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ReuleauxLoveTriangle

@reuleauxlovetriangle

Do zombies dream of undead sheep?

a new updated and significantly worse version of The Game (sorry) directed at a specific subset of chronically online people has infact been circling since the mid-2010s. and it is lost when one fumbles while attempting to plug their phone in to charge at night

if i were a dead wife i would want my husband to fag out kinda. i would be fujoing out from hell

im am SO obsessed with this beautiful beautiful scene you conjure youre getting peer reviewd holy shot

I love that this emoji is recognizably an homage to "unless ☝️ you eat a lemon"

straight up it should be illegal for a physical storefront not to accept physical currency, or for restaurants not to provide physical menus

I'm assuming the above is a normie opinion (as it should be) so i do wanna go a tiny step further and explicitly state any laundromat that requires digital payment should be burned to the fucking ground

once u have a pet for a while u run out of normal sentences to say to them and u have to make up more sentences on the spot. Currently telling my dog about his upcoming position as an accountant. they’re hiring him because he’s soooo little. so he has to be an accountant.

I love animation history and one of the things that always baffled me was how did animators draw the cars in 101 Dalmatians before the advent of computer graphics?

Any rigid solid object is extremely challenging for 2D artists to animate because if one stray line isn’t kept perfectly in check, the object will seem to wobble and shift unnaturally.

Even as early as the mid 80’s Disney was using a technique where they would animate a 3D object and then apply a 2D filter to it. This practice could be applied to any solid object a character interacts with: from lanterns a character is holding, to a book (like in Atlantis), or in the most extreme cases Cybernetic parts (like in Treasure Planet).

But 101 Dalmatians was made WAY before the advent of this technology. So how did they do the Cruella car chase sequence at the end of the film?

The answer is so simple I don’t know why it didn’t occur to me sooner:

They just BUILT the models and painted them white with black outlines 🤣

That was the trick. They’re not actually 2D animated, they’re stop motion. They were physical models painted white and filmed on a white background. The black outlines become the lineart lines and they just xeroxed the frame onto an animation cel and painted it like any other 2D animated frame.

That’s how they did it! Isn’t that amazing? It’s such a simple low tech solution but it looks so cool in the final product.

The ultimate question of life, the universe, and everything, is "what the fuck is 6 7"

The computer, sadly, misinterpreted the space as multiplication.

Truly the best possible outcome this post could've had

Well, well, well. What have we got here? Another city slicker who thinks he can waltz into my town and start causin’ all sorts of trouble. I’d be careful if I was you, fella. Because however they do things where you’re from, ’round here we have our own way of dealin’ with criminals, and that’s through a rehabilitation-centered restorative justice process.

Let that be a warnin’ to all outsiders—you break the law in these parts, you’d best be ready to pay for what you’ve done through a correctional training method that benefits victims, offenders, ’n the community at large.

Wall poster I painted a while ago featuring my favourite quote from the series👽🛸 A3 size, acrylic on paper, digitally retouched (cleaned up the edges)

Too much movement makes your joints hurt and too little movement also makes your joints hurt. This would imply that there's an optimal amount of movement that allows your joints to not hurt. This is a lie.

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