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I'm counting to 6...

From PCGamingWiki, the wiki about fixing PC games
I'm counting to 6...
I'm counting to 6... cover
Developers
EMIKA_GAMES
Engines
Unreal Engine 5[Note 1]
Release dates
Windows January 26, 2024
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Adventure
Art styles Realistic
Themes Horror, Eastern Europe, Contemporary, Supernatural
I'm counting to 6... on HowLongToBeat
I'm counting to 6... on IGDB

I'm counting to 6... is a singleplayer first-person adventure game.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Windows
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Im_counting_to_6\Saved\SaveGames\Settings.sav
%LOCALAPPDATA%\Im_counting_to_6\Saved\Config\Windows\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2717260/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Im_counting_to_6\Saved\SaveGames\*Slot*.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2717260/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings
Video settings
Gameplay settings
Gameplay settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Vert- scaling by default. See Field of view (FOV) to change it to Hor+.
4K Ultra HD
Field of view (FOV)
Horizontal FOV 80-100
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Scales with Texture Quality.
Anti-aliasing (AA)
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Always on regardless of the settings.
60 FPS and 120+ FPS
Up to 240 FPS cap. Unlimited setting actually caps at 60 FPS.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Color blind mode
See the glossary page for potential workarounds.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.

Field of view (FOV)

Change FOV scaling to Hor+[2]
  1. Go to %LOCALAPPDATA%\Im_counting_to_6\Saved\Config\Windows\
  2. Open the Engine.ini file with Notepad or other text editor.
  3. Add the following lines:
    [/Script/Engine.LocalPlayer]
    AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
  4. Save the file.

Input

Input settings
Input settings

Keyboard and mouse State Notes
Remapping
Mouse sensitivity
Mouse acceleration
Negative acceleration regardless of the Smooth Camera setting.
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
X axis can also be inverted.
Controller
Controller support
Full controller support
Controller may randomly stop working in menus. Sliders in settings can't be operated using controller.
Controller remapping
Movement axes cannot be changed.
Controller sensitivity
Controller Y-axis inversion
X axis can also be inverted.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger support
DirectInput-compatible controllers
PlayStation controllers
Nintendo controllers
Other controller(s)
Additional information
Controller hotplugging
Input prompt override
Haptic feedback
Digital movement support
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Global Volume only
Surround sound
6.0 Surround[3]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Italian
Brazilian Portuguese
Russian
Spanish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
MinimumRecommended
Operating system (OS) 10, 11
Processor (CPU) Intel Core i5
System memory (RAM) 16 GB
Storage drive (HDD/SSD) 12 GB
Video card (GPU) Nvidia GeForce GTX 1660 Ti
DirectX 12 compatible
A 64-bit operating system is required.


Notes

  1. Unreal Engine 5 engine build: 5.2.1.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Mastan on 2024-09-14
  2. Verified by User:Mastan on 2024-09-14
  3. Verified by User:Mastan on 2024-09-13
    Tested in 7.1 using Special K. No audio output detected in Central and LFE channels.