Wobbledogs
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| Developers | |
|---|---|
| Animal Uprising | |
| Publishers | |
| Secret Mode | |
| Engines | |
| Unity[Note 1] | |
| Release dates | |
| Windows | March 15, 2022 |
| macOS (OS X) | March 15, 2022 |
| Taxonomy | |
| Monetization | One-time game purchase |
| Modes | Singleplayer |
| Controls | Point and select |
| Genres | Life sim |
| Art styles | Cartoon |
Wobbledogs is a singleplayer life sim game.
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Steam |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1424330/pfx/[Note 2] |
Save game data location
| System | Location |
|---|---|
| Windows | %LocalAppData%Low\Animal Uprising\Wobbledogs |
| macOS (OS X) | |
| Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1424330/pfx/[Note 2] |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | The game only allows 16:9 resolutions. | ||
| 4K Ultra HD | |||
| Field of view (FOV) | |||
| Windowed | |||
| Borderless fullscreen windowed | |||
| Anisotropic filtering (AF) | |||
| Anti-aliasing (AA) | |||
| Vertical sync (Vsync) | Doesn't work in borderless. | ||
| 60 FPS | |||
| 120+ FPS | |||
| High dynamic range display (HDR) | |||
| Color blind mode | See the glossary page for potential workarounds. | ||
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | Includes separate columns for mouse and keyboard buttons. | |
| Mouse sensitivity | See the Options menu. | |
| Mouse acceleration | ||
| Mouse input in menus | All menus in the game are mouse-driven. | |
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | See the Options menu. | |
| Controller | ||
| Controller support | ||
| Full controller support | ||
| Controller remapping | Use the Gamepad tab of the Controls menu. | |
| Controller sensitivity | ||
| Controller Y-axis inversion |
| Controller types |
|---|
| XInput-compatible controllers |
|---|
| DirectInput-compatible controllers |
|---|
| PlayStation controllers | ||
|---|---|---|
| PlayStation button prompts | Face buttons only, ie bumpers/triggers still use Xbox naming convention. | |
| Motion sensors support | ||
| Light bar support | ||
| Adaptive trigger support | ||
| DualSense haptic feedback support | ||
| Connection modes | ||
| Nintendo controllers |
|---|
| Other controller(s) |
|---|
| Additional information | ||
|---|---|---|
| Controller hotplugging | ||
| Input prompt override | ||
| Haptic feedback | ||
| Simultaneous controller+KB/M |
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | Sound effects/music on the Options page. | |
| Surround sound | ||
| Subtitles | The only "speech" in the game is dog barks. | |
| Closed captions | ||
| Mute on focus lost | ||
| Royalty free audio |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Other information
API
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | 7 | |||
| Processor (CPU) | Intel Core i5 | |||
| System memory (RAM) | 8 GB | |||
| Storage drive (HDD/SSD) | 2 GB | |||
| Video card (GPU) | Intel HD Graphics 4600 DirectX 12 compatible |
|||
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | Mojave | |||
| Processor (CPU) | 2.7 GHz Quad Core Intel Core i7 | |||
| System memory (RAM) | 8 GB | |||
| Storage drive (HDD/SSD) | 2 GB | |||
| Video card (GPU) | Intel HD Graphics 4000 | |||
Notes
- ↑ Unity engine build: 2019.4.23
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1424330/. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1424330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.