Finally I finished creating a new personal work. And I'm very happy to share it with everyone. Although it took kind of a long time, I started everything from scratch in order to improve my skills, such as modeling, texturing, layout, lighting, rendering and compositing etc... Creating complex shots as personal work from scratch is sometimes tough especially keeping good motivation is difficult. But After I joined the ILM, I learned that there are a lot of great artists in the world who have amazing skills and it has been giving me a special power. I hope this artwork will gives you something positive impact. Thanks!! Modeling: Maya/ Houdini Texturing: Substance painter Layout/Lighting/Rendering: 3ds max(Forrest pack/ Vray) compositing: Nuke