Open-world 2D platformer which initially appears to exclusively employ lock-and-key gating, but the various key items actually are granting you new movement tech and not telling you about it. The new inputs are unintuitive but not particularly hard to execute, so you’re just constantly having “wait, could I always do that?” moments.
tsarina-anadyomene-deactivated2:
the-real-numbers-deactivated202:
the-real-numbers-deactivated202:
barista just asked me “… and who are you?” instead of asking “can I get your name?”
i didn’t even do anything
You make soup in a big bowl. You serve it in a smaller bowl. And then you convey it, using a spoon, to your mouth. But what is the spoon? Simply a smaller bowl still
nurse: doctor… the patient is flatlining… we dont have nearly enough yuri to sustain them!
doctor: tch… i guess theres no choice…!!
*doctor pulls in nurse for a tender embrace and a beat passes before they kiss passionately*
*pulse starts again*
nurse: i cant believe it…! doctor youve saved yet another patient through your unorthodox methods!
doctor, looking out the window to avoid the nurse’s adoring gaze: suppose i have…
doctor, thinking: sigh… will i ever get to approach her not out of obligation but out of …love…;!
nurse, thinking: i hope she doesnt realize ive been manufacturing the yuri shortage to engineer these kinds of scenarios
moral of the story: the doctor was a woman
I’d like to share my favorite reaction to the news of Scott Adams’ (creator of Dilbert) passing
dude said on his blog that white people should “get the hell away from black people” and called an entire race of humanity a hate group but he also had a very correct view of managerial incompetence in office spaces
complicated legacy!











