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References

@purpledaneartreferences

A side blog to PurpleDane12 where I can collect my art references

hey

i’ve had a couple screwdrivers and i want to talk about colors for a sec. so, a tip from your mom. the tip: don’t use black and white for your shading and highlighting.

(pls forgive the quick doodle for the purpose of an example) one of these is clearly softer and more vibrant. it can play up your palette choices, even if they’re not that exciting by themselves- but pink or brown shading makes everything look really nice. how bout this one?

black and white values for your art won’t completely ruin it. but there’s way more you can be doing with it. low opacity black to shade an art piece is a lil bit boring. it doesn’t make any of your colors stand out, it doesn’t take much creativity on your part. won’t stretch the muscles. HOWEVER, that doesn’t mean you shouldn’t ever use black as shading. but to work it at its best, you have to actually use black. the purpose?

contrast! it’s great for drama. black shading is used for sharp graphic styles- you’ve seen it in a lot of comics before. it commands attention for a serious situation. imo, black should be used as its full self, or not at all. low opacity black just looks gross and boring. it’s way more fun to use other colors, i promise! this has been a chat about shading with ur mom.

What are the stages of drafts? I'm trying to write my own book but I dont know how to draft properly and I feel like I'm gonna be stuck in a gutter if I don't know

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Yesssssssssssssss someone finally asked it!!!

I’ve been waiting for the perfect opportunity to explain this and show everybody my inverted pyramid :D :D :D

I present, The Inverted Pyramid of Revising a Book

Now I’ll explain each section of the inverted pyramid:

THE FIRST DRAFT

  • This should be self-explanatory. You write the first draft. For novels, 75-150,000+ words of the world inside your head.

PLOT, CONTENT, SCENES, AND MAJOR CHARACTERS

  • Go back and fix it all up. Did you tell the story you wanted to tell? Did you include scenes and events that add up to the conclusion you present?
  • Are there any unnecessary scenes you could delete, or scenes that are redundant to other scenes? Get rid of them. If this means entire chapters have to go, wave bye-bye.
  • Do your main characters have believable back stories and arcs, and do they act appropriately in character at all times?
  • Is there any point in time when your characters do something that they literally WOULD NOT DO? Change that up.

WORLD-BUILDING, CHARACTERIZATION, HONING IN PLOT POINTS

  • Now pay attention to the deeper aspects of the story. Delve into the world your characters live in. Do they react appropriately? Does any part of society influence them more than others?
  • What does your world look like? Delve into the setting. The cultures, the technology, the history.
  • Work with your secondary characters and how they interact with your main characters. What role do they serve overall? Does the main character’s journey affect them at all, or vice versa?
  • Tighten up plot points. Stay concise if possible.

SENTENCE STRUCTURE, FLOW AND PACING OF SCENES

  • Now that the major parts of your story have been patted down, you can begin focusing on the technical stuff. Start broad.
  • Do you have redundant sentences? Do you start multiple sentences the same way?
  • Throw in short sentences.
  • Drop the pronoun from the beginning of a sentence every now and then.
  • Use commas instead of ‘and’ if you find you use ‘and’ a lot.
  • Does the flow of sentences and paragraphs fit with the tone of the scene?
  • Chop sentences apart. Use quick, sharp words.
  • Or combine sentences and flowery language and soft words.

BETA READER CRITIQUES AND SUGGESTIONS

  • Now that you’ve really patted this thing down, find people willing to read your work (hopefully for free).
  • Ask them to point out inconsistencies. Are they confused by anything?
  • Beta readers can tell you when things are boring or exciting. They’ll laugh. They’ll fangirl. They’ll beg you for more chapters.
  • Your brain is soft from so much revising. Beta readers are fresh, and will pick out things you’ve glossed over from seeing it so many times.
  • Shake things up and host a video chat for you and your betas! It’s a great way to make friends :)

PUNCTUATION AND MISSING WORDS

  • NOWWWWW you’ve finished all the major revisions and your story makes sense!!! All that’s left to do is get the broom and sweep it up (or the vacuum cleaner, or generate a black hole from the Large Hadron Collider to suck out all the errors because that’s super-effective**).
  • This is the nitty gritty stuff, and I highly recommend either forcing yourself to read really, really slow, or better yet, read your book out loud, start to finish.
  • You’ll trip up over misplaced commas and periods.
  • You’ll literally hear when a sentence is awkward.
  • Your brain will get confused when there’s a missing word.
  • Fill in the gaps, hammer down the boards, tidy up the place like you’ve got guests coming over.

THE FINAL DRAFT

  • OMG
  • OMG
  • OMG
  • OMG IT’S FINISHED AND YOU CAN SHARE IT WITH THE WORLD AND BUY PHYSICAL COPIES THAT YOU CAN HOLD AND SMELL AND RUB ALL OVER YOUR FACE AND DRAW IN AND DOG-EAR AND TOTE AROUND TO SHOW PEOPLE AND SIGN AUTOGRAPHS AND BECOME YOUR OWN LITTLE CELEBRITY!!!
  • Email the newspaper (I’ve appeared multiple times).
  • Email the local TV station (I’ve appeared on live TV).
  • Email book talk radio shows (I’ve had a Q&A for an hour on live radio).
  • ……..Marketing is hard.

I hope that helps!

N.B. **please do not ask CERN for permission to use the Large Hadron Collider to create black holes that suck out all the errors in your book. You’ll look silly, and you might destroy Earth in the process.

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Anonymous asked: Out of curiosity, what are the preferred brushes you like to use?

I have a ton of brushes, some made by myself and some downloaded from all around the web. These are my favorite and most used ones. I thought it would be best to show them with example pictures.

Hard Round

For sketching, coloring, lineart. Great for blending colors. Spacing: 1%, Minimum diameter: 33%, Minimum Opacity jitter: 23%

Pencil brush

For sketching, lineart, coloring, quick doodles etc. It has a nice texture and is good for adding details. You can find it from the Stumpy Pencil blog.

Lineart brush

I made this for lineart specifically. Basically it’s the same as the default hard round brush, except Spacing is set to 1%. That enables smooth strokes no matter how large the brush size is. It’s also good for coloring.

Block-In

Large brush with texture, best for backgrounds. Also good for shading and blending colors. Get it from Ctrl+Paint.

Hard Square

Amazing for coloring all sorts of surfaces and textures. Smooth skin, shiny weapons, fluffy clouds etc. Made by Ben Hickling.

I put them all here for you to download and try out. I hope they are helpful!

Anonymous asked:

Hello, if you have the time, could you explain how hair lines work?? specifically on men because I am struggling :-(

Well, I can give you some tips based on how I do it. Your mileage may vary.

I mainly figure out where my dudes’ hairlines are supposed to be based on the physical landmarks of the head. Here’s a generic head I drew up that highlights those parts. It’s not realistically accurate since these are TF2-ish proportions, but it does involve knowledge of actual anatomy, which isn’t as scary as it sounds.

1-3 are self-explanatory. 4 is that slight bony ridge around that little depressed area behind your forehead on the sides. 5 is the bump of the base of your skull where it meets your neck muscle.

Also, notice where things line up, since these are clues to help you lock things in place and keep facial features from floating around too much. For example, the top of the ear generally lines up with the eyeline and the bottom with the mouth. There are lots of little tricks like that.

And here’s a generic hairline based on these landmarks.

Of course, reference is also going to help you out a bunch here. The above approximation is just meant to give a basic idea of where a hairline would be. Like fingerprints, everyone’s hairline is unique. Depending on your character, you should feel free to mix it up!

These are just a few slight variations, to give you an idea of what I mean: rounded, pointy, and receding. Once I have my hairline roughed in, I pick where the hair part is (if there is one) and sketch in the hair, following the natural growth pattern of hair.

You can get nearly infinite variations! Get wacky with it! And there’s no one 100% correct way to draw a hairline (or anything else, for that matter) so don’t get too hung up on not doing it wrong. Practice until you’re comfortable, and you’ll be winging it in no time.

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do you ever just

“no that’s not dramatic and cheesy enough”

“getting warmer”

“t HERE IT IS”

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maggotmagnet

i love this but i dont know how to do this

hoW

For those wondering about HOW to do this, here’s a short explanation according to me:

Drawing A to Drawing B: -the most obvious change is the exaggeration of the line of motion in the character.  

In Drawing B the line of motion is much more pronounced, creating more drama and movement to the whole composition

-The arms are open wider, showing more confidence and exuberance in the character, exaggerating their emotions so they can be more clearly read without having to look to the face for emotional cues.

-the legs are wider apart, adding to the aforementioned confidence but also giving the character a solid foundation, visually speaking.

-The head is tilted back and overlapped by the chest, adding a touch of dynamic perspective to the drawing.

Drawing B to Drawing C:  -Most obvious change is to zoom in on the character.  Character framing is just as important as what the character is doing.  Zooming in can help infensify emotions.  this shot is ALL about this character and what they’re feeling. -Because of the zooming in, the arms/hands would have gotten lost, so instead of making the canvas wider, the artist has elected to rotate the character slightly, bringing a dynamic angle to things and more intensity to the close shot. -While the character is more upright in this shot compared to Drawing B, in Drawing C the chest still slightly overlaps the neck, preserving the feeling of being slightly below the character (putting them in a position of power relative to the viewer), which helps maintain confidence and power in the character. -the chest is exaggerated to carry the majority of the body’s line of action so even though you cannot see the legs, our brains are able to fill in the gap and envision that line of action. -The cropping/framing of the character allows for a more interesting composition/negative shapes created by the positive (character) on the negative (background), creating more visual interest as well as a circular motion to the composition through the arms, across the face to the negative space for the eyes to rest in before dropping to the hand in the background and back through the composition again.

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squigglydigglydoo

DID YOU DISSECT MY DRAWING TO FIND OUT WHY IT WORKS??  I LOVE YOU.  I LOVE YOU.  THANK YOU SO MUCH

Pixel Brush

Hey guys! A lot of you are asking about my recent textures and how to do them. I’m normally a cardboard-photo-texture-set-to-overlay-on-a-layer-above-your-drawing kinda gal, but lately I’ve been messing around with new grittier stuff.

so here’s my hard pixel airbrush made in photoshop. It’s super fun.

Load the image in photoshop. Select the whole canvas and go to Edit> Define Brush Preset. Select this brush from your brush menu.

Now go to brush settings and use these settings:

I would just upload the brush file itself but I don’t know how to do that. I ain’t a wizard. I don’t know how all the world works! Whatever! Learn how to make brushes yourself!! It’s very useful!

This brush is best used in high resolution (always work in high res!) It looks like soft grit when zoomed out, but when you get up close, you can see all the hard pixels.

penelope staring towards the sky, contemplating existence

panserban

RULES:: 

You can reblog as many times as you like for a higher chance to win.

For extra entries, you can::

For those entries to count however, send me a screenshot of each of those entries as proof, so I can keep your entries on account for the raffle’s number generator. Thanks!

END DATE:: OCT. 1st, 5PM GMT

’What is hair and how i can render it?’

I got this question and I really wanted to show on very simple examples how to render hair. Because it really is… simple! Following this guide you will be able to paint hair in few minutes.

This is called the ribbon technique.

It is used by many artists out there. I just wanted to show you a couple of examples. As you can see I picked Adam Hughes and J. C. Leyendecker. Look at it and see how they paint the hair. It doesn’t look like a mop. It looks more like big, overlapping shapes organized in some fashion.

Try to imagine a string of hair like a ribbon. Ribbon symbolize a large portion of hair. Don’t focus on every single hair string, instead of this imagine it as bigger shape. It will catch light in highest point and it will have core shadows.

Establish where light is hitting the hair and where it turns dark. Start with big shapes. big brushes to get the lights and volumes right. Then You can go into details and paint small brush strokes to add details like single hair strings.

I attached two examples. First is very simple where you can clearly see and understand the similarity between hair and ribbon. Second example is theory put into practice. But it’s basically doing the same things as shown in simple example.

Let me know what you think about this?

I based my knowledge on James Gurney blog (author of Dinotopia and Light and Color book)

And for the example I used Faestock (from deviantart) photo.

Anonymous asked:

Can people use your art as reference? Like, poses?

MMMMM kind of a hard question because it really depends, i guess?? i don’t think my figures/anatomy are very good for referencing, and i’m not suuuuper ok with heavy eyeballing/tracing stuff;;; but if getting some inspiration from them helps you work, then that’s totally fine ;w; i’m a bit more comfortable directing you to something like these websites:

as i think you can learn a lot more from them than you can from me! hope that clears things up :’3

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