

feel that way also when artists complain about like, drawing backgrounds.
it's not like... a punishment, y'know. you can take to it however you want. approach it in a way that makes you excited about it.
you like playing with colours? start there, just block out a bunch of pretty colours and turn that into a scene
you like playing with light? harsh contrast can be one way of eliminating masses of time intensive detail, you'd be surprised how little information you really need to convey a sense of space - focusing just on areas cast in light and having most of the background be dark and unreadable is one way to focus on a very contained portion of space and not get too hung up on it
you can build a background just out of geometric patterns if that's your thing, that could be a fun exercise
if you're mostly interested in posing characters, start there - think about different ways you could fit a character into the scene, different interactions and angles
if perspective frustrates you, lean into the wonkiness of it - exaggerate it, play with it. don't feel like you have to have mathematical precision if that drives you bonkers.
if you can roughly chunk something up into foreground, midground and background with loose shapes and marks, that's fine.
of course it's amazing when you can really pull out the stops, but it's not worth it if it stops you from wanting to draw at all.
(^^^^^YES YES YESS)
Some really good advice I was given back when I was in school, was to treat the background "like it's own character".
Let's say the oc you're drawing is a student in highschool. Alrighty, let's give them a school background. Which room are they in; the restroom, library, courtyard, etc? Where do they live? Is it a public or private school? Does their school have a big budget or a low one? If it's a low budget public school bathroom, maybe there's grime and mold on the walls, maybe there's vandalism. Ooo now look at that, you have the opportunity to do little Easter eggs and cameos or jokes on the wall. Maybe there's some trash, like energy drink cans or used paper towels. You also can look up photos of bathrooms if you need reference for lightning and perspective.
EEEE IDKK there's so much more potential in that format. Like are you a stylized person? Maybe you can *bend* the universe to fit the ton, like making things bendy or asymmetrical. They don't have to be stiff and rigid, you can add life to backgrounds, even sterile and inorganic backgrounds like bathrooms.
Sorry I kinda rambled a bit but you get the idea- its just a more fun way to perceived backgrounds. And take it from me, I used to HATE drawing bgs and now drawing a quick bg doesn't feel as exhausting. Also doing irl or photo studies helps too- they don't have to be perfect either!
Personal headcannon of what Leigh looked like before the events of the game. I find it really interesting how she mentions to be thriving more as a monster, than her old life as a shopkeeper. I'm gonna assume she had either a mundane life, or maybe even lacked freedom and autonomy in some way.
Anyways, personal headcannons:
- the shop she ran was a family buisness
- she was shorter
- she still was incredibly competitive and a fragile ego, just to a less intense degree
- she still loves poker (I have no evidence it's just a funny thought that her smiling and giggling constantly makes it hard to read her emotions)
I have more but I'm tired I'll share em another time
hiii heres my interpretation of miss sybil before she decided to explode. i was looking up the meaning to sybil and there was an Arabic spelling "sibil" and i was like hmmm what if east African. habibti sybil.
anyways rambles including some spoilers are down below.