
Talents

Reducing Sources

[edit]

Some abilities reduce main attack damage based on percentages, and some abilities manipulate the primary attribute of the hero, therefore reducing its main attack damage.

1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.

Base Attack Damage

[edit]

Base attack damage is the part of the main attack damage that stays the same throughout a game. It consists of two values, a minimum and maximum amount. Every time an attack is issued, a random value between the minimum and maximum is chosen to help decide the damage output.

The most extreme hero example of this is Chaos Knight, with his base attack damage ranging between 24 – 54, causing his damage output to be somewhat unpredictable. This range of 30 is always part of his attack calculations, no matter how many attributes or how much bonus attack damage he acquires.

Base Attack Damage Increasing Sources

Talents

[edit]

Base Attack Damage
Ability
Passive
Affects
Self
There is no description for this ability.
Base Attack Damage Bonus: Varies
NOTES
 
524, 496, 450, 7372, 706, 7370, 548, 623

special_bonus_attack_base_damage_15/20/25/30/40/45/50/100
  • Grants the hero base attack damage bonus.
    • As such, it is affected by percentage-based damage increasing or reducing effects.
  • The following values exist:
    • 15/20/25/30/40/45/50/100


The following heroes have a TalentsTalents talent that grants them base attack damage.

Bonus Level 10 Level 15 Level 20 Level 25
Left Right Left Right Left Right Left Right
Base Damage
  • +50
  • +30

Bonus Attack Damage

[edit]

Bonus attack damage is the attack damage value shown in green numbers with a plus on the left, right after the white attack damage number on a unit's statistics. Whenever a bonus attack damage granting item or ability shows a +Attack Damage, e.g. Blades of Attack +9 Damage, it increases the bonus attack damage of the affected unit.

Probably the most important difference between main and bonus attack damage is that illusions only benefit from main attack damage, although their HUD still shows the bonus armor just like on other heroes, to make them less obvious to the enemy.

There are two types of bonus attack damage:


Bonus Attack Damage is defined as

Bonus Attack Damage = (Main Attack Damage × <math>\prod_{i=1}^{n}</math>(1 + Bonus Value Modifiers i) + Flat Bonus Values

Bonus Attack Damage Sources

[edit]

Percentage Bonuses

[edit]


Items Granting Percentage Bonus

Flat Bonuses

[edit]
1 Requires TalentsTalents talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.
3 Damage is granted for the ability and is immediately removed afterward, so that only the ability can use it.
4a Grants flat attack damage bonus to Persuaded units only.

Talents

[edit]

Attack Damage
Ability
Passive
Affects
Self
There is no description for this ability.
Attack Damage Bonus: Varies
NOTES
 
6095, 6159, 5938, 487, 488, 5960, 6009, 5939, 6164, 5940, 6253, 5941, 6396, 6366, 6142, 5942, 427, 442, 5968, 5979, 6112, 6247, 8017, 460, 6556, 7039, 703, 6553

special_bonus_attack_damage_10/12/15/16/18/20/25/30/35/40/45/50/55/60/65/70/75/80/90/100/120/150/160/200/250/251/252/400
  • Grants the hero a flat attack damage bonus.
    • As such, it is not affected by percentage-based damage increasing or reducing effects.
  • The following values exist:
    • 10/12/15/16/18/20/25/30/35/40/45/50/55/60/65/70/75/80/90/100/120/150/160/200/250/251/252/400


The following heroes have a TalentsTalents talent that grants them flat bonus attack damage.

Bonus Level 10 Level 15 Level 20 Level 25
Left Right Left Right Left Right Left Right
Damage
  • +35
  • +12
  • +25
  • +15
  • +20
  • +45
  • +45
  • +80
  • +252

The majority of attack damage increasing TalentsTalents talents grants bonus attack damage. Therefore, it does not benefit illusions and is unaffected by most percentage-based damage-increasing or reducing effects.

Items

[edit]
Damage Items for Strength Heroes
Item Value Item Cost Cost/Value Point
Abyssal Blade 0 6250 Gold Division by zero. Gold
Aghanim's Scepter 0 4200 Gold Division by zero. Gold
Apex 0 N/A N/A
Armlet of Mordiggian 0 2500 Gold Division by zero. Gold
Battle Fury 0 4100 Gold Division by zero. Gold
Belt of Strength 0 450 Gold Division by zero. Gold
Black King Bar 0 4050 Gold Division by zero. Gold
Blade Mail 0 2300 Gold Division by zero. Gold
Blades of Attack 0 450 Gold Division by zero. Gold
Bloodthorn 0 6625 Gold Division by zero. Gold
Book of Shadows 0 N/A N/A
Book of the Dead 0 N/A N/A
Boots of Bearing 0 4275 Gold Division by zero. Gold
Bracer 1 0 505 Gold Division by zero. Gold
Bracer 2 0 505 Gold Division by zero. Gold
Broadsword 0 1000 Gold Division by zero. Gold
Broom Handle 0 N/A N/A
Butterfly 0 5450 Gold Division by zero. Gold
Circlet 0 155 Gold Division by zero. Gold
Claymore 0 1350 Gold Division by zero. Gold
Cornucopia 0 1200 Gold Division by zero. Gold
Crown 0 450 Gold Division by zero. Gold
Crystalys 0 2000 Gold Division by zero. Gold
Daedalus 0 5100 Gold Division by zero. Gold
Defiant Shell 0 N/A N/A
Demon Edge 0 2200 Gold Division by zero. Gold
Desolator 0 3500 Gold Division by zero. Gold
Diadem 0 1000 Gold Division by zero. Gold
Divine Rapier 0 5600 Gold Division by zero. Gold
Dragon Lance 0 1900 Gold Division by zero. Gold
Drum of Endurance 0 1650 Gold Division by zero. Gold
Duelist Gloves 0 N/A N/A
Echo Sabre 0 2700 Gold Division by zero. Gold
Eternal Shroud 0 3700 Gold Division by zero. Gold
Ethereal Blade 0 5375 Gold Division by zero. Gold
Eye of Skadi 0 5300 Gold Division by zero. Gold
Faerie Fire 0 65 Gold Division by zero. Gold
Falcon Blade 0 1125 Gold Division by zero. Gold
Gauntlets of Strength 0 140 Gold Division by zero. Gold
Ghost Scepter 0 1500 Gold Division by zero. Gold
Giant's Ring 0 N/A N/A
Gleipnir 0 5450 Gold Division by zero. Gold
Harpoon 0 4700 Gold Division by zero. Gold
Havoc Hammer 0 N/A N/A
Heart of Tarrasque 0 5200 Gold Division by zero. Gold
Heaven's Halberd 0 3500 Gold Division by zero. Gold
Helm of the Dominator 0 2625 Gold Division by zero. Gold
Helm of the Overlord 0 5725 Gold Division by zero. Gold
Holy Locket 0 2250 Gold Division by zero. Gold
Hurricane Pike 0 4450 Gold Division by zero. Gold
Iron Branch 0 50 Gold Division by zero. Gold
Kaya and Sange 0 4200 Gold Division by zero. Gold
Khanda 0 5000 Gold Division by zero. Gold
Linken's Sphere 0 4800 Gold Division by zero. Gold
Maelstrom 0 2950 Gold Division by zero. Gold
Magic Wand 0 450 Gold Division by zero. Gold
Manta Style 0 4650 Gold Division by zero. Gold
Mask of Madness 0 1900 Gold Division by zero. Gold
Meteor Hammer 0 2850 Gold Division by zero. Gold
Mind Breaker 0 N/A N/A
Mirror Shield 0 N/A N/A
Mithril Hammer 0 1600 Gold Division by zero. Gold
Mjollnir 0 5500 Gold Division by zero. Gold
Monkey King Bar 0 4700 Gold Division by zero. Gold
Null Talisman 1 0 505 Gold Division by zero. Gold
Null Talisman 2 0 505 Gold Division by zero. Gold
Nullifier 0 4375 Gold Division by zero. Gold
Occult Bracelet 0 N/A N/A
Ogre Axe 0 1000 Gold Division by zero. Gold
Ogre Seal Totem 0 N/A N/A
Orchid Malevolence 0 3275 Gold Division by zero. Gold
Overwhelming Blink 0 6800 Gold Division by zero. Gold
Paladin Sword 0 N/A N/A
Philosopher's Stone 0 N/A N/A
Phylactery 0 2600 Gold Division by zero. Gold
Pig Pole 0 N/A N/A
Power Treads (Strength) 0 1400 Gold Division by zero. Gold
Radiance 0 4700 Gold Division by zero. Gold
Reaver 0 2800 Gold Division by zero. Gold
Refresher Orb 0 5000 Gold Division by zero. Gold
Refresher Shard 0 N/A N/A
Revenant's Brooch 0 4900 Gold Division by zero. Gold
Sacred Relic 0 3400 Gold Division by zero. Gold
Sange 0 2100 Gold Division by zero. Gold
Sange and Yasha 0 4100 Gold Division by zero. Gold
Satanic 0 5050 Gold Division by zero. Gold
Shadow Blade 0 3000 Gold Division by zero. Gold
Shiva's Guard 0 5175 Gold Division by zero. Gold
Silver Edge 0 5450 Gold Division by zero. Gold
Skull Basher 0 2875 Gold Division by zero. Gold
Solar Crest 0 2600 Gold Division by zero. Gold
Soul Ring 0 805 Gold Division by zero. Gold
Specialist's Array 0 N/A N/A
Stygian Desolator 0 N/A N/A
Ultimate Orb 0 2800 Gold Division by zero. Gold
Vambrace (Agility) 0 N/A N/A
Vambrace (Intelligence) 0 N/A N/A
Vambrace (Strength) 0 N/A N/A
Veil of Discord 0 1725 Gold Division by zero. Gold
Wraith Band 1 0 505 Gold Division by zero. Gold
Wraith Band 2 0 505 Gold Division by zero. Gold
Values do not include portions from actives or auras.
Damage Items for Agility Heroes
Item Value Item Cost Cost/Value Point
Abyssal Blade 0 6250 Gold Division by zero. Gold
Aghanim's Scepter 0 4200 Gold Division by zero. Gold
Apex 0 N/A N/A
Armlet of Mordiggian 0 2500 Gold Division by zero. Gold
Band of Elvenskin 0 450 Gold Division by zero. Gold
Battle Fury 0 4100 Gold Division by zero. Gold
Black King Bar 0 4050 Gold Division by zero. Gold
Blade Mail 0 2300 Gold Division by zero. Gold
Blade of Alacrity 0 1000 Gold Division by zero. Gold
Blades of Attack 0 450 Gold Division by zero. Gold
Bloodthorn 0 6625 Gold Division by zero. Gold
Book of Shadows 0 N/A N/A
Bracer 1 0 505 Gold Division by zero. Gold
Bracer 2 0 505 Gold Division by zero. Gold
Broadsword 0 1000 Gold Division by zero. Gold
Broom Handle 0 N/A N/A
Butterfly 0 5450 Gold Division by zero. Gold
Circlet 0 155 Gold Division by zero. Gold
Claymore 0 1350 Gold Division by zero. Gold
Cornucopia 0 1200 Gold Division by zero. Gold
Crown 0 450 Gold Division by zero. Gold
Crystalys 0 2000 Gold Division by zero. Gold
Daedalus 0 5100 Gold Division by zero. Gold
Defiant Shell 0 N/A N/A
Demon Edge 0 2200 Gold Division by zero. Gold
Desolator 0 3500 Gold Division by zero. Gold
Diadem 0 1000 Gold Division by zero. Gold
Diffusal Blade 0 2500 Gold Division by zero. Gold
Disperser 0 6100 Gold Division by zero. Gold
Divine Rapier 0 5600 Gold Division by zero. Gold
Dragon Lance 0 1900 Gold Division by zero. Gold
Duelist Gloves 0 N/A N/A
Eaglesong 0 2800 Gold Division by zero. Gold
Echo Sabre 0 2700 Gold Division by zero. Gold
Ethereal Blade 0 5375 Gold Division by zero. Gold
Eye of Skadi 0 5300 Gold Division by zero. Gold
Faerie Fire 0 65 Gold Division by zero. Gold
Falcon Blade 0 1125 Gold Division by zero. Gold
Ghost Scepter 0 1500 Gold Division by zero. Gold
Gleipnir 0 5450 Gold Division by zero. Gold
Harpoon 0 4700 Gold Division by zero. Gold
Havoc Hammer 0 N/A N/A
Helm of the Dominator 0 2625 Gold Division by zero. Gold
Helm of the Overlord 0 5725 Gold Division by zero. Gold
Holy Locket 0 2250 Gold Division by zero. Gold
Hurricane Pike 0 4450 Gold Division by zero. Gold
Iron Branch 0 50 Gold Division by zero. Gold
Khanda 0 5000 Gold Division by zero. Gold
Linken's Sphere 0 4800 Gold Division by zero. Gold
Maelstrom 0 2950 Gold Division by zero. Gold
Magic Wand 0 450 Gold Division by zero. Gold
Manta Style 0 4650 Gold Division by zero. Gold
Mask of Madness 0 1900 Gold Division by zero. Gold
Meteor Hammer 0 2850 Gold Division by zero. Gold
Mind Breaker 0 N/A N/A
Mirror Shield 0 N/A N/A
Mithril Hammer 0 1600 Gold Division by zero. Gold
Mjollnir 0 5500 Gold Division by zero. Gold
Monkey King Bar 0 4700 Gold Division by zero. Gold
Ninja Gear 0 N/A N/A
Null Talisman 1 0 505 Gold Division by zero. Gold
Null Talisman 2 0 505 Gold Division by zero. Gold
Nullifier 0 4375 Gold Division by zero. Gold
Occult Bracelet 0 N/A N/A
Orchid Malevolence 0 3275 Gold Division by zero. Gold
Paladin Sword 0 N/A N/A
Philosopher's Stone 0 N/A N/A
Phylactery 0 2600 Gold Division by zero. Gold
Pig Pole 0 N/A N/A
Power Treads (Agility) 0 1400 Gold Division by zero. Gold
Radiance 0 4700 Gold Division by zero. Gold
Refresher Orb 0 5000 Gold Division by zero. Gold
Refresher Shard 0 N/A N/A
Revenant's Brooch 0 4900 Gold Division by zero. Gold
Sacred Relic 0 3400 Gold Division by zero. Gold
Sange and Yasha 0 4100 Gold Division by zero. Gold
Satanic 0 5050 Gold Division by zero. Gold
Shadow Blade 0 3000 Gold Division by zero. Gold
Shiva's Guard 0 5175 Gold Division by zero. Gold
Silver Edge 0 5450 Gold Division by zero. Gold
Skull Basher 0 2875 Gold Division by zero. Gold
Slippers of Agility 0 140 Gold Division by zero. Gold
Solar Crest 0 2600 Gold Division by zero. Gold
Specialist's Array 0 N/A N/A
Stygian Desolator 0 N/A N/A
Swift Blink 0 6800 Gold Division by zero. Gold
Ultimate Orb 0 2800 Gold Division by zero. Gold
Vambrace (Agility) 0 N/A N/A
Vambrace (Intelligence) 0 N/A N/A
Vambrace (Strength) 0 N/A N/A
Veil of Discord 0 1725 Gold Division by zero. Gold
Wraith Band 1 0 505 Gold Division by zero. Gold
Wraith Band 2 0 505 Gold Division by zero. Gold
Yasha 0 2100 Gold Division by zero. Gold
Yasha and Kaya 0 4200 Gold Division by zero. Gold
Values do not include portions from actives or auras.
Damage Items for Intelligence Heroes
Item Value Item Cost Cost/Value Point
Abyssal Blade 0 6250 Gold Division by zero. Gold
Aghanim's Scepter 0 4200 Gold Division by zero. Gold
Apex 0 N/A N/A
Arcane Blink 0 6800 Gold Division by zero. Gold
Arcane Ring 0 N/A N/A
Armlet of Mordiggian 0 2500 Gold Division by zero. Gold
Battle Fury 0 4100 Gold Division by zero. Gold
Black King Bar 0 4050 Gold Division by zero. Gold
Blade Mail 0 2300 Gold Division by zero. Gold
Blades of Attack 0 450 Gold Division by zero. Gold
Bloodthorn 0 6625 Gold Division by zero. Gold
Book of Shadows 0 N/A N/A
Book of the Dead 0 N/A N/A
Boots of Bearing 0 4275 Gold Division by zero. Gold
Bracer 1 0 505 Gold Division by zero. Gold
Bracer 2 0 505 Gold Division by zero. Gold
Broadsword 0 1000 Gold Division by zero. Gold
Broom Handle 0 N/A N/A
Butterfly 0 5450 Gold Division by zero. Gold
Circlet 0 155 Gold Division by zero. Gold
Claymore 0 1350 Gold Division by zero. Gold
Cornucopia 0 1200 Gold Division by zero. Gold
Crown 0 450 Gold Division by zero. Gold
Crystalys 0 2000 Gold Division by zero. Gold
Daedalus 0 5100 Gold Division by zero. Gold
Defiant Shell 0 N/A N/A
Demon Edge 0 2200 Gold Division by zero. Gold
Desolator 0 3500 Gold Division by zero. Gold
Diadem 0 1000 Gold Division by zero. Gold
Diffusal Blade 0 2500 Gold Division by zero. Gold
Disperser 0 6100 Gold Division by zero. Gold
Divine Rapier 0 5600 Gold Division by zero. Gold
Drum of Endurance 0 1650 Gold Division by zero. Gold
Duelist Gloves 0 N/A N/A
Echo Sabre 0 2700 Gold Division by zero. Gold
Ethereal Blade 0 5375 Gold Division by zero. Gold
Eul's Scepter of Divinity 0 2625 Gold Division by zero. Gold
Eye of Skadi 0 5300 Gold Division by zero. Gold
Faerie Fire 0 65 Gold Division by zero. Gold
Falcon Blade 0 1125 Gold Division by zero. Gold
Force Staff 0 2200 Gold Division by zero. Gold
Ghost Scepter 0 1500 Gold Division by zero. Gold
Gleipnir 0 5450 Gold Division by zero. Gold
Harpoon 0 4700 Gold Division by zero. Gold
Havoc Hammer 0 N/A N/A
Helm of the Dominator 0 2625 Gold Division by zero. Gold
Helm of the Overlord 0 5725 Gold Division by zero. Gold
Holy Locket 0 2250 Gold Division by zero. Gold
Hurricane Pike 0 4450 Gold Division by zero. Gold
Iron Branch 0 50 Gold Division by zero. Gold
Kaya 0 2100 Gold Division by zero. Gold
Kaya and Sange 0 4200 Gold Division by zero. Gold
Khanda 0 5000 Gold Division by zero. Gold
Linken's Sphere 0 4800 Gold Division by zero. Gold
Maelstrom 0 2950 Gold Division by zero. Gold
Mage Slayer 0 2825 Gold Division by zero. Gold
Magic Wand 0 450 Gold Division by zero. Gold
Manta Style 0 4650 Gold Division by zero. Gold
Mantle of Intelligence 0 140 Gold Division by zero. Gold
Mask of Madness 0 1900 Gold Division by zero. Gold
Meteor Hammer 0 2850 Gold Division by zero. Gold
Mind Breaker 0 N/A N/A
Mirror Shield 0 N/A N/A
Mithril Hammer 0 1600 Gold Division by zero. Gold
Mjollnir 0 5500 Gold Division by zero. Gold
Monkey King Bar 0 4700 Gold Division by zero. Gold
Mystic Staff 0 2800 Gold Division by zero. Gold
Null Talisman 1 0 505 Gold Division by zero. Gold
Null Talisman 2 0 505 Gold Division by zero. Gold
Nullifier 0 4375 Gold Division by zero. Gold
Oblivion Staff 0 1625 Gold Division by zero. Gold
Occult Bracelet 0 N/A N/A
Orchid Malevolence 0 3275 Gold Division by zero. Gold
Paladin Sword 0 N/A N/A
Parasma 0 5975 Gold Division by zero. Gold
Phylactery 0 2600 Gold Division by zero. Gold
Pig Pole 0 N/A N/A
Power Treads (Intelligence) 0 1400 Gold Division by zero. Gold
Radiance 0 4700 Gold Division by zero. Gold
Refresher Orb 0 5000 Gold Division by zero. Gold
Refresher Shard 0 N/A N/A
Revenant's Brooch 0 4900 Gold Division by zero. Gold
Robe of the Magi 0 450 Gold Division by zero. Gold
Rod of Atos 0 2250 Gold Division by zero. Gold
Sacred Relic 0 3400 Gold Division by zero. Gold
Satanic 0 5050 Gold Division by zero. Gold
Scythe of Vyse 0 5200 Gold Division by zero. Gold
Shadow Blade 0 3000 Gold Division by zero. Gold
Shiva's Guard 0 5175 Gold Division by zero. Gold
Silver Edge 0 5450 Gold Division by zero. Gold
Skull Basher 0 2875 Gold Division by zero. Gold
Solar Crest 0 2600 Gold Division by zero. Gold
Specialist's Array 0 N/A N/A
Staff of Wizardry 0 1000 Gold Division by zero. Gold
Stygian Desolator 0 N/A N/A
Ultimate Orb 0 2800 Gold Division by zero. Gold
Vambrace (Agility) 0 N/A N/A
Vambrace (Intelligence) 0 N/A N/A
Vambrace (Strength) 0 N/A N/A
Veil of Discord 0 1725 Gold Division by zero. Gold
Wind Waker 0 6825 Gold Division by zero. Gold
Witch Blade 0 2775 Gold Division by zero. Gold
Wraith Band 1 0 505 Gold Division by zero. Gold
Wraith Band 2 0 505 Gold Division by zero. Gold
Yasha and Kaya 0 4200 Gold Division by zero. Gold
Values do not include portions from actives or auras.
Damage Items for Universal Heroes
Item Value Item Cost Cost/Value Point
Abyssal Blade 0 6250 Gold Division by zero. Gold
Aghanim's Scepter 0 4200 Gold Division by zero. Gold
Apex 0 N/A N/A
Arcane Blink 0 6800 Gold Division by zero. Gold
Arcane Ring 0 N/A N/A
Armlet of Mordiggian 0 2500 Gold Division by zero. Gold
Band of Elvenskin 0 450 Gold Division by zero. Gold
Battle Fury 0 4100 Gold Division by zero. Gold
Belt of Strength 0 450 Gold Division by zero. Gold
Black King Bar 0 4050 Gold Division by zero. Gold
Blade Mail 0 2300 Gold Division by zero. Gold
Blade of Alacrity 0 1000 Gold Division by zero. Gold
Blades of Attack 0 450 Gold Division by zero. Gold
Bloodthorn 0 6625 Gold Division by zero. Gold
Book of Shadows 0 N/A N/A
Book of the Dead 0 N/A N/A
Boots of Bearing 0 4275 Gold Division by zero. Gold
Bracer 1 0 505 Gold Division by zero. Gold
Bracer 2 0 505 Gold Division by zero. Gold
Broadsword 0 1000 Gold Division by zero. Gold
Broom Handle 0 N/A N/A
Butterfly 0 5450 Gold Division by zero. Gold
Circlet 0 155 Gold Division by zero. Gold
Claymore 0 1350 Gold Division by zero. Gold
Cornucopia 0 1200 Gold Division by zero. Gold
Crown 0 450 Gold Division by zero. Gold
Crystalys 0 2000 Gold Division by zero. Gold
Daedalus 0 5100 Gold Division by zero. Gold
Defiant Shell 0 N/A N/A
Demon Edge 0 2200 Gold Division by zero. Gold
Desolator 0 3500 Gold Division by zero. Gold
Diadem 0 1000 Gold Division by zero. Gold
Diffusal Blade 0 2500 Gold Division by zero. Gold
Disperser 0 6100 Gold Division by zero. Gold
Divine Rapier 0 5600 Gold Division by zero. Gold
Dragon Lance 0 1900 Gold Division by zero. Gold
Drum of Endurance 0 1650 Gold Division by zero. Gold
Duelist Gloves 0 N/A N/A
Eaglesong 0 2800 Gold Division by zero. Gold
Echo Sabre 0 2700 Gold Division by zero. Gold
Eternal Shroud 0 3700 Gold Division by zero. Gold
Ethereal Blade 0 5375 Gold Division by zero. Gold
Eul's Scepter of Divinity 0 2625 Gold Division by zero. Gold
Eye of Skadi 0 5300 Gold Division by zero. Gold
Faerie Fire 0 65 Gold Division by zero. Gold
Falcon Blade 0 1125 Gold Division by zero. Gold
Force Staff 0 2200 Gold Division by zero. Gold
Gauntlets of Strength 0 140 Gold Division by zero. Gold
Ghost Scepter 0 1500 Gold Division by zero. Gold
Giant's Ring 0 N/A N/A
Gleipnir 0 5450 Gold Division by zero. Gold
Harpoon 0 4700 Gold Division by zero. Gold
Havoc Hammer 0 N/A N/A
Heart of Tarrasque 0 5200 Gold Division by zero. Gold
Heaven's Halberd 0 3500 Gold Division by zero. Gold
Helm of the Dominator 0 2625 Gold Division by zero. Gold
Helm of the Overlord 0 5725 Gold Division by zero. Gold
Holy Locket 0 2250 Gold Division by zero. Gold
Hurricane Pike 0 4450 Gold Division by zero. Gold
Iron Branch 0 50 Gold Division by zero. Gold
Kaya 0 2100 Gold Division by zero. Gold
Kaya and Sange 0 4200 Gold Division by zero. Gold
Khanda 0 5000 Gold Division by zero. Gold
Linken's Sphere 0 4800 Gold Division by zero. Gold
Maelstrom 0 2950 Gold Division by zero. Gold
Mage Slayer 0 2825 Gold Division by zero. Gold
Magic Wand 0 450 Gold Division by zero. Gold
Manta Style 0 4650 Gold Division by zero. Gold
Mantle of Intelligence 0 140 Gold Division by zero. Gold
Mask of Madness 0 1900 Gold Division by zero. Gold
Meteor Hammer 0 2850 Gold Division by zero. Gold
Mind Breaker 0 N/A N/A
Mirror Shield 0 N/A N/A
Mithril Hammer 0 1600 Gold Division by zero. Gold
Mjollnir 0 5500 Gold Division by zero. Gold
Monkey King Bar 0 4700 Gold Division by zero. Gold
Mystic Staff 0 2800 Gold Division by zero. Gold
Ninja Gear 0 N/A N/A
Null Talisman 1 0 505 Gold Division by zero. Gold
Null Talisman 2 0 505 Gold Division by zero. Gold
Nullifier 0 4375 Gold Division by zero. Gold
Oblivion Staff 0 1625 Gold Division by zero. Gold
Occult Bracelet 0 N/A N/A
Ogre Axe 0 1000 Gold Division by zero. Gold
Ogre Seal Totem 0 N/A N/A
Orchid Malevolence 0 3275 Gold Division by zero. Gold
Overwhelming Blink 0 6800 Gold Division by zero. Gold
Paladin Sword 0 N/A N/A
Parasma 0 5975 Gold Division by zero. Gold
Phylactery 0 2600 Gold Division by zero. Gold
Pig Pole 0 N/A N/A
Power Treads (Agility) 0 1400 Gold Division by zero. Gold
Power Treads (Intelligence) 0 1400 Gold Division by zero. Gold
Power Treads (Strength) 0 1400 Gold Division by zero. Gold
Pupil's Gift 0 N/A N/A
Radiance 0 4700 Gold Division by zero. Gold
Reaver 0 2800 Gold Division by zero. Gold
Refresher Orb 0 5000 Gold Division by zero. Gold
Refresher Shard 0 N/A N/A
Revenant's Brooch 0 4900 Gold Division by zero. Gold
Robe of the Magi 0 450 Gold Division by zero. Gold
Rod of Atos 0 2250 Gold Division by zero. Gold
Sacred Relic 0 3400 Gold Division by zero. Gold
Sange 0 2100 Gold Division by zero. Gold
Sange and Yasha 0 4100 Gold Division by zero. Gold
Satanic 0 5050 Gold Division by zero. Gold
Scythe of Vyse 0 5200 Gold Division by zero. Gold
Shadow Blade 0 3000 Gold Division by zero. Gold
Shiva's Guard 0 5175 Gold Division by zero. Gold
Silver Edge 0 5450 Gold Division by zero. Gold
Skull Basher 0 2875 Gold Division by zero. Gold
Slippers of Agility 0 140 Gold Division by zero. Gold
Solar Crest 0 2600 Gold Division by zero. Gold
Soul Ring 0 805 Gold Division by zero. Gold
Specialist's Array 0 N/A N/A
Staff of Wizardry 0 1000 Gold Division by zero. Gold
Stygian Desolator 0 N/A N/A
Swift Blink 0 6800 Gold Division by zero. Gold
Ultimate Orb 0 2800 Gold Division by zero. Gold
Vambrace (Agility) 0 N/A N/A
Vambrace (Intelligence) 0 N/A N/A
Vambrace (Strength) 0 N/A N/A
Veil of Discord 0 1725 Gold Division by zero. Gold
Wind Waker 0 6825 Gold Division by zero. Gold
Witch Blade 0 2775 Gold Division by zero. Gold
Wraith Band 1 0 505 Gold Division by zero. Gold
Wraith Band 2 0 505 Gold Division by zero. Gold
Yasha 0 2100 Gold Division by zero. Gold
Yasha and Kaya 0 4200 Gold Division by zero. Gold
Values do not include portions from actives or auras.
Flat Bonus Attack Damage Increasing Items
The time allocated for running scripts has expired.The time allocated for running scripts has expired.The time allocated for running scripts has expired.The time allocated for running scripts has expired.The time allocated for running scripts has expired.
Item Value Item Cost Cost/Value Point
Abyssal Blade 0 6250 Gold Division by zero. Gold
Armlet of Mordiggian 0 2500 Gold Division by zero. Gold
Battle Fury 0 4100 Gold Division by zero. Gold
Black King Bar 0 4050 Gold Division by zero. Gold
Blade Mail 0 2300 Gold Division by zero. Gold
Blades of Attack 0 450 Gold Division by zero. Gold
Bloodthorn 0 6625 Gold Division by zero. Gold
Bracer 1 0 505 Gold Division by zero. Gold
Bracer 2 0 505 Gold Division by zero. Gold
Broadsword 0 1000 Gold Division by zero. Gold
Broom Handle 0 N/A N/A
Butterfly 0 5450 Gold Division by zero. Gold
Claymore 0 1350 Gold Division by zero. Gold
Cornucopia 0 1200 Gold Division by zero. Gold
Crystalys 0 2000 Gold Division by zero. Gold
Daedalus 0 5100 Gold Division by zero. Gold
Demon Edge 0 2200 Gold Division by zero. Gold
Desolator 0 3500 Gold Division by zero. Gold
Divine Rapier 0 5600 Gold Division by zero. Gold
Duelist Gloves 0 N/A N/A
Echo Sabre 0 2700 Gold Division by zero. Gold
Faerie Fire 0 65 Gold Division by zero. Gold
Falcon Blade 0 1125 Gold Division by zero. Gold
Gleipnir 0 5450 Gold Division by zero. Gold
Harpoon 0 4700 Gold Division by zero. Gold
Havoc Hammer 0 N/A N/A
Khanda 0 5000 Gold Division by zero. Gold
Maelstrom 0 2950 Gold Division by zero. Gold
Mask of Madness 0 1900 Gold Division by zero. Gold
Mind Breaker 0 N/A N/A
Mithril Hammer 0 1600 Gold Division by zero. Gold
Mjollnir 0 5500 Gold Division by zero. Gold
Monkey King Bar 0 4700 Gold Division by zero. Gold
Nullifier 0 4375 Gold Division by zero. Gold
Orchid Malevolence 0 3275 Gold Division by zero. Gold
Paladin Sword 0 N/A N/A
Radiance 0 4700 Gold Division by zero. Gold
Refresher Orb 0 5000 Gold Division by zero. Gold
Refresher Shard 0 N/A N/A
Revenant's Brooch 0 4900 Gold Division by zero. Gold
Sacred Relic 0 3400 Gold Division by zero. Gold
Satanic 0 5050 Gold Division by zero. Gold
Shadow Blade 0 3000 Gold Division by zero. Gold
Silver Edge 0 5450 Gold Division by zero. Gold
[[File:The time allocated for running scripts has expired.|20px|link=Skull_Basher|class=noprint]] The time allocated for running scripts has expired. 0 2875 The time allocated for running scripts has expired. Division by zero. The time allocated for running scripts has expired.
[[File:The time allocated for running scripts has expired.|20px|link=Specialist's_Array|class=noprint]] The time allocated for running scripts has expired. 0 N/A N/A
[[File:The time allocated for running scripts has expired.|20px|link=Stygian_Desolator|class=noprint]] The time allocated for running scripts has expired. 0 N/A N/A
Values do not include portions from actives or auras.

Reducing Sources

[edit]
Abilities Applying Bonus Attack Damage Reductions

    The time allocated for running scripts has expired.

Critical Strike Multiplier

[edit]
The time allocated for running scripts has expired.

The time allocated for running scripts has expired.

If an attack procs more than one source of critical strike, only the highest multiplier is applied.

Damage Block

[edit]

The time allocated for running scripts has expired.

The time allocated for running scripts has expired.

Driven by MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK.

Physical damage block reduces any physical damage a unit takes from attacks or from cleave, with the exception of damage dealt by attacks from ward-type units. Physical damage block offers no protection against spells, with only a few exceptions.

Physical damage block triggers after The time allocated for running scripts has expired., but before all other damage manipulation. This means that the higher the unit's armor is, the less actual reduction is provided by damage block. However, the effectiveness of damage block is only meaningful in relation to the attacker's damage. See total attack damage for detailed examples with calculation.

When physical damage block procs, an ocher-colored negative number pops up on the unit, with a shield icon on the right side of the -x number. This number shows the exact amount of damage blocked.

Chanced-based physical damage block uses pseudo-random distribution. If an attack activates more than one damage block ability, only the highest block value is applied.

All The time allocated for running scripts has expired. Melee heroes have an innate Damage Block ability, which has a The time allocated for running scripts has expired. chance to block The time allocated for running scripts has expired. damage.

Damage Manipulation

[edit]

The time allocated for running scripts has expired.

Attack Classes

[edit]

There are currently 3 different classes of attack damage types (also known as 'Attack Classes) that manipulate the damage value of a unit's attack against certain other unit types. Each attack classes deal either reduced, increased, or unchanged damage against heroes, creeps (i.e. non-hero units), and buildings, before all armor reduction values.

The attack classes are represented by 3 abilities visible in the unit's HUD. If a unit does not have any of these 3 abilities, their attacks deal 100% damage and are only altered by the target's armor and other damage manipulators.

Runty

[edit]
<div style="background:linear-gradient(180deg, The time allocated for running scripts has expired. -250px, The time allocated for running scripts has expired. -250px, The time allocated for running scripts has expired. -250px, rgba(215, 220, 220, 0) 200px); cursor:default; max-width:440px;"><div style="border-bottom:1px solid #333; background:linear-gradient(-90deg, The time allocated for running scripts has expired. -20%, #333 -20%, #333 -20%, The time allocated for running scripts has expired.) 90%; padding:3px; max-width:450px;; "> Runty
The time allocated for running scripts has expired. The time allocated for running scripts has expired.
Passive
Affects
Self
Units of this attack classification deal reduced attack damage to heroes.
:
Units of this attack classification deal reduced attack damage to Reinforced units.
:
The time allocated for running scripts has expired.

Piercing

[edit]
<div style="background:linear-gradient(180deg, The time allocated for running scripts has expired. -250px, The time allocated for running scripts has expired. -250px, The time allocated for running scripts has expired. -250px, rgba(215, 220, 220, 0) 200px); cursor:default; max-width:440px;"><div style="border-bottom:1px solid #333; background:linear-gradient(-90deg, The time allocated for running scripts has expired. -20%, #333 -20%, #333 -20%, The time allocated for running scripts has expired.) 90%; padding:3px; max-width:450px;; "> Piercing
The time allocated for running scripts has expired. The time allocated for running scripts has expired.
Passive
Affects
Self
Units of this attack classification deal reduced attack damage to heroes.
:
Units of this attack classification deal increased attack damage to creeps.
:
Units of this attack classification deal reduced attack damage to Reinforced units.
:
The time allocated for running scripts has expired.

Reinforced

[edit]
<div style="background:linear-gradient(180deg, The time allocated for running scripts has expired. -250px, The time allocated for running scripts has expired. -250px, The time allocated for running scripts has expired. -250px, rgba(215, 220, 220, 0) 200px); cursor:default; max-width:440px;"><div style="border-bottom:1px solid #333; background:linear-gradient(-90deg, The time allocated for running scripts has expired. -20%, #333 -20%, #333 -20%, The time allocated for running scripts has expired.) 90%; padding:3px; max-width:450px;; "> Reinforced
The time allocated for running scripts has expired. The time allocated for running scripts has expired.
Passive
Affects
Self
Units of this attack classification take reduced attack damage from heroes and player-controlled units. However, it deals an increased attack damage to its own classification kind.
:
Units of this attack classification take reduced attack damage from creeps.
:
Units of this attack classification take reduced attack damage from Piercing units.
:
Units of this attack classification take reduced attack damage specifically from illusions.
:
The time allocated for running scripts has expired.

Attack Class Definition

[edit]

Attack damage dealt against unit-types can be defined as

Attack Damage Dealt = Total Attack Damage × Attack Class × Damage Manipulation

This table shows how much damage each attack class deals against each defense class, and which units use which attack class:

Attack Class Used by Damage Against Unit Type
Hero Non-Hero Reinforced
The time allocated for running scripts has expired. Heroes, Clones, Illusions, Creep-Heroes and every single non-hero unit that is not explicitly listed in another attack class 100% 100% The time allocated for running scripts has expired. / The time allocated for running scripts has expired. / The time allocated for running scripts has expired.
Runty Flagbearer CreepSuper Flagbearer CreepMega Flagbearer CreepMelee CreepSuper Melee CreepMega Melee Creep 75% 100% 70%
Piercing Harpy ScoutGhostPlague WardHarpy StormcrafterVhoul AssassinHill Troll PriestHill Troll BerserkerHill TrollSerpent WardRanged CreepSuper Ranged CreepMega Ranged Creep 50% 150% 35%
Reinforced FountainSiege CreepSuper Siege CreepTower (Tier 1)Tower (Tier 2)Tower (Tier 3)Tower (Tier 4)Melee BarracksRanged BarracksMega Siege Creep 100% 100% 250%

Instant Attacks

[edit]

Instant Attacks are abilities that uses the hero's regular attack damage values as ability damage to the target unit(s) or area. Instant Attacks do not use the hero's attack animation, are independent from attack speed, and ignores the regular downtime between attacks. Certain abilities that deal instant attack damage are not affected by evasion. If an instant attack is performed by a The time allocated for running scripts has expired. Ranged hero, it still uses their regular attack projectile for the attack, unless it is set not to.

If an instant attack occurs while already attacking an enemy normally, it does not interfere with the regular attacks. Instant Attacks do not interfere with any other actions of the hero either, meaning they neither interrupt movement, nor cancel ability casts nor stop channeling abilities.

Since instant attacks do not use attack animations and jump straight to the attack point, they cannot proc effects which react on the start of an attack (e.g. The time allocated for running scripts has expired. or The time allocated for running scripts has expired.). However, they can proc effects which react on attack hit (e.g. The time allocated for running scripts has expired. or The time allocated for running scripts has expired.), although there are some exceptions to this.

Instant attacks may proc on-hit effects only when they are allowed to. An instant attack which is not allowed to proc attack modifiers is not allowed to proc on-hit effects either. Evasion and blind fully work against instant attacks. Just like regular attacks, most instant attacks also cause the attacking hero to get revealed under The time allocated for running scripts has expired. and/or when attacking from the Fog of War unless stated in their respective ability notes.

Instant Attack Sources That Trigger Attack Modifiers

    The time allocated for running scripts has expired.

    The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired.

The following Instant Attack sources cannot trigger attack modifiers.

Sources That Cannot Trigger Attack Modifiers

    The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired.

1 Requires The time allocated for running scripts has expired. talent.
2a Requires [[File:The time allocated for running scripts has expired.|20px|link=Aghanim's Scepter|class=noprint]] The time allocated for running scripts has expired..
2b Requires [[File:The time allocated for running scripts has expired.|20px|link=Aghanim's Shard|class=noprint]] The time allocated for running scripts has expired..
3 Grants instant attacks to tier 2, 3, and 4 towers.
4 May not proc any attack modifiers or on-hit effects, unless the required The time allocated for running scripts has expired. talent is chosen.

Attack-based Projectiles

[edit]

Some abilities generate projectiles that are based on an attack, but are technically not an attack. These abilities' projectiles use the source's attack projectile, and deal damage based on the attacking unit's attack damage, and have their damage flagged as attack damage as well, but are not counted as attacks otherwise. Instead, they are treated like regular ability projectiles (like e.g. The time allocated for running scripts has expired.), and therefore cannot trigger attack modifier or on-hit effects, ignore evasion and blind, and do not reveal the attacking units through the Fog of War. This also means that these abilities continue to use projectiles even when their source is a melee hero.

Instant Attack Sources That Trigger Attack Modifier

    The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired.

1 Requires The time allocated for running scripts has expired. talent.
2a Requires [[File:The time allocated for running scripts has expired.|20px|link=Aghanim's Scepter|class=noprint]] The time allocated for running scripts has expired..
2b Requires [[File:The time allocated for running scripts has expired.|20px|link=Aghanim's Shard|class=noprint]] The time allocated for running scripts has expired..

Attack Immunity

[edit]

The time allocated for running scripts has expired. Instant attacks may target attack immune units if they are The time allocated for running scripts has expired. ranged instant attacks, but will have no effect when the unit is still attack immune on impact. Instant The time allocated for running scripts has expired. melee attacks cannot target attack immune units.

Conditional Attack Damage Bonus

[edit]

These abilities give direct attack damage bonuses under certain circumstances, these bonuses are not displayed in the HUD and its damage type is not limited to physical damage; nonetheless, they are considered as attack damage since it is dealt in one instance together with a unit's attack damage.

They are affected by attack classes (even when dealing magical or pure damage). It is also not affected by percentage-based attack damage bonuses or reductions, but can be reduced with flat reductions (i.e. Damage Block).

Conditional Attack Damage Bonus (as Physical Damage)

    The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired.

1 Requires a The time allocated for running scripts has expired. talent.
2a Requires [[File:The time allocated for running scripts has expired.|20px|link=Aghanim's Scepter|class=noprint]] The time allocated for running scripts has expired..
3b Requires [[File:The time allocated for running scripts has expired.|20px|link=Aghanim's Shard|class=noprint]] The time allocated for running scripts has expired..
3 Grants conditional attack damage bonus on the attack that breaks invisibility.
4 Damage amplified is considered as conditional attack damage bonus for this ability.

Magical Attack Damage Bonus

[edit]
Conditional Attack Damage Bonus (as Magical Damage)

    The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired. The time allocated for running scripts has expired.

Pure Attack Damage Bonus

[edit]
Conditional Attack Damage Bonus (as Pure Damage)

    The time allocated for running scripts has expired.

1 Requires a The time allocated for running scripts has expired. talent.
2a Requires [[File:The time allocated for running scripts has expired.|20px|link=Aghanim's Scepter|class=noprint]] The time allocated for running scripts has expired..
2b Requires [[File:The time allocated for running scripts has expired.|20px|link=Aghanim's Shard|class=noprint]] The time allocated for running scripts has expired..

Reducing Sources

[edit]
Conditional Attack Damage Bonus Reducing Sources
    The time allocated for running scripts has expired.
  • <div class="skilllist-rich-head" style="background:linear-gradient(-90deg, The time allocated for running scripts has expired. -20%, The time allocated for running scripts has expired. -20%, The time allocated for running scripts has expired. -20%, The time allocated for running scripts has expired. 90%);">Axe - Techies
[[File:|64px|text-top|link=Axe#Techies]]
Aghanim's Shard Upgrade
{{{traitThe time allocated for running scripts has expired.}}}: {{{valueThe time allocated for running scripts has expired.}}}
Reduces attack damage of debuffed enemies when attacking Axe.
The time allocated for running scripts has expired.
  • <div class="skilllist-rich-head" style="background:linear-gradient(-90deg, The time allocated for running scripts has expired. -20%, The time allocated for running scripts has expired. -20%, The time allocated for running scripts has expired. -20%, The time allocated for running scripts has expired. 90%);">Drow_Ranger - Techies
  • [[File:|64px|text-top|link=Drow Ranger#Techies]]
    Aghanim's Scepter Upgrade
    {{{traitThe time allocated for running scripts has expired.}}}: {{{valueThe time allocated for running scripts has expired.}}}
    Reduces the secondary projectile's total attack damage when it hits.

    The time allocated for running scripts has expired.

  • <div class="skilllist-rich-head" style="background:linear-gradient(-90deg, The time allocated for running scripts has expired. -20%, The time allocated for running scripts has expired. -20%, The time allocated for running scripts has expired. -20%, The time allocated for running scripts has expired. 90%);">Juggernaut - Techies
    [[File:|64px|text-top|link=Juggernaut#Techies]]
    {{{traitThe time allocated for running scripts has expired.}}}: {{{valueThe time allocated for running scripts has expired.}}}
    During Blade Fury, [[The time allocated for running scripts has expired.|The time allocated for running scripts has expired.|link=Juggernaut|class=noprint pixelart]] The time allocated for running scripts has expired.'s attacks deal 0 damage, except against wards and buildings.
    This restriction is removed when [[File:The time allocated for running scripts has expired.|20px|link=Aghanim's Shard|class=noprint]] The time allocated for running scripts has expired. is acquired.


    The time allocated for running scripts has expired.