First of all, I must apologize that I've finally decided to NOT to continue on CS#2 Remake anymore. And I reckon you deserve to know why;
- My personal stuffs kept getting in my way. It's not easy to live on your own.
- I've been doing Black Ops - Re: Imagined edited gameplay videos... since start of this year, after my hand is broken, with broken moral and motivation. Later, this "Re: Imagined" saga grew on me and I kept doing this to almost every Black Ops game. With this, I've improvised myself in Movavi Video Editor.
- CS#2 had been unexpectedly... extremely impossible to animate. We were hyped to put many characters as we desired... but when it comes to animate, it's a helluva different story and pathway. Not only that, it'd be very hard for people to track the characters at once. I apologize to my crew and everyone else who waited for CS#2 Remake.
- Line of Work has been halted for almost a year, my primary animation planning.
- Nothing else.
- I'm lazy.
- Nothing else, seriously.
Instead, I think I can work on CS#5, Mejson's discontinued CS animation, sequel to 4th entry, cs_rats2... but I don't think I'll do it right away. I need to complete Re: Imagined saga first, then few missions in LoW saga.
Now, what is this Re: Imagined series I've been gameplay editing?
This isn't a mod. Just gameplay videos.
As we know, Black Ops series (at least first couple) had been mastermind of whole CoD franchise. But why not improve the gameplay with unused musics, dialogues and colored subtitles? First 4 Black Ops games had Red Fixed Subtitles and MW series had colored subtitles according to characters' alignment.
Red for bad guys,
green for good guys,
yellow for neutral and civilians.
Current YT Playlist of Re: Imagined series, chronological order ONLY:
https://youtube.com/playlist?list=PLsOJSUf7pOWUnN9EezY0v3B9ci6M_Bwgr&si=zC82zljLxscVSjDx
Most changes are explained in description of each video.
World at War - Re: Imagined
Miller is replaced by Mason (Alex's father) in first mission only. Him, Miller, Petrenko and Locke are talkative now, thanks to AI. Missions are put in chronological order. Unused dialogues and effects took place.
Black Ops 1 - Re: Imagined
Black Ops 2 - Re: Imagined
And for better storytelling, I arrange cutscenes' order and divide BO2 timeline videos into two (because BO6 gets in the way):
Black Ops 2: Cold War - Re: Imagined (1980s)
Black Ops 2: Future Wars - Re: Imagined (2025)
And I REPLAYED WHOLE campaign JUST TO make sure I choose canon choices such as sparing Harper and not rescuing Karma, and killing Menendez.
Black Ops: Declassified - Re: Imagined
Subtitles are re-arranged. Talking person's name wasn't displayed. Set between BO1 and BO2.
Black Ops 3: Cyber Ops - Re: Imagined
Teaser videos serve as prologue to this video. Player is female character and will have a name, Lucy. Some of you can assume she's David's granddaughter.
Black Ops 5: Cold War - Re: Imagined (1981, with Warzone seasonal cutscenes)
Bell is talkative now, but in cutscenes, Bell is pronounced as they, so I had no choice but to not giving him any significant gender. Either Bell is male, or female, or other...
Now I'm editing Black Ops 6: Gulf War - Re: Imagined, with Warzone cutscenes. Case will have BO3 Male Player's speech.
BO4R and BO7R is all there's left now. I may even upload trilogy of Rebooted MW, chronological -- not very big edit is necessary there. After that, I'm planning to make a return for Line of Work saga. Stay tuned for CS#5 in future.
Stay focused, stay alive.