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(+1)

Hey hello! Will there ever be a place to buy the physical copies once they release to the public?

You can pick up a copy here!
https://shop.dreamware.press/products/armour-astir-advent

(+1)

Hi, I've been considering buying a physical copy of Armour Astir Advent. I wanted to ask if the Encore playbooks are included in the print version on the Nerves store? 

Really enjoying the game, thanks for all the work that's been put into it!

(+1)

They are, yes. The print version has everything!

Hi,

First off all the game looks awesome, I'm about to start a campain!

Excuse me if this is a very neophyte question this is my first brush with PBTA

As far as I understand, unless my player roll bellow 7 the enemy should (generally) not be taking turn, in that case, how does the tag of their weapon or the advantage for an advantageous approaches work?.

If they do, do they roll, what happen if they roll under 7 ( can't really give a turn to the player ?) should the Rival have turn but nobody else ? 

I have read the relevant section thoroughly i feel but i might have missed something. 

thank you very much I'm very exited to try the game.

(+1)

Do you get a PDF with a physical book order from the Dreamware press link?

what page is Armor Astir Artifice on? 3 people piloting one astir sounds awesome

Artifice is towards the end of the book, in the Appendix on 194. It's for three players, not three pilots.

Can I still get a physical copy?

There'll be some available in the future, yes.

(+1)(-1)

So I have a couple questions, 

1. Are there specific races I get to choose or is it dependent on class?

2. Where can I join sessions in advance?

3. Are there limitations to what the character themself can do?

(+2)(-1)

hi there fabulous creator. Just curious if there’s any more community copies available? I really appreciate game creators like you who do generously offer these community copies to people going through a hard time. It really helps out.

Thank you in advance

Added some extra copies ✨

thank you very much

Can we please get all the playbook sheets in a separate file?  Most pbta games usually provide this.

The character sheets in Play Materials towards the bottom of the page have all the important playbook information on them - I can look at maybe creating a seperate file at some point though, sure.

I saw the  other file after I typed the previous message, my apologies. 

(+2)(-1)

I was so thirsty for this and I didn't even know it. Bless this masterpiece.

(3 edits) (+1)(-1)

I may have missed this while reading through, but, when does the Conflict Turn happen?

I see an 'order' of

Sortie

Downtime

Plan & Prepare

Sortie

Downtime

Plan and Prepare

etc.


Does the Conflict Turn happen after Sorties/before Downtime, after Downtime /before Plan & Prepare, or after P&P/before Sorties?


Additional question- how many moves does an Astir from a Channeler playbook start with? My first reading is two- one that's 'inherent' to the Astir, and one given from the playbook, but that doesn't seem to gel with what some of the Encore playbooks indicate.

(+1)

the conflict turn happens after the sortie! before downtime.

astirs only ever have one move, their astir move.

(-1)

Real shame there are no more community copies, was really looking foward to checking the artwork, since by god it drew me in

Still gonna give the free version a check, though!

Just wanted to say, based! Simply based of you, many thanks!
Been reading, the system seems like an absolute blast!
If I get the chance, will for sure give Encore a check, but for now, got some google sheets set up on every playbook ( + Carrier ) and I'm setting up a campaign.

(+1)(-1)

Hi, im new to the system, I keep seeing 'Hold 3' etc all over this system and there is absolutely no explanation of what 'Hold' means, does anyone know?
I assume its a resource or a die or something?

1. I strongly recommend you read Apocalypse World - it's a great game in its own right, but it will also set you up for engaging with any PbtA games in the future.

2. To actually answer your question though, hold is a sort of temporary currency, in most cases meant to be spent within the ramifications of the move that generated the hold (a move will be explicit if that's different). In the vast majority of cases, when a move tells you to "hold 3" or another number, it will then tell you how and what to spend that hold on. (do let me know if that's still unclear)

(1 edit) (-1)

Page 19  "losing use a weapon until you can re-arm"

Should be " losing use of a weapon until you can re-arm"

Lead A Sortie lacks an explanation of what happens on a failure, minus a short example later in the book. I feel most moves should just list what happens on a failure to be clear.

(+2)

6- is a move as hard as the GM wants, as per standard PBTA rules, though I'm now realising that... might not actually be explicitly mentioned anywhere, somehow? Good catches on both counts.

Good to know and glad to help.

Also reading through, I,m confused about gear. The book references

"Next, choose from the gear or equipment options your playbook has. Some playbooks have more than one choice." 

But I don't see it listed anywhere how much gear we are supposed to choose? I originally assumed we just got all the gear on the playbook since it didn't list (choose one) like on Approach.


Should add despite all my nit picking I am loving what this game is doing.

That one's defined per playbook, since it differs! It's near the top of each playbook, under 'Gear'. You get everything in that column, but it should define an amount of choices you get from the other one.

I stared at the playbooks for a solid 5 minutes in confusion until I finally saw the line you mentioned. Guess I'm blind. xD
Thanks!

(+1)

You mentioned in your review there were no sheets - check the play materials! They're a seperate pdf.

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Be warned that this product is not laid out with physical table use in mind, and there are currently no plans to change that.

This looks like SO much fun and I can't wait to play it!

Also FYI the hyperlink for Amor Astir on this page is broken. Found the supplement on your main page though!

(+4)

Getting ready to play this game with friends. So excited! Thank you for all your work on this game. :)

For those who like the flexibility of a Google doc character sheet, I put one together for my group that they're really liking, and figured I would share. You can view it and make a copy here.

Love the game and my group have been excitedly building our campaign up over the last few weeks!


One question that came up for us was: For dangers, i.e. risks and perils, we know they take up slots and contribute to rendering a character defenseless, but do they have any other mechanical effect?


Like, if I get the exposed peril for example, beyond taking up one of my danger slots, what effect do you imagine this has? Like, should it impose disadvantage or desperation on certain moves, or does taking up the danger slot represent a sufficient penalty, so also having it impose that would be too much?


Just want to make sure we're approaching them right, I didn't get a clear sense from the text under the Dangers section.

(1 edit)

Is there any chance of this book getting a print release? I want a copy on my shelf so badly!

(+4)(-4)

Hi Briar. A very minor thing: along the whole book (and also up here, in the game description) you use the semicolon ";" at the end of the phrases that introduce a list of items.

I don't know if you had a reason for using it, however I'd humbly suggest you to change them all with the standard symbol used for that, the colon ":".

I find it slightly distracting, 'cause my proofreader soul thunders to come out :D

In the meantime, compliments for the 1.2 release 💜

Here is hoping more community copies pop up, stuffs been tight the past few years.

Looks like dreams do come true! I feel you though…

Hope it all goes well, brother. 

Seems i was a tad late to the party to claim one. Alas

3 left, I hope this finds you in time

Thank's for the ping! i was able to get one!

Could someone ping me for the next time? missed this run and life's bit stingy with cash lately

(+1)

Any chance their will be a Print-to-order of this game?  Really digging your work and would love to add it to my book shelf.  If not I guess I'll for sure print it at a shop after next update.

(+1)

page 16 says all your traits should add up to 3? but everywhere else says 2?

(+2)

It's one of a few small errors left over from the last sweep of changes. I'm aware of it - it'll be corrected in the future.

(+1)

good to hear, love the system

why do the effects of a b-plot on page 29 and page 32 differ

Hi for business contact, would you have an email?

now i am not saying the rad dude in the second image is a foggernaut from dofus/wakfu lore and stuff but...that's totally a foggernaut 😳

(+2)

Playing a mech rpg that blends the fantasy with science fiction in such a precise way so as to be distinct from cyberpunk games like Shadowrun, this is everything one could want from a PbtA science fantasy game.

(1 edit) (+1)

is there a medic class in this TTRPG?... because I want to play as one.

I'm working my way through it and I'm really excited to play it!

On page 59 under Advancement, "Choose a new Move from the Soldier Moves" is listed twice. Is this a typo?

(+2)

Is there plans for a print version?

Not currently!

(+2)

Have absolutely loved this game, from the mechanics to the art, everything is on point.. Are there any plans for a print release? I'd love to have a paperback copy on my shelves.

Hello! I'm deffo buying the purchase version as soon as I can but meanwhile looking at the free version, I'm loving the art credits but I'm specifically floored by the cover art and the 4 iconics on this page, too. Sorry if this has been answered elsewhere but I couldn't find it on the credits - does anyone know who that (or those) artist is(are)?

(+2)

derp found the devlog on the cover reveal, my bad.

Cover by Zack Morrison if anyone else has the same question!

(1 edit) (+1)

I'm excited to see this is finished! Hopefully I'll be able to get this in the future when I have a similarly eager group.

Speaking of, may I ask what your policy is on sharing the PDF with other group members of the same campaign- would I be able to share (edit: or print for in-person sessions) it/parts of it (such as the playbooks) with others so long as they didn't further distribute it past that, or would you prefer they buy a copy as well to access it?

(+1)

Thank you for creating this I love it :)

What is the new update of today?

(+1)

Minor spelling / grammar corrections.

from what i went through i am immensely excited to have a go at playing this someday. everything about it has some many things i personally enjoy.

but (and i hope this is a good place to ask) im a little confused are ardents and what they could do (what tags work for em n what not).

other than that. it's amazin.

(+18)

Guess what, I just made a review video for this thing! Why? Why not?

the art on the aries page screenshot looks suspiciously like a foggernaut..

(+1)

This is a great, beautiful game, and I can’t wait to play it.

(+2)

can I get confirmation on the pronunciation of "Astir?" I default to "asTEER", but I've also heard "a-STIR," and "ACE-ter."

(+7)

it is TECHNICALLY a-STIR, but im not a cop and also i forget which is the right one half the time too

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