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Reduce, Reuse, Recycle: Writing Edition

@literarynecromancy

29 || A place for my writing bullshit. Be it thoughts, helpful posts, or insp

𝒢𝓇𝒾𝓂𝑜𝒾𝓇𝑒 ❤ He/They/She ❤ Main Blog (Re)Introduction

Quick Overview

Heyo - My name is Grim(oire) and I'm a writer trying to get back into the habit of things! This is just where I'm going to store writing tidbits and maybe even post some of my original stuff on occasion.

(I'm also hoping to make a writing buddy or two so we can bounce ideas and hype each other up - but I'm almost effectively a social hermit so that is rather....hard. 😅)

I'm big on:

--Works In Progress & Tagging System Under Cut--

(Edited 05/23/2024)

I truly enjoy how much Animorphs is like “here are our young heroes, each with a distinctive trope to fill in the group!” And then it makes you watch how the pressure of each person’s role grinds them to dust. And also they have homework.

Yeah they're students. If they don't keep their grades up or if they miss too many classes (or miss classes at suspicious times) then they risk drawing the attention of the faculty and/or their parents, some of whom are the enemy and some of whom can just make future espionage a whole lot harder. There are multiple missions where they're like "okay, this is incredibly time sensitive but it'll take a full day or longer so it has to wait for the weekend and we'll have to all lie to our parents about sleeping over at each others' houses. It's gonna have to be done at the last minute because we've gotta go to class. Also, remember to get that English paper finished, we can NOT afford to have you grounded right now."

They also get disembowelled and/or eaten a lot

These have been out of print for an age, and the authors have given their blessings to share the PDFs. Here's everything, including companion/side books and the non-canon Alternamorphs books, in reading order:

Divergent is a bad book, but its accidental brilliance is that it completely mauled the YA dystopian genre by stripping it down to its barest bones for maximum marketability, utterly destroying the chances of YA dystopian literature’s long-term survival 

please elaborate

Sure. Imagine that you need to make a book, and this book needs to be successful. This book needs to be the perfect Marketable YA Dystopian.

So you build your protagonist. She has no personality traits beyond being decently strong-willed, so that her quirks and interesting traits absolutely can’t get in the way of the audience’s projection onto her. She is dainty, birdlike, beautiful despite her protestations that she is ugly–yet she can still hold her own against significantly taller and stronger combatants. She is the perfect mask for the bashful, insecure tweens you are marketing to to wear while they read.

You think, as you draft your novel, that you need to add something that appeals to the basest nature of teenagers, something this government does that will be perversely appealing to them. The Hunger Games’ titular games were the main draw of the books, despite the hatred its characters hold for the event. So the government forces everyone into Harry Potter houses. 

So the government makes everyone choose their faction, their single personality trait. Teenagers and tweens are basic–they likely identify by one distinct personality trait or career aspiration, and they’ll thus be enchanted by this system. For years, Tumblr and Twitter bios will include Erudite or Dauntless alongside Aquarius and Ravenclaw and INTJ. Congratulations, you just made having more than one personality trait anathema to your worldbuilding. 

Your readers and thus your protagonist are naturally drawn to the faction that you have made RIDICULOUSLY cooler and better than the others: Dauntless. The faction where they play dangerous games of Capture the Flag and don’t work and act remarkably like teenagers with a budget. You add an attractive, tall man to help and hinder the protagonist. He is brooding and handsome; he doesn’t need to be anything else. 

The villains appear soon afterward. They are your tried and true dystopian government: polished, sleek, intelligent, headed by a woman for some reason. They fight the protagonists, they carry out their evil, Machiavellian, stupid plan. You finish the novel with duct tape and fanservice, action sequences and skin and just enough glue and spit to seal the terrible, hollow world you have made shut just long enough to put it on the shelf. 

And you have just destroyed YA dystopian literature. Because you have boiled it down to its bare essentials. A sleek, futuristic government borrowing its aesthetic from modern minimalism and wealth forces the population to participate in a perversely cool-to-read-about system like the Hunger Games or the factions, and one brave, slender, pretty, hollow main character is the only one brave–no, special enough to stand against it. 

And by making this bare-bones world, crafted for maximum marketability, you expose yourself and every other YA dystopian writer as a lazy worldbuilder driven too far by the “rule of cool” and the formulas of other, better dystopian books before yours. In the following five years, you watch in real time as the dystopian genre crumbles under your feet, as the movies made based on your successful (but later widely-panned and mocked) books slowly regress to video-only releases, as fewer and fewer releases try to do what you did. And maybe you realize what you’ve done.

one quibble: hunger games was intense and sincere and the writer had worked for tv and knew exactly what she was talking about when she wrote how media machines create golden idols out of abused kids and then leave the actual people inside their glamorous shells to rot. hunger games had a genuine core of righteous anger that resonated with a lot of people. the hunger games was genuinely angry about shit that is genuinely wrong. 

but divergent was clumsy make-believe the whole way through. it aped the forms and functions of dystopian lit but the writer didn’t actually have any real, passionate, sincere anger to put on the page. she didn’t know what it was talking about, so she didn’t have anything worth listening to.

there’s a difference between anti-authoritarianism as a disaffected, cynical pose and anti-authoritarianism as a rallying cry by people who believe in a bitter world. and the former is something corporations and industries and publishing houses are so much more comfortable with. so divergent and the flood of books published and marketed alongide and after it showed how the dystopian genre was no longer truly revolutionary, no longer a sincere condemnation of corporate oligarchies. the mass-market dystopian genre was now nothing more than an insincere playspace for people who were writing dystopia as a safely distant, abstract make-believe stage for their pretty girl heroes, rather than a direct allegory for everything that needs to be torn down in this world today. 

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qwertybard

This is the second branch of this post I’ve reblogged and like the fourth I’ve seen and I’m just thinking about how the Uglies series, a pre-Hunger Games forerunner of the YA Dystopia boom, had significantly less staying power than it could have specifically because…with the toxic beauty standards forced on teenagers being a Big Theme, studios couldn’t figure out how to make a profitable movie out of it. The book got optioned multiple times, but a film version made in Hollywood was destined to fall apart at casting & makeup - their marketing methods relied on exactly what the series was criticizing, which is…part of what made it so popular with teenage girls to begin with.

You contrast that with how the marketing for the Hunger Games films directly contradicts the messaging of the text, and how Divergent seems ready-made for the big screen, and it becomes really apparent why the genre folded in on itself. Capitalism tried to recuperate dystopian fiction criticizing capitalism, and in doing so, butchered the genre.

There’s also something rattling around my brain about a correlation between how made-for-screen a dystopian book is and how much it Doesn’t Understand Dystopia, with the culmination being Ready Player One, a piece set in a dystopia that somehow still actively glorifies capitalism & that was literally optioned for film before the book was published, but I don’t…know how to expand on that point.

Scars and Memories

CW: Self harm, Scarification

There’s a ritual among certain groups of Mech pilots. Usually ones who are a bit more, esoteric. Pilots who’ve maybe spent too much time in the cockpit, but are too skilled for command to remove them from duty.

It’s a known fact that the more time a pilot spends in the cockpit, the more attached they become to their Mech. Each mech is practically tailor made for its pilot after all, with the hours upon hours of synchronization training that their IMP goes through. Swapping pilots between Mechs is not only unheard of, but almost impossible given how they work.

Pilots that fall into these groups are often so skilled and highly valued, that command assigns a units most skilled mechanics and technicians to their fireteams. This means that nearly every scratch that one of these Mechs receives on a sortie is repaired as quickly as possible, to keep the Mech in top shape for its next deployment.

Initially, the pilots hated this. Pilots have always held onto scars and scratches like badges of honor, marks to prove that they survived a particularly harsh engagement. But the boost to performance and mission success was such that command wouldn’t budge an inch. So the pilots pivoted to a different tactic.

The first time you saw it happen you almost called a paramedic, but then you noticed there was actually one standing by, and no one else in the hangar was paying it any mind.

The returning pilot was kneeling in front of their mech, combat knife dripping blood in their hands, carving the lines of the wounds their mech had taken into their own flesh.

There was a reverence to it. No one impeded on the pilots space, even the paramedic standing by was staying a few paces off. The mechanics were moving slow with the repairs, giving the pilot enough time to memorize the scars on their machine before they were buffed away.

You realized then why so many veteran pilots are covered in brutal and jagged scars, despite the cockpit being the most well protected part of a Mech.

And maybe on your next sortie, you carved a line into your skin where a stray round had nicked your machine.

The metal may heal, but the flesh remembers.

i get that for most people tragedy is just always gonna feel Bad to read and that informs a lot of bury your gays discourse but we must not forget that a lot of people sincerely enjoy writing and reading tragedy and queer audiences still deserve to have good tragedies written by and for them imo

like i hope i don't have to explain that there's a difference between a lovingly crafted tragic romance by a queer author featuring characters that represent them and a shitty tv show introducing a single gay character for brownie points then immediately killing them off for shock value

Writing Notes: Fire Development

Recognizing each stage allows you to describe with accuracy how a fire can quickly increase; later we will discuss fire characteristics, which will provide you with an opportunity to describe accurately the visual features of a fire scene.

THE 4 STAGES OF FIRE DEVELOPMENT

Incipient Stage

  • Also known as ignition.
  • This first stage begins when all 4 components have resulted in a fire starting.
  • Easiest to control and extinguish, and given the right circumstances, may possibly burn out on its own accord before it has a chance to reach the second stage.

Growth Stage

  • Shortest but most sudden of the 4 stages.
  • Combination of oxygen and any nearby combustible material will fuel the fire.
  • As it progresses, gases will rapidly increase in temperature, resulting in a build-up of pressure in the room.

Fully Developed Stage

  • When all the combustible materials have been consumed, the fire is at its peak and will be fully developed.
  • At this stage, the heat will be immense, and because the room will be engulfed in flames, there will be little hope of escape or survival.

Decay Stage

  • If the fire is left, then this final stage will be the longest, as the fire gradually finishes its consumption – think of a bonfire that is left to burn.
  • The heat still remains intense, and will do for some time, which is why firefighters remain so long at a fire scene even after the flames have been extinguished.
  • The fire may continue to smoulder and there is a risk of pyrolysis occurring, which may result in a secondary fire.

EDIT

Stage One: Ignition

  • When the 3 elements of the fire triangle (heat, fuel and oxygen) are involved in a balanced chemical chain reaction, a fire begins.
  • Can also be classed as the incipient stage if the reaction is unbalanced, leading to smouldering, low temperature fire with no visible flames. This type of fire still gives off toxic gases.
  • The fire easiest to control and extinguish, or as close to this stage as possible.

Stage Two: Growth

  • The fire begins to consume the available fuel in the area or compartment.
  • Heat rises rapidly, and in an indoor fire a smoke layer forms at the ceiling, descending as more fuel burns.
  • Where present, active fire protection systems such as sprinklers or smoke alarms will activate, and passive systems such as self closing fire doors will protect escape routes. An escape should be made in this stage, as the fire will reach lethal temperatures during the growth stage.
  • Once the fire reaches a hot enough temperature, a transitional event called Flashover occurs. Flashover is where the heat of the fire is enough that all fuel in the room reaches a combustible temperature more or less simultaneously, including the particles of fuel in the smoke layer.
  • Essentially, the room erupts into a fireball all at once and if you're still in the room when it does, you've caught fire too.

Demonstration of a "Flashover" [video]

Stage 3: Fully Developed

  • Now all fuel elements are combusting, the fire is at its peak and is considered fully developed.
  • At this stage, the heat is lethal without specialist equipment to survive it.

Stage 4: Decay

  • This final stage will be the longest, as the fire gradually finishes its consumption – think of a bonfire that is left to burn.
  • The heat still remains intense, and will do for some time, which is why firefighters remain so long at a fire scene even after the flames have been extinguished.
  • The fire may continue to smoulder and there is a risk of pyrolysis occurring, which may result in a secondary fire.

Sources & additional resources: 1 2

Thank you so much to @hypocriticalhypothetical for the added information and corrections!

I watch this japanese swordmaster on youtube where he gives insights on weaponry, strengths and weaknesses in actual practical combat, and in the halberd episode, it’s like he’s a child again, he fucking loves it and it’s really funny seeing this grizzled old man giggling and swinging a halberd with childlike glee.

Channel is "Let's ask Seki Sensei" btw

I love how he picks it up and 10 minutes later he's figured out the basics of actual historical halberd fighting. Get enough staff and spear fighting under your belt and I guess when someone puts a pair of hooks on the end you just go "Hmm. Yeah I can work with this."

Hello! Your blog is great, long time follower first time asker. Im about to start outlining my first novel (short, 30k words), and its like, sci fi noir detective? But I wanted to ask what you think the best way to world build for a novel is bc I'm famously not, great at that. Thanks ! yall have a great day !

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World-building is not my strength, and as much as I admire the DnD approach of creating an entire world before you even have a plot for it, I cannot do that. My approach, therefore, is to lean on the technique of all world-building should be in service to the story. Getting too attached to a thousand details that will be left on the cutting floor is a hard no for me.

A common complaint about fantasy books is that they don't often lay out how the world works, but that doesn't bother me too much. You could spend twenty pages on trading deals and agricultural practices (and should if they interest you!), but none of that may make it to the final draft. You may be better served by trying the following:

Start With Your Premise

Let's keep it real simple. Magical abilities are sorted by color. Minerals mined from Mars start creating hallucinations that seem to predict the future. Sharks sprout legs and start terrorizing seaside towns, etc. Even if you only have an inkling of how the surrounding world will be, you probably have an idea of what you want the plot to be like.

Where is your character in regards to your concept? If there's magic in your book, what is theirs like or what do they know about it? Could they have some hidden insight on those hallucinations (actually warnings from long-dead Martians!)? Are they are shark scientist who's pretty damn sure land sharks aren't real?

Establish the baseline of your character's everyday life in the world they're in will help you figure out how to expand from there.

Establish Your Rules

Before you get off and running, sit down and figure out what's doable and what isn't. If the magic/phenomena/walking sharks manifest in a particular way, what can't it/they do? Setting your rules down ahead of time will keep yourself from writing yourself into a corner, but it also helps you justify breaking them later, if need be.

Don't, however, stick too rigidly to these rules as you go along. You might figure out a brilliant plot twist that requires going back and realigning your world to make it work! Making them up as you go along, however, may give you a much harder job when editing. Believe me, I've learned that the hard way.

Expand Your World With Your Plot/Character

Again, this is mainly to spare you tossing out pages and pages of scenes and settings you can't justify keeping in the final product. Keeping the narrow focus of your world-building on your character, starting with their normal state of things (their village, their daily life, etc), expanding when the inciting event launches them beyond what they know (holy shit, sharks with legs!), and each new problem or challenge will give you opportunity to expand your world-building in service of your story.

You don't have to do this as you go along - if you know the climax or a critical moment in your book requires establishing something specific about your world, you can weave that into your story long before it becomes important.

For example, your character may have an argument with the lead engineer of the spaceship's engines, who makes a fool of them by pointing out something they don't know. This gives a scene to establish characterization (revealing insecurities and flaws, establish relationships (rivalries, love interests, etc), and gives you a moment to establish key facts about your world by showing off the impressive engine room ahead of time. Later, when your character scrambles through it dodging bad guys to prevent the ship from crashing, the reader will already be familiar with the importance of what the character is trying to accomplish.

Be Open to Change

I recently went back to a project I haven't touched in years and was astonished to find that I ripped out huge chunks of my previous world-building, revamped the premise, changed entire conflicts and characters, and... it works so much better than what I was struggling to accomplish before.

Now don't get me wrong! This process was so emotionally devastating at the time that I put the entire thing away for years, convinced it wasn't savable. In hindsight, it was worth it, but I don't recommend this approach at all. Some concepts may be better for DnD campaigns or personal projects, and not novels. Some may be better in a different medium, like a comic or an indie game. You never have to throw anything out - unused ideas can be reworked into other stories. Maybe even a sequel!

Give yourself space to hit some storytelling walls, change up your ideas that aren't working, and experiment. All work is good work, even if some of it never ends up on the page. You'll get there.

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how does being punched in the face feel like

literally i just wanna know

It depends on where you get hit

Cheek: a round dull pain that clocks your entire head in a different direction. It’s painful and throbs but the main effect of a punch to the cheek is how jarring it is. You feel it in your mouth, your teeth. And no matter how you position that punch the knuckles will always hit the jaw and cheek bones adding a frame of sharp pain in which the redness will be painted.

Temple: getting hit on the temple pushes your head to the side rather than turning it. It’s disorienting because it leaves you very off balance. It essentially feels like a bad pressure headache, like when you have a sinus infection on a plane, but in one spot and on the outside. It’s sharp in the middle and radiates outward and even after the initial impact it pulses like an earthquake epicenter. It easily causes long lasting headaches and is the most likely of these examples to cause a concussion.

Eye: this is a weird one. The fist doesn’t fit within the eye socket so either the knuckles on the brow and cheeks bones protect the actual eye or they don’t. The former option gives a full spreading pain below the eye which results in the classic black eye look and a sharp pain on your brow similar to hitting your shin on the couch. The latter option, well bad things can happen when a hard fast object makes direct contact with your eye but for the sake of this it feels like a vacuum bc the concave shape is being covered and pressurized. The eye feels pushed back and pulled forward all at once. It doesn’t necessarily hurt that bad for that long unless the punch was meant to do damage. I’m fortunate to say I don’t know what it would feel like then.

Nose: remember that prank kids used to pull where they’d line up their hands with their nose, push them in one direction and crack a knuckle at the same time to pretend to break their nose? Yeah that’s what it looks like when someone punches you from the side in the nose, except it’s someone else’s hand and your nose makes the sound instead of their knuckle. It’s just like breaking any bone where you hear it and feel the action if it being done but that moment of shock blankets you for a split second until all the pain comes rushing back. It’s sharp and needlelike and can give you black eyes just to add insult to injury. If you get hit in the nose from the front it’s like the uncomfortableness of when you have to sneeze but can’t. Except that feeling took all the steroids and is now using your face as a punching bag to express its roid rage. It crackles outward like static electricity under your skin, your eyesight gets fuzzy and you can’t tell if it’s because you’re tearing up, it’s hard to open your eyes, or you’re momentarily stunned and blinded. Just know it’s all three. I find that this one knocks the wind out of you the most. Gotta remind yourself to breathe just don’t try to do it through your nose.

If you really want to know what this feels like I’d suggest joining a mixed martial arts because they’ll teach you correct form and power distribution and you can spar with pads and actually hit each other.

I’d also recommend learning what it feels like to punch someone in the face. It’s much more fun and pretty damn cathartic when they deserve it.

i was just being stupid but these descriptions are actually so well written i could feel them lmao bless

Well, thanks for “being stupid,” because this is a great ref for writers.

Weirdly enough, I actually know two of these despite never having been actually punched in the face lol

(I got hit by a moving sand bag on the side of my head once and that's what it felt like, and some random dude on the street once was walking really fast and carrying something on his shoulder and punched me in the cheek, but it wasn't an actual punch, just yk... a person's closed fist making contact with my face at high speed)

Black Author’s List

HERE’S A LIST OF BLACK AUTHORS. MASTERLISTS ARE LINKED WHEN AVAILABLE. PLEASE SEND ME A DM/ASK FOR OTHER AUTHORS RECOMMENDATION OR FEEL FREE TO ADD TO THIS LIST. I’M GOING TO TACK THIS ON TO MY MASTERLIST! CHECK THE ORIGINAL POST FOR UPDATES!

Also blogs listed here could be 18+ to 21+

My A03

@kaykayvoltage53 - Masterlist/Blog

@dramaqueenamby - Masterlist

@magicxc - Masterlist

@xoxovivafics - Masterlist

@thicksimpx - Masterlist

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screnarchive-deactivated2022042

If you guys are like me, and you struggle a little with describing locations, can I suggest…

as a lifesaver.

There is a WHOLE SERIES of these!! Amazon has like half the series under Ackerman, Angela and the other half under Puglisi, Becca, but both authors worked on all of them. The Emotion Thesaurus has done SO MUCH to help me improve my writing of body language and such too. And they’re each like $5-6 for the Kindle version with quick links in the table of contents and everything. I cannot recommend these enough, they’re super special awesome.

An example of how this has helped me was in this section here; the first photo is the first draft and the second is the final version of this scene. I mostly used The Emotion Thesaurus for this; the emotion being conveyed here is relief and relaxing after suppressing stress for a long time, but S himself isn’t really aware of his own emotional state here and I could not use those words to describe what he was feeling inwardly. So instead I used what he feels in his body and his surface rationalization, and it just reads so nicely this way imo.

These are also on Zlibrary for people who do not want to support amazon.

Writing a Schizophrenic Character: Everything But Hallucinations

Plain text: Writing a Schizophrenic character: Everything But Hallucinations

Hey! Mod Bert here. 

So: you’ve decided to write a character with schizophrenia or schizoaffective disorder (there are other disorders on the schizophrenia spectrum but I will be focusing on these for today)

You’ve done it, you have their hallucinations and maybe even delusions picked out. Maybe they are one of many who experience auditory hallucinations or maybe they also have visual hallucinations or a combination. Maybe they have olfactory hallucinations as well. They may have persecutory delusions or delusions of reference or something like Cotard’s delusion or clinical lycanthropy. Awesome, you’ve done it!

What, I hear you say? What do you mean that’s only 2 of the 5 components needed to be diagnosed with schizophrenia? What do you mean, you don’t need to hallucinate at all to be schizophrenic?

What Goes Into a Diagnosis of Schizophrenia

Plain Text: What goes into a diagnosis of schizophrenia

Not a lot of people realize there’s more to schizophrenia and schizoaffective than just hallucinations or delusions. There are 5 diagnostic criterias that are needed for schizophrenia, and only 2 of the 5 are needed for a month, with larger symptoms happening for six months or more. Let’s get into it.

  1. Delusions
  2. Hallucinations
  3. Disorganized speech or thinking*
  4. Disorganized or unusual motor behavior (catatonia)*
  5. Negative symptoms (avolition, anhedonia, flat affect)*

I’m going to focus on disorganized speech/thinking, catatonia, and negative symptoms.

Disorganized Speech/Thinking

Plain Text: Disorganized Speech/Thinking

Schizophrenia and related disorders are often called “thought disorders” for a reason. Speech and thinking can be extremely affected, and for people like me this can be one of the first and most striking examples of an episode coming. Some people will always have disorganized symptoms that will flare during episodes. A myth is that schizophrenia can be indistinguishable with medicine: most people will have some level of symptoms even during moments of peace or “remission”. More on remission later. 

So, disorganized speech. Some examples are: word salad (schizoaphasia), thought blocking, poverty of speech (alogia), pressurized speech, clanging, and echolalia.

Word salad: a combination of words that do not make sense together. Often called schizoaphasia for its similarity to jargon in Wernicke’s aphasia, this is instead a disconnection with the brain and not due to damage to the language part of the brain.

(Example: the salad would be yellow in the fat cow).

Thought blocking: A severe loss of thought, often paired with connecting two trains of thought that are not connected

(Example: I went to the………Do you like grapes?)

Poverty of speech: A lack of organic responses to speech or organically speaking, it can be severe enough that a person only responds to questions or in one word responses. Can also happen in severe depression.

(Example: Person A: Did you do anything fun today?

Person B: Yes.

Person A: Oh, what did you do?

Person B: Store

Person A: How was it?

Person B: Fun)

Pressurized speech: A sort of frenzied way of speaking associated with psychosis or mania.

Clanging: Connecting phrases together because of what they sound like instead of meaning

(Example: I went bent tent rent).

Echolalia: Repeating word’s and phrases. Commonly also associated with Autism Spectrum Disorder. 

(Example: Person A: I went to the store.

Person B: To the store.)

These are not the only examples but they are some ones I thought I'd highlight, either because they’re well known or I have experience with them, or because they’re famously thought of with other disorders as well and I wanted to point out how things overlap.

Personal experience: I had severe alogia for the duration of my last and worst episode. People thought I was mad at them because of the clipped way I spoke and the lack of really speaking. It got me in a lot of trouble. I didn’t realize what I was saying was different or weird (I have the least insight when it comes to my speaking patterns affected by my schizoaffective, meaning I can’t hear any difference and all of this is from repeated conversations with my mom, who was my caretaker for a bit and knows the most about my speech and what it means). The best solution was talking with people and being honest and educating myself and others. I don’t know about others, but I couldn’t have used AAC at that time.

Catatonia

Plain text: Catatonia

Fun fact: catatonia means unusual motor behaviors! Any unusual motor behaviors mean catatonia. This includes what we think of when we think of catatonia in schizophrenia (inability to move) as well as the opposite (being unable to stop moving) as well as strange movements and ways of holding and moving the body! Catatonia in the DSM-5 includes 3 or more of these 12 behaviors:

-Agitation unrelated to external stimuli

-Catalepsy

-Echolalia

-Echopraxia

-Grimacing

-Mannerism

-Mutism

-Negativism

-Posturing

-Stereotypy

-Stupor

-waxy flexibility

I have some experiences with catatonia-like symptoms but since they were never identified as such I’ll skip those for now. I will say that catatonia is a symptom that can happen in many disorders besides schizophrenia as well.

Negative Symptoms! Yay!

Plain text: negative symptoms! Yay!

So a positive symptom (Hallucinations or delusions) are symptoms that add something to reality or a person. Negative symptoms are symptoms that take away. There are 5 A’s:

-Alogia (Again, poverty of speech, our favorite)

-Avolition (Lack of energy and motivation)

-Affect (Blunted affect, or a flat way of speaking)

-Anhedonia (Lack of pleasure in things that used to bring you pleasure, often thought of with depression)

-Asociality (Lack of interest in social events and relationships)

There are also often cognitive changes including thinking and memory, information recall, understanding, and acquisition, and so forth. 

Schizophrenia and schizoaffective often (but not always) happen with what’s called a prodromal period. This period can be months to years (mine was a little less than a year) and mainly consists of negative symptoms. Slowly, positive symptoms are added. There are thought to be stages to schizophrenia including prodrome, active phases, and remission.

I’ll talk about that a little for a second because I’m currently in remission and no one knows what that means. I was diagnosed with schizoaffective depressive type in January 2021. As of February 2024, I no longer qualified to be rediagnosed because my symptoms were strongly under control and no longer severe enough to qualify for a diagnosis. They also didn’t distress me or impact my daily life severely. Day to day now I still have mild symptoms and take my antipsychotics (trying to go off them have made it clear that I still have some symptoms I choose to keep medicating) but I haven’t had a delusion in 2 years and been hospitalized in 3. There’s always a possibility of another episode but I work with my team to keep myself one step ahead if that happens.

What I want from a character with schizophrenia

Plain Text: What I want from a character with schizophrenia

Alright the writing advice part. What do I want from a character with schizophrenia or schizoaffective (which is schizophrenia plus either depression or bipolar). 

-Characters with caregivers.

-Characters using coping strategies (recording hallucinations to tell if theyre hallucinations, taking medication, having service animals that greet people so they know if they’re a hallucination, using aids for the cognitive symptoms like sticky notes and organizational tools)

-Characters who know other characters with their disorder, either online or in support group or through running in similar circles

-Characters having autonomy

-Characters who aren’t the killer or horror victim. I know it’s cool to have the schizophrenic protagonist in horror, and I love horror, but I don’t want to read about the horror being symptoms the whole time

-Characters who are in magical scenarios, who are in fantasy and sci-fi. The schizophrenic princess and the schizoaffective robot technician aboard the spaceship.

-Medication and hospitalization treated casually. Sometimes we need higher care. That’s morally neutral

-Characters with negative symptoms and speech symptoms.

-Characters with catatonia! 

-Characters with other disorders as well

-characters with side effects from medicine treated casually

-Characters with cognitive symptoms

Thank you for reading this incredibly long thing! Happy writing!

Things Real People Do in Dialogue (For Your Next Story)

Okay, let’s be real—dialogue can make or break a scene. You want your characters to sound natural, like actual humans talking, not robots reading a script. So, how do you write dialogue that feels real without it turning into a mess of awkward pauses and “ums”? Here’s a little cheat sheet of what real people actually do when they talk (and you can totally steal these for your next story):

1. People Interrupt Each Other All the Time In real conversations, nobody waits for the perfect moment to speak. We interrupt, cut each other off, and finish each other's sentences. Throw in some overlaps or interruptions in your dialogue to make it feel more dynamic and less like a rehearsed play.

2. They Don’t Always Say What They Mean Real people are masters of dodging. They’ll say one thing but mean something totally different (hello, passive-aggressive banter). Or they’ll just avoid the question entirely. Let your characters be vague, sarcastic, or just plain evasive sometimes—it makes their conversations feel more layered.

3. People Trail Off... We don’t always finish our sentences. Sometimes we just... stop talking because we assume the other person gets what we’re trying to say. Use that in your dialogue! Let a sentence trail off into nothing. It adds realism and shows the comfort (or awkwardness) between characters.

4. Repeating Words Is Normal In real life, people repeat words when they’re excited, nervous, or trying to make a point. It’s not a sign of bad writing—it’s how we talk. Let your characters get a little repetitive now and then. It adds a rhythm to their speech that feels more genuine.

5. Fillers Are Your Friends People say "um," "uh," "like," "you know," all the time. Not every character needs to sound polished or poetic. Sprinkle in some filler words where it makes sense, especially if the character is nervous or thinking on their feet.

6. Not Everyone Speaks in Complete Sentences Sometimes, people just throw out fragments instead of complete sentences, especially when emotions are high. Short, choppy dialogue can convey tension or excitement. Instead of saying “I really think we need to talk about this,” try “We need to talk. Now.”

7. Body Language Is Part of the Conversation Real people don’t just communicate with words; they use facial expressions, gestures, and body language. When your characters are talking, think about what they’re doing—are they fidgeting? Smiling? Crossing their arms? Those little actions can add a lot of subtext to the dialogue without needing extra words.

8. Awkward Silences Are Golden People don’t talk non-stop. Sometimes, they stop mid-conversation to think, or because things just got weird. Don’t be afraid to add a beat of awkward silence, a long pause, or a meaningful look between characters. It can say more than words.

9. People Talk Over Themselves When They're Nervous When we’re anxious, we tend to talk too fast, go back to rephrase what we just said, or add unnecessary details. If your character’s nervous, let them ramble a bit or correct themselves. It’s a great way to show their internal state through dialogue.

10. Inside Jokes and Shared History Real people have history. Sometimes they reference something that happened off-page, or they share an inside joke only they get. This makes your dialogue feel lived-in and shows that your characters have a life beyond the scene. Throw in a callback to something earlier, or a joke only two characters understand.

11. No One Explains Everything People leave stuff out. We assume the person we’re talking to knows what we’re talking about, so we skip over background details. Instead of having your character explain everything for the reader’s benefit, let some things go unsaid. It’ll feel more natural—and trust your reader to keep up!

12. Characters Have Different Voices Real people don’t all talk the same way. Your characters shouldn’t either! Pay attention to their unique quirks—does one character use slang? Does another speak more formally? Maybe someone’s always cutting people off while another is super polite. Give them different voices and patterns of speech so their dialogue feels authentic to them.

13. People Change the Subject In real life, conversations don’t always stay on track. People get sidetracked, jump to random topics, or avoid certain subjects altogether. If your characters are uncomfortable or trying to dodge a question, let them awkwardly change the subject or ramble to fill the space.

14. Reactions Aren’t Always Immediate People don’t always respond right away. They pause, they think, they hesitate. Sometimes they don’t know what to say, and that delay can speak volumes. Give your characters a moment to process before they respond—it’ll make the conversation feel more natural.

Important note: Please don’t use all of these tips in one dialogue at once.

my 10 holy grail pieces of writing advice for beginners

from an indie author who's published 4 books and written 20+, as well as 400k in fanfiction (who is also a professional beta reader who encounters the same issues in my clients' books over and over)

  1. show don't tell is every bit as important as they say it is, no matter how sick you are of hearing about it. "the floor shifted beneath her feet" hits harder than "she felt sick with shock."
  2. no head hopping. if you want to change pov mid scene, put a scene break. you can change it multiple times in the same scene! just put a break so your readers know you've changed pov.
  3. if you have to infodump, do it through dialogue instead of exposition. your reader will feel like they're learning alongside the character, and it will flow naturally into your story.
  4. never open your book with an exposition dump. instead, your opening scene should drop into the heart of the action with little to no context. raise questions to the reader and sprinkle in the answers bit by bit. let your reader discover the context slowly instead of holding their hand from the start. trust your reader; donn't overexplain the details. this is how you create a perfect hook.
  5. every chapter should end on a cliffhanger. doesn't have to be major, can be as simple as ending a chapter mid conversation and picking it up immediately on the next one. tease your reader and make them need to turn the page.
  6. every scene should subvert the character's expectations, as big as a plot twist or as small as a conversation having a surprising outcome. scenes that meet the character's expectations, such as a boring supply run, should be summarized.
  7. arrive late and leave early to every scene. if you're character's at a party, open with them mid conversation instead of describing how they got dressed, left their house, arrived at the party, (because those things don't subvert their expectations). and when you're done with the reason for the scene is there, i.e. an important conversation, end it. once you've shown what you needed to show, get out, instead of describing your character commuting home (because it doesn't subvert expectations!)
  8. epithets are the devil. "the blond man smiled--" you've lost me. use their name. use it often. don't be afraid of it. the reader won't get tired of it. it will serve you far better than epithets, especially if you have two people of the same pronouns interacting.
  9. your character should always be working towards a goal, internal or external (i.e learning to love themself/killing the villain.) try to establish that goal as soon as possible in the reader's mind. the goal can change, the goal can evolve. as long as the reader knows the character isn't floating aimlessly through the world around them with no agency and no desire. that gets boring fast.
  10. plan scenes that you know you'll have fun writing, instead of scenes that might seem cool in your head but you know you'll loathe every second of. besides the fact that your top priority in writing should be writing for only yourself and having fun, if you're just dragging through a scene you really hate, the scene will suffer for it, and readers can tell. the scenes i get the most praise on are always the scenes i had the most fun writing. an ideal outline shouldn't have parts that make you groan to look at. you'll thank yourself later.

happy writing :)

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How to use weather as a mood enhancer in scenes.

Weather is more than a backdrop—it’s a tool that can subtly amplify the mood, tension, or theme of your scenes. Done well, it can evoke emotions and foreshadow events without being heavy-handed. 

Melancholy:

The rain tapped against the window, steady and unrelenting, much like the weight pressing down on her chest. She pulled the blanket tighter around her shoulders, wishing the storm outside could drown out the one inside.

Restlessness:

The wind howled through the cracks of the old cabin, rattling the loose shutters. It wasn’t the kind of wind that swept things away—it was the kind that stayed and gnawed, a restless echo of her own unease.

A Happy Scene with Gloomy Weather:

Rain poured down in sheets, soaking her to the bone, but she didn’t care. She laughed, spinning in the middle of the street, her soaked dress clinging to her legs. For once, the world’s misery couldn’t touch her.

A Tragic Scene on a Bright Day:

The sun was too bright, its warmth mocking the cold numbness spreading through him. People bustled past, smiling under the clear blue sky, while he sat on the curb, clutching the letter that had just ended everything.

In a Chase Scene:

Fog blanketed the forest, turning the trees into looming specters. Each snap of a branch or crunch of leaves felt amplified, like the forest itself was working against him. He couldn’t see his pursuers, but he could feel them closing in.

During a Confrontation:

The wind picked up as they stood in the open field, her hair whipping around her face like a fury she couldn’t contain. Lightning cracked in the distance, illuminating the raw anger in his eyes. Neither of them would back down.

Redemption Arc:

The first snow of the season fell gently, covering the world in white. It felt like a fresh start, even if he didn’t deserve one. He reached out a hand, watching the flakes melt against his skin, and wondered if he could ever be that clean again.

Grief:

The fog rolled in every morning like clockwork, smothering the town in its heavy embrace. It had been that way since the accident, as if even the weather couldn’t bear to let go of what had been lost.

Loneliness:

The snow piled up around the cabin, burying the path and muffling every sound. She’d never felt the silence so keenly before, as if the world had decided to forget her existence entirely.

Isolation:

The heat hung heavy in the air, making it hard to breathe. The cracked earth stretched out in every direction, offering no shade, no solace. She was utterly alone.

Subtle Anxiety:

A bead of sweat slid down her back, but she wasn’t sure if it was from the heat or the unease that had settled under her skin. The humidity pressed in, making the air feel heavier, like it carried secrets she didn’t want to uncover.

Lingering Sadness:

The drizzle wasn’t enough to drench anyone, but it clung to her skin, a persistent chill she couldn’t shake no matter how fast she walked.

Weather isn’t just a backdrop—it’s a storyteller in its own right. Whether it mirrors your character’s emotions, foreshadows danger, or contrasts with the scene’s tone, it can elevate your writing when used thoughtfully. Just remember: subtlety is key. Let weather enhance your story, not overshadow it.

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