This version is for Windows desktop applications using Visual Studio 2015 Update 3, Visual Studio 2017, or Visual Studio 2019. Features: Audio - low-level audio API using XAudio2 CommonStates - factory providing commonly used D3D state objects DirectXHelpers - misc C++ helpers for D3D programming DDSTextureLoader - light-weight DDS file texture loader Effects - set of built-in shaders for common rendering tasks GamePad - gamepad controller helper using XInput GeometricPrimitive - draws basic shapes such as cubes and spheres GraphicsMemory - helper for managing dynamic graphics memory allocation Keyboard - keyboard state tracking helper Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files Mouse - mouse helper PostProcess - set of built-in shaders for common post-processing operations PrimitiveBatch - simple and efficient way to draw user primitives ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader
This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2022. Features: Audio - low-level audio API using XAudio2 BufferHelpers - C++ helpers for creating D3D resources from CPU data CommonStates - factory providing commonly used D3D state objects DirectXHelpers - misc C++ helpers for D3D programming DDSTextureLoader - light-weight DDS file texture loader Effects - set of built-in shaders for common rendering tasks GamePad - gamepad controller helper using Windows.Gaming.Input GeometricPrimitive - draws basic shapes such as cubes and spheres GraphicsMemory - helper for managing dynamic graphics memory allocation Keyboard - keyboard state tracking helper Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files Mouse - mouse helper PostProcess - set of built-in shaders for common post-processing operations PrimitiveBatch - simple and efficient way to draw user primitives ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader
This version is for Win32 desktop applications using Visual Studio 2015 Update 3, Visual Studio 2017, or Visual Studio 2019.
This version is for Win32 desktop applications using Visual Studio 2013 Update 5.
This library provides various common UI helpers. It is a part of the Windows Community Toolkit. AdvancedCollectionView: It's a collection view implementation that support filtering, sorting and incremental loading. It's meant to be used in a viewmodel. CacheBase: Provides methods and tools to cache files in a folder. Converters: Commonly used converters that allow the data to be modified as it passes through the binding engine. Extensions: - ApplicationViewExtensions: Provides attached properties for interacting with the ApplicationView on a window (app view). - AttachedDropShadow: Provides a composition based shadow effect which supports masking. - FrameworkElementExtensions: Provides attached dependency properties for the FrameworkElement. - ListViewExtensions: Provides attached dependency properties for the ListViewBase - LogicalTree: Defines a collection of extensions methods for UI. - MatrixExtensions: Provides a set of extensions to the Matrix struct. - MatrixHelperEx: Static helper methods for Matrix. - Mouse: Helper class for easily changing the mouseover cursor type. - NullableBool: Custom MarkupExtension which can provide nullable bool values. - RotateTransformExtensions: Extension methods for RotateTransform. - ScaleTransformExtensions: Extension methods for ScaleTransform. - ScrollViewerExtensions: Provides attached dependency properties for the ListViewBase - SkewTransformExtensions: Extension methods for SkewTransform. - SurfaceDialTextbox: Helper class that provides attached properties to enable any TextBox with the Surface Dial. - TextBoxMask: TextBox mask property allows a user to more easily enter fixed width text in TextBox control. - TextBoxRegex: TextBoxRegex allows text validation using a regular expression. - TitleBarExtensions: Provides attached dependency properties for interacting with the ApplicationViewTitleBar on a window (app view). - TranslateTransformExtensions: Extension methods for TranslateTransform. - VisualExtensions: Extension methods and attached properties for Visual objects - VisualTree: Defines a collection of extensions methods for UI. Helpers: - BindableValueHolder: Holds the value. Can be used to change several objects' properties at a time. - DependencyPropertyWatcher: Used to Track Changes of a Dependency Property - ThemeListener: Class which listens for changes to Application Theme or High Contrast Modes and Signals an Event when they occur. Triggers: Various Visual State Triggers to help trigger VisualStates in a wide variety of scenarios.
This is a legacy package for embedding Syncfusion reporting components such as Report Viewer, Report Designer and Report Writer in your JavaScript application. Please use the BoldReports.JavaScript package for new projects. The Report Designer control is a HTML5 component used to create and edit reports in RDL format report within JavaScript based web applications. Key features: • Popular data sources such as Microsoft SQL Server, Oracle, OLEDB, and ODBC are supported. • Built-in SQL Query designer with a convenient user interface to create and view relationships between tables easily. • A rich selection of built-in report items, including charts, grids, pivot grids, subreports, textboxes, images, lines, and rectangles for better visual representation of data. • All available report items can easily be arranged and configured through an effective design area. • Option to add input parameters in custom queries or stored procedures and dynamically change the parameter values in report viewer. • Built-in expression editor to create expressions with RDL report standard to perform additional operations such as mathematical computation, conditional formatting, inspection, conversions, and more. • Various editing capabilities for report items. • All static texts within the report designer can be localized to any desired language. • Built-in themes for enhancing appearance. Learn more: https://www.syncfusion.com/reporting-tool/jquery/javascript/report-designer?utm_source=nuget&utm_medium=listing Documentation: https://help.syncfusion.com/js/reportdesigner/getting-started?utm_source=nuget&utm_medium=listing Support: Incident: https://www.syncfusion.com/support/directtrac/incidents/newincident?utm_source=nuget&utm_medium=listing Forum: https://www.syncfusion.com/forums/general?utm_source=nuget&utm_medium=listing This is a commercial product and requires a paid license for possession or use. Syncfusion’s licensed software, including this component, is subject to the terms and conditions of Syncfusion's EULA (https://www.syncfusion.com/eula/es/?utm_source=nuget&utm_medium=listing). To acquire a license, you can purchase one at https://www.syncfusion.com/sales/products?utm_source=nuget&utm_medium=listing or start a free 30-day trial here (https://www.syncfusion.com/account/manage-trials/start-trials?utm_source=nuget&utm_medium=listing). © Copyright 2021 Syncfusion, Inc. All Rights Reserved. The Syncfusion Essential Studio license and copyright applies to this distribution.
This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2022. Features: Audio - low-level audio API using XAudio2 BufferHelpers - C++ helpers for creating D3D resources from CPU data CommonStates - common D3D state combinations DDSTextureLoader - light-weight DDS file texture loader DescriptorHeap - helper for managing DX12 descriptor heaps DirectXHelpers - misc C++ helpers for D3D programming Effects - set of built-in shaders for common rendering tasks EffectPipelineStateDescription - helper for creating PSOs GamePad - gamepad controller helper using Windows.Gaming.Input GeometricPrimitive - draws basic shapes such as cubes and spheres GraphicsMemory - helper for managing graphics memory allocation Keyboard - keyboard state tracking helper Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files Mouse - mouse helper PostProcess - set of built-in shaders for common post-processing operations PrimitiveBatch - simple and efficient way to draw user primitives RenderTargetState - helper for communicating render target requirements when creating PSOs ResourceUploadBatch - helper for managing texture resource upload to the GPU ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader
This version is for Windows desktop applications using Visual Studio 2022 on Windows 10 / Windows 11. Features: Audio - low-level audio API using XAudio2 BufferHelpers - C++ helpers for creating D3D resources from CPU data CommonStates - factory providing commonly used D3D state objects DirectXHelpers - misc C++ helpers for D3D programming DDSTextureLoader - light-weight DDS file texture loader Effects - set of built-in shaders for common rendering tasks GamePad - gamepad controller helper using Windows.Gaming.Input GeometricPrimitive - draws basic shapes such as cubes and spheres GraphicsMemory - helper for managing dynamic graphics memory allocation Keyboard - keyboard state tracking helper Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files Mouse - mouse helper PostProcess - set of built-in shaders for common post-processing operations PrimitiveBatch - simple and efficient way to draw user primitives ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader
This version is for Windows desktop applications using Visual Studio 2017, Visual Studio 2019, or Visual Studio 2022. Features: Audio - low-level audio API using XAudio2 BufferHelpers - C++ helpers for creating D3D resources from CPU data CommonStates - factory providing commonly used D3D state objects DirectXHelpers - misc C++ helpers for D3D programming DDSTextureLoader - light-weight DDS file texture loader Effects - set of built-in shaders for common rendering tasks GamePad - gamepad controller helper using XInput GeometricPrimitive - draws basic shapes such as cubes and spheres GraphicsMemory - helper for managing dynamic graphics memory allocation Keyboard - keyboard state tracking helper Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files Mouse - mouse helper PostProcess - set of built-in shaders for common post-processing operations PrimitiveBatch - simple and efficient way to draw user primitives ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader
FsEye listens for additions and updates to variables within FSI sessions, allowing you to reflectively examine properties of captured values through a visual interface. It also allows you to programmatically add and update eye watches, effectively ending the era of printf REPL debugging.
This version is for Windows desktop applications using Visual Studio 2017, Visual Studio 2019, or Visual Studio 2022. Features: Audio - low-level audio API using XAudio2 BufferHelpers - C++ helpers for creating D3D resources from CPU data CommonStates - common D3D state combinations DDSTextureLoader - light-weight DDS file texture loader DescriptorHeap - helper for managing DX12 descriptor heaps DirectXHelpers - misc C++ helpers for D3D programming Effects - set of built-in shaders for common rendering tasks EffectPipelineStateDescription - helper for creating PSOs GamePad - gamepad controller helper using XInput GeometricPrimitive - draws basic shapes such as cubes and spheres GraphicsMemory - helper for managing graphics memory allocation Keyboard - keyboard state tracking helper Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files Mouse - mouse helper PostProcess - set of built-in shaders for common post-processing operations PrimitiveBatch - simple and efficient way to draw user primitives RenderTargetState - helper for communicating render target requirements when creating PSOs ResourceUploadBatch - helper for managing texture resource upload to the GPU ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader
Simple and yet effective script debugging, tracing, coverage, and other tools. They are designed for any PowerShell host and may be used in the NuGet console for debugging and testing NuGet and Visual Studio specific scripts.
This version is for Windows desktop applications using Visual Studio 2013 Update 5. Features: Audio - low-level audio API using XAudio2 CommonStates - factory providing commonly used D3D state objects DirectXHelpers - misc C++ helpers for D3D programming DDSTextureLoader - light-weight DDS file texture loader Effects - set of built-in shaders for common rendering tasks GamePad - gamepad controller helper using XInput GeometricPrimitive - draws basic shapes such as cubes and spheres GraphicsMemory - helper for managing dynamic graphics memory allocation Keyboard - keyboard state tracking helper Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files Mouse - mouse helper PostProcess - set of built-in shaders for common post-processing operations PrimitiveBatch - simple and efficient way to draw user primitives ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
This library provides various common UI helpers. It is a part of the Windows Community Toolkit. AdvancedCollectionView: It's a collection view implementation that support filtering, sorting and incremental loading. It's meant to be used in a viewmodel. CacheBase: Provides methods and tools to cache files in a folder. Converters: Commonly used converters that allow the data to be modified as it passes through the binding engine. Extensions: - ApplicationViewExtensions: Provides attached properties for interacting with the ApplicationView on a window (app view). - AttachedDropShadow: Provides a composition based shadow effect which supports masking. - FrameworkElementExtensions: Provides attached dependency properties for the FrameworkElement. - ListViewExtensions: Provides attached dependency properties for the ListViewBase - LogicalTree: Defines a collection of extensions methods for UI. - MatrixExtensions: Provides a set of extensions to the Matrix struct. - MatrixHelperEx: Static helper methods for Matrix. - Mouse: Helper class for easily changing the mouseover cursor type. - NullableBool: Custom MarkupExtension which can provide nullable bool values. - RotateTransformExtensions: Extension methods for RotateTransform. - ScaleTransformExtensions: Extension methods for ScaleTransform. - ScrollViewerExtensions: Provides attached dependency properties for the ListViewBase - SkewTransformExtensions: Extension methods for SkewTransform. - SurfaceDialTextbox: Helper class that provides attached properties to enable any TextBox with the Surface Dial. - TextBoxMask: TextBox mask property allows a user to more easily enter fixed width text in TextBox control. - TextBoxRegex: TextBoxRegex allows text validation using a regular expression. - TitleBarExtensions: Provides attached dependency properties for interacting with the ApplicationViewTitleBar on a window (app view). - TranslateTransformExtensions: Extension methods for TranslateTransform. - VisualExtensions: Extension methods and attached properties for Visual objects - VisualTree: Defines a collection of extensions methods for UI. Helpers: - BindableValueHolder: Holds the value. Can be used to change several objects' properties at a time. - DependencyPropertyWatcher: Used to Track Changes of a Dependency Property - ThemeListener: Class which listens for changes to Application Theme or High Contrast Modes and Signals an Event when they occur. Triggers: Various Visual State Triggers to help trigger VisualStates in a wide variety of scenarios.
This version is for Win32 desktop applications using Visual Studio 2019 or Visual Studio 2022.
This version is for Windows Store apps on Windows 8.1 using Visual Studio 2013 Update 5. Features: Audio - low-level audio API using XAudio2 CommonStates - factory providing commonly used D3D state objects DirectXHelpers - misc C++ helpers for D3D programming DDSTextureLoader - light-weight DDS file texture loader Effects - set of built-in shaders for common rendering tasks GamePad - gamepad controller helper using XInput GeometricPrimitive - draws basic shapes such as cubes and spheres GraphicsMemory - helper for managing dynamic graphics memory allocation Keyboard - keyboard state tracking helper Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files Mouse - mouse helper PostProcess - set of built-in shaders for common post-processing operations PrimitiveBatch - simple and efficient way to draw user primitives ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader
This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022 on Windows 8.1 or later. Features: Audio - low-level audio API using XAudio2 BufferHelpers - C++ helpers for creating D3D resources from CPU data CommonStates - factory providing commonly used D3D state objects DirectXHelpers - misc C++ helpers for D3D programming DDSTextureLoader - light-weight DDS file texture loader Effects - set of built-in shaders for common rendering tasks GamePad - gamepad controller helper using XInput GeometricPrimitive - draws basic shapes such as cubes and spheres GraphicsMemory - helper for managing dynamic graphics memory allocation Keyboard - keyboard state tracking helper Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files Mouse - mouse helper PostProcess - set of built-in shaders for common post-processing operations PrimitiveBatch - simple and efficient way to draw user primitives ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader
This version is for Windows desktop applications using Visual Studio 2015 Update 3, Visual Studio 2017, or Visual Studio 2019. Features: Audio - low-level audio API using XAudio2 CommonStates - common D3D state combinations DDSTextureLoader - light-weight DDS file texture loader DescriptorHeap - helper for managing DX12 descriptor heaps DirectXHelpers - misc C++ helpers for D3D programming Effects - set of built-in shaders for common rendering tasks EffectPipelineStateDescription - helper for creating PSOs GamePad - gamepad controller helper using XInput GeometricPrimitive - draws basic shapes such as cubes and spheres GraphicsMemory - helper for managing graphics memory allocation Keyboard - keyboard state tracking helper Model - draws simple meshes loaded from .SDKMESH or .VBO files Mouse - mouse helper PostProcess - set of built-in shaders for common post-processing operations PrimitiveBatch - simple and efficient way to draw user primitives RenderTargetState - helper for communicating render target requirements when creating PSOs ResourceUploadBatch - helper for managing texture resource upload to the GPU ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader
Amazon Nimble Studio is a virtual studio service that empowers visual effects, animation, and interactive content teams to create content securely within a scalable, private cloud service.
Features * Supports both local data and remote data (JSON) * Smooth expand/collapse effects * Align the chart in 8 orientations * Allows user to change orgchart * structure by drag/drop nodes * Supports pan and zoom * Edit Form * Node Customization * Search * Scroll Bars * Lazy Loading * Mixed Hierarchy * Exporting
This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022. Features: Audio - low-level audio API using XAudio2 BufferHelpers - C++ helpers for creating D3D resources from CPU data CommonStates - common D3D state combinations DDSTextureLoader - light-weight DDS file texture loader DescriptorHeap - helper for managing DX12 descriptor heaps DirectXHelpers - misc C++ helpers for D3D programming Effects - set of built-in shaders for common rendering tasks EffectPipelineStateDescription - helper for creating PSOs GamePad - gamepad controller helper using Windows.Gaming.Input GeometricPrimitive - draws basic shapes such as cubes and spheres GraphicsMemory - helper for managing graphics memory allocation Keyboard - keyboard state tracking helper Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files Mouse - mouse helper PostProcess - set of built-in shaders for common post-processing operations PrimitiveBatch - simple and efficient way to draw user primitives RenderTargetState - helper for communicating render target requirements when creating PSOs ResourceUploadBatch - helper for managing texture resource upload to the GPU ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader
This library provides various common UI helpers. It is a part of the Windows Community Toolkit. AdvancedCollectionView: It's a collection view implementation that support filtering, sorting and incremental loading. It's meant to be used in a viewmodel. CacheBase: Provides methods and tools to cache files in a folder. Converters: Commonly used converters that allow the data to be modified as it passes through the binding engine. Extensions: - ApplicationViewExtensions: Provides attached properties for interacting with the ApplicationView on a window (app view). - AttachedDropShadow: Provides a composition based shadow effect which supports masking. - FrameworkElementExtensions: Provides attached dependency properties for the FrameworkElement. - ListViewExtensions: Provides attached dependency properties for the ListViewBase - LogicalTree: Defines a collection of extensions methods for UI. - MatrixExtensions: Provides a set of extensions to the Matrix struct. - MatrixHelperEx: Static helper methods for Matrix. - Mouse: Helper class for easily changing the mouseover cursor type. - NullableBool: Custom MarkupExtension which can provide nullable bool values. - RotateTransformExtensions: Extension methods for RotateTransform. - ScaleTransformExtensions: Extension methods for ScaleTransform. - ScrollViewerExtensions: Provides attached dependency properties for the ListViewBase - SkewTransformExtensions: Extension methods for SkewTransform. - SurfaceDialTextbox: Helper class that provides attached properties to enable any TextBox with the Surface Dial. - TextBoxMask: TextBox mask property allows a user to more easily enter fixed width text in TextBox control. - TextBoxRegex: TextBoxRegex allows text validation using a regular expression. - TitleBarExtensions: Provides attached dependency properties for interacting with the ApplicationViewTitleBar on a window (app view). - TranslateTransformExtensions: Extension methods for TranslateTransform. - VisualExtensions: Extension methods and attached properties for Visual objects - VisualTree: Defines a collection of extensions methods for UI. Helpers: - BindableValueHolder: Holds the value. Can be used to change several objects' properties at a time. - DependencyPropertyWatcher: Used to Track Changes of a Dependency Property - ThemeListener: Class which listens for changes to Application Theme or High Contrast Modes and Signals an Event when they occur. Triggers: Various Visual State Triggers to help trigger VisualStates in a wide variety of scenarios.
This library removes all visual effects from controls and makes them easy to style.
This version is for the Windows Phone 8.1 platform using Visual Studio 2013 Update 5. Features: Audio - low-level audio API using XAudio2 CommonStates - factory providing commonly used D3D state objects DirectXHelpers - misc C++ helpers for D3D programming DDSTextureLoader - light-weight DDS file texture loader Effects - set of built-in shaders for common rendering tasks GamePad - gamepad controller helper using XInput GeometricPrimitive - draws basic shapes such as cubes and spheres GraphicsMemory - helper for managing dynamic graphics memory allocation Keyboard - keyboard state tracking helper Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files Mouse - mouse helper PostProcess - set of built-in shaders for common post-processing operations PrimitiveBatch - simple and efficient way to draw user primitives ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader
Adds try..catch and Logger.Log() inside methods and constructors that will have dire effects if an exception occurs inside. This includes: 1) MEF importing constructors 2) Methods implementing Visual Studio interfaces (Starting with Microsoft.VisualStudio namespace)
🎵 A lightweight and easy-to-use Audio Visualizer for Android
This version is for Win32 desktop applications using Visual Studio 2017 or Visual Studio 2019.
A modern WinForms charting library that lets you easily build interactive data visualizations. 16 chart types: - Visualize your data in 16 different chart types (Area, Bar, Bubble, Doughnut, HorizontalBar, Line, Pie, PolarArea, Radar, Scatter, Spline, SplineArea, StackedBar, StackedHorizontalBar, SteppedArea, SteppedLine). Responsive: - Easily respond to changes in screen size. Live charts: - Creating a real-time data dashboard is now very easy. Mixed chart types: - Mix several chart types such as Bar and Line/Area. Requirements Minimum System and User Requirements Guna UI currently work with C# and VB.NET languages, specifically and specially designed for Windows Forms applications. To effectively get the most out of our tools, your system needs to meet the following minimum requirements: - Runs on Windows. - Microsoft .NET Framework 4.0 or higher. - Visual Studio 2012 or later (recommended). As a developer, you need to: - Have a basic knowledge of C# or VB.NET. - Have a basic knowledge of Windows Forms.
A set of server controls (ImageDraw, ImageDrawButton, and ImageDrawMap) which generate real time on-fly Dynamic Composite Images for ASP.NET. Deliver real time dynamically generated composite images such as picture thumbnails, image buttons, image maps or any other graphical application. Main Features: Dynamic Image Composition supporting Images/Photos/Pictures, Texts, WordArt, Rich Text and Autoshapes like lines, arrows, rectangles, rounded rectangles, polygons, stars, ovals, callouts (speech bubbles), paths, etc - Lots of useful Imaging Effects out of the box, including: Adjust Brightness, Contrast, Gamma, Hue, Saturation, Opacity, HSL; Convert To Grayscale, Negative, Sepia, Black & White; Crop, Drop REAL Shadow, Flip, Make Transparent, Perspective Shadow, Resize, Scale, Rotate, Round Corners, Silhouette, Stretch, Decorative Border, Glass Table, Mail Stamp, Polaroid, Filmstrip, Skew, Perspective View, Camera view, Gaussian Blur, Distort Corners, Remove Transparency, Perspective Reflection, Red-Eye Removal, Feather, Glow, Fade, BitmapMask, Remove Pixel, Color Substitution, Tint, Emboss, Solarize, Pixelate, Sharpen, Focal Grayscale, Focal Pixelate, Focal Soften, Focal Tint, and Museum Matte Frame - Accepts as image sources the following formats: GIF, JPG/JPEG, PNG, BMP, TIFF (Multipage TIFF), ICO, WMF, and EMF - Renders images on-fly in formats such as GIF, JPG/JPEG, BMP, WBMP and PNG - GIF & PNG Transparency support - High Quality Resolution for output composite images supporting DPI setting - Image Caching capabilities - SQL Server BLOB (Binary Large Object) and XML Base64 Images Data Binding support - Cross-browser support including Internet Explorer, Netscape, FireFox, Opera, Safari - Full design-time support in Visual Studio, Visual Web Developer Express and Microsoft Expression Web
Visual Studio solution template for Web Api .NET Core 2.2 solutions. This VS extension should provide you with a an effective and quick start for your .NET Core API journey and save you many hours of exploring the Web for an optimal solution. Added T4 templates to save time creating Domain, Service, Api and Test classes. Create start solution and customize/fit to for your needs.
This version is for the Windows Phone 8.0 platform using Visual Studio 2013 Update 5. Features: Audio - low-level audio API using XAudio2 CommonStates - factory providing commonly used D3D state objects DirectXHelpers - misc C++ helpers for D3D programming DDSTextureLoader - light-weight DDS file texture loader Effects - set of built-in shaders for common rendering tasks GamePad - gamepad controller helper using XInput GeometricPrimitive - draws basic shapes such as cubes and spheres GraphicsMemory - helper for managing dynamic graphics memory allocation Keyboard - keyboard state tracking helper Model - draws meshes loaded from .CMO, .SDKMESH, or .VBO files Mouse - mouse helper PrimitiveBatch - simple and efficient way to draw user primitives ScreenGrab - light-weight screen shot saver SimpleMath - simplified C++ wrapper for DirectXMath SpriteBatch - simple & efficient 2D sprite rendering SpriteFont - bitmap based text rendering VertexTypes - structures for commonly used vertex data formats WICTextureLoader - WIC-based image file texture loader
Features * Supports both local data and remote data (JSON) * Smooth expand/collapse effects * Align the chart in 8 orientations * Allows user to change orgchart * structure by drag/drop nodes * Supports pan and zoom * Edit Form * Node Customization * Search * Scroll Bars * Lazy Loading * Mixed Hierarchy * Exporting
The Blazor Tree Grid is a feature-rich control used to visualize self-referential and hierarchical data effectively in a tabular format. It can pull data from data sources such as enumerable collecton of records, RESTful services, OData services, WCF services or DataManager. It also expands or collapses child data using the tree column. Key Features • Data sources: Binds the Tree Grid component with an array of JavaScript objects or DataManager. • Sorting: Supports n levels of sorting. • Filtering: Supports filtering records with filter bar and menu filtering modes. • Paging: Allows easy switching between pages using the pager bar. • Editing: Offers cell and row editing modes for updating the records. • Columns: The column definitions are used as the datasource schema in the Tree Grid. This plays a vital role in rendering column values in the required tree structure. o Reordering: Allows dragging and dropping of any column anywhere in the tree grid’s column header row, thus allowing repositioning of columns. o Column Chooser: The column chooser provides a list of column names paired with check boxes that allow the visibility to be toggled on the fly. o Resizing: Resizing allows changing column width on the fly by simply dragging the right corner of the column header. o Cell Styling: Tree Grid cell styles can be customized either by using CSS or programmatically. o Freeze: Columns and rows can be frozen to allow scrolling and comparing cell values. • Rows or cells can be selected in the tree grid. One or more rows or cells can also be selected by holding Ctrl or Command, or programmatically. • Templates: Templates can be used to create custom user experiences in the tree grid. • Aggregation: Provides the option to easily visualize the aggregates for column values. Displays aggregates for child data. • Context menu: The context menu provides a list of actions to be performed in the tree grid. It appears when a cell, header, or the pager is right-clicked. • Export: Provides the options to export the tree grid data to Excel, PDF, and CSV formats. • RTL support: Provides right-to-left mode that aligns the tree grid content from right to left. • Localization: Provides an inherent support to localize the UI. Helpful links: Feature tour: https://www.syncfusion.com/blazor-components/blazor-tree-grid Documentation: https://blazor.syncfusion.com/documentation/treegrid/getting-started/?utm_source=nuget&utm_medium=listing Demos: https://blazor.syncfusion.com/demos/tree-grid/default-functionalities?utm_source=nuget&utm_medium=listing Support: Incident: https://www.syncfusion.com/support/directtrac/incidents/newincident/?utm_source=nuget&utm_medium=listing Forum: https://www.syncfusion.com/forums/blazor-components/?utm_source=nuget&utm_medium=listing This is a commercial product and requires a paid license for possession or use. Syncfusion’s licensed software, including this component, is subject to the terms and conditions of Syncfusion's EULA (https://www.syncfusion.com/eula/es/). To acquire a license, you can purchase one at https://www.syncfusion.com/sales/products or start a free 30-day trial here (https://www.syncfusion.com/account/manage-trials/start-trials). © Copyright 2021 Syncfusion, Inc. All Rights Reserved. The Syncfusion Essential Studio license and copyright applies to this distribution.
This is a legacy package for embedding Syncfusion reporting components such as Report Viewer, Report Designer and Report Writer in your web application. Please use the BoldReports.Web package for new projects. The Syncfusion EJ Report Designer is a server-side helper package used to build reports compatible with ASP.NET Web API service. Essential JS 1 Report Designer control can be integrated with ASP.NET platforms through this helper. Key features: • Supports popular data sources such as Microsoft SQL Server, Oracle, OLEDB, and ODBC. • Built-in SQL Query designer with a convenient user interface to create and view relationships between tables easily. • A rich selection of built-in report items, including charts, grids, pivot grids, subreports, textboxes, images, lines, and rectangles for better visual representation of data. • All available report items can easily be arranged and configured through an effective design area. • Options to add input parameters in custom queries or stored procedures and dynamically change the parameter values in the report viewer. • Built-in expression editor that creates expressions with RDL report standard to perform additional operations such as mathematical computation, conditional formatting, inspection, conversions, and more. • Various editing capabilities for report items. • All static texts within the report designer can be localized to any desired language. • Built-in themes for enhancing the appearance. Learn more: https://www.syncfusion.com/jquery/aspnet-web-forms-ui-controls/ReportDesigner?utm_source=nuget&utm_medium=listing Documentation: https://help.syncfusion.com/aspnet/reportdesigner/getting-started?utm_source=nuget&utm_medium=listing Support: Incident: https://www.syncfusion.com/support/directtrac/incidents/newincident?utm_source=nuget&utm_medium=listing Forum: https://www.syncfusion.com/forums/aspnet?utm_source=nuget&utm_medium=listing This is a commercial product and requires a paid license for possession or use. Syncfusion’s licensed software, including this component, is subject to the terms and conditions of Syncfusion's EULA (https://www.syncfusion.com/eula/es/?utm_source=nuget&utm_medium=listing). To acquire a license, you can purchase one at https://www.syncfusion.com/sales/products?utm_source=nuget&utm_medium=listing or start a free 30-day trial here (https://www.syncfusion.com/account/manage-trials/start-trials?utm_source=nuget&utm_medium=listing). © Copyright 2021 Syncfusion, Inc. All Rights Reserved. The Syncfusion Essential Studio license and copyright applies to this distribution.
This is a legacy package for embedding Syncfusion reporting components such as Report Viewer, Report Designer and Report Writer in your web application. Please use the BoldReports.Web package for new projects. The Syncfusion Web Report Designer is a server-side helper package used to build report viewer compatible ASP.NET Web API service that is used for Essential JS 1 Report Designer control in Angular and JavaScript platforms. Key features: • Popular data sources such as Microsoft SQL Server, Oracle, OLEDB, and ODBC are supported. • Built-in SQL Query designer with a convenient user interface to create and view relationships between tables easily. • A rich selection of built-in report items, including charts, grids, pivot grids, subreports, textboxes, images, lines, and rectangles for better visual representation of data. • All available report items can easily be arranged and configured through an effective design area. • Option to add input parameters in custom queries or stored procedures and dynamically change the parameter values in report viewer. • Built-in expression editor to create expressions with RDL report standard to perform additional operations such as mathematical computation, conditional formatting, inspection, conversions, and more. • Various editing capabilities for report items. • All static texts within the report designer can be localized to any desired language. • Built-in themes for enhancing appearance. Learn more: https://www.syncfusion.com/reporting-tool/jquery/javascript/report-designer?utm_source=nuget&utm_medium=listing Documentation: https://help.syncfusion.com/js/reportdesigner/getting-started?utm_source=nuget&utm_medium=listing Support: Incident: https://www.syncfusion.com/support/directtrac/incidents/newincident?utm_source=nuget&utm_medium=listing Forum: https://www.syncfusion.com/forums/general?utm_source=nuget&utm_medium=listing This is a commercial product and requires a paid license for possession or use. Syncfusion’s licensed software, including this component, is subject to the terms and conditions of Syncfusion's EULA (https://www.syncfusion.com/eula/es/?utm_source=nuget&utm_medium=listing). To acquire a license, you can purchase one at https://www.syncfusion.com/sales/products?utm_source=nuget&utm_medium=listing or start a free 30-day trial here (https://www.syncfusion.com/account/manage-trials/start-trials?utm_source=nuget&utm_medium=listing). © Copyright 2021 Syncfusion, Inc. All Rights Reserved. The Syncfusion Essential Studio license and copyright applies to this distribution.
This is a legacy package for embedding Syncfusion Report Designer in your ASP.NET MVC web application. Please use the BoldReports.Mvc4 package for new projects. The Syncfusion EJ Report Designer is a server-side helper package used to build reports compatible with ASP.NET Web API service. Essential JS 1 Report Designer control can be integrated with ASP.NET MVC platforms through this helper. Key features: • Supports popular data sources such as Microsoft SQL Server, Oracle, OLEDB, and ODBC. • Built-in SQL Query designer with a convenient user interface to create and view relationships between tables easily. • A rich selection of built-in report items, including charts, grids, pivot grids, subreports, textboxes, images, lines, and rectangles for better visual representation of data. • All available report items can easily be arranged and configured through an effective design area. • Options to add input parameters in custom queries or stored procedures and dynamically change the parameter values in the report viewer. • Built-in expression editor that creates expressions with RDL report standard to perform additional operations such as mathematical computation, conditional formatting, inspection, conversions, and more. • Various editing capabilities for report items. • All static texts within the report designer can be localized to any desired language. • Built-in themes for enhancing the appearance. Learn more: https://www.syncfusion.com/jquery/aspnet-mvc-ui-controls/ReportDesigner?utm_source=nuget&utm_medium=listing Documentation: https://help.syncfusion.com/aspnetmvc/reportdesigner/getting-started?utm_source=nuget&utm_medium=listing Support: Incident: https://www.syncfusion.com/support/directtrac/incidents/newincident?utm_source=nuget&utm_medium=listing Forum: https://www.syncfusion.com/forums/aspnetmvc?utm_source=nuget&utm_medium=listing This is a commercial product and requires a paid license for possession or use. Syncfusion’s licensed software, including this component, is subject to the terms and conditions of Syncfusion's EULA (https://www.syncfusion.com/eula/es/?utm_source=nuget&utm_medium=listing). To acquire a license, you can purchase one at https://www.syncfusion.com/sales/products?utm_source=nuget&utm_medium=listing or start a free 30-day trial here (https://www.syncfusion.com/account/manage-trials/start-trials?utm_source=nuget&utm_medium=listing). © Copyright 2021 Syncfusion, Inc. All Rights Reserved. The Syncfusion Essential Studio license and copyright applies to this distribution.
This is a legacy package for embedding Syncfusion Report Designer in your WPF application. The Syncfusion Report Designer for WPF is a .NET control package to create and edit reports in RDL formats within a .NET application. Key features: • Popular data sources such as Microsoft SQL Server, Oracle, OLEDB, and ODBC are supported. • A rich selection of built-in report items, including charts, grids, pivot grids, subreports, textboxes, images, lines, and rectangles for better visual representation of data. • All available report items can easily be arranged and configured through an effective design area. • Option to add input parameters in custom queries or stored procedures and dynamically change the parameter values in report viewer. • Built-in expression editor to create expressions with RDL report standard to perform additional operations such as mathematical computation, conditional formatting, inspection, conversions, and more. • Various editing capabilities for report items. • All static texts within the report designer can be localized to any desired language. • Built-in themes for enhancing appearance. Learn more: https://www.syncfusion.com/reporting-tool/wpf/report-designer?utm_source=nuget&utm_medium=listing Documentation: https://help.syncfusion.com/wpf/reportdesigner/getting-started?utm_source=nuget&utm_medium=listing Support: Incident: https://www.syncfusion.com/support/directtrac/incidents/newincident?utm_source=nuget&utm_medium=listing Forum: https://www.syncfusion.com/forums/wpf?utm_source=nuget&utm_medium=listing This is a commercial product and requires a paid license for possession or use. Syncfusion’s licensed software, including this component, is subject to the terms and conditions of Syncfusion's EULA (https://www.syncfusion.com/eula/es/?utm_source=nuget&utm_medium=listing). To acquire a license, you can purchase one at https://www.syncfusion.com/sales/products?utm_source=nuget&utm_medium=listing or start a free 30-day trial here (https://www.syncfusion.com/account/manage-trials/start-trials?utm_source=nuget&utm_medium=listing). © Copyright 2021 Syncfusion, Inc. All Rights Reserved. The Syncfusion Essential Studio license and copyright applies to this distribution.
This is a legacy package for embedding Syncfusion Report Designer in your ASP.NET MVC web application. Please use the BoldReports.Mvc5 package for new projects. The Syncfusion EJ Report Designer is a server-side helper package used to build reports compatible with ASP.NET Web API service. Essential JS 1 Report Designer control can be integrated with ASP.NET MVC platforms through this helper. Key features: • Supports popular data sources such as Microsoft SQL Server, Oracle, OLEDB, and ODBC. • Built-in SQL Query designer with a convenient user interface to create and view relationships between tables easily. • A rich selection of built-in report items, including charts, grids, pivot grids, subreports, textboxes, images, lines, and rectangles for better visual representation of data. • All available report items can easily be arranged and configured through an effective design area. • Options to add input parameters in custom queries or stored procedures and dynamically change the parameter values in the report viewer. • Built-in expression editor that creates expressions with RDL report standard to perform additional operations such as mathematical computation, conditional formatting, inspection, conversions, and more. • Various editing capabilities for report items. • All static texts within the report designer can be localized to any desired language. • Built-in themes for enhancing the appearance. Learn more: https://www.syncfusion.com/jquery/aspnet-mvc-ui-controls/ReportDesigner?utm_source=nuget&utm_medium=listing Documentation: https://help.syncfusion.com/aspnetmvc/reportdesigner/getting-started?utm_source=nuget&utm_medium=listing Support: Incident: https://www.syncfusion.com/support/directtrac/incidents/newincident?utm_source=nuget&utm_medium=listing Forum: https://www.syncfusion.com/forums/aspnetmvc?utm_source=nuget&utm_medium=listing This is a commercial product and requires a paid license for possession or use. Syncfusion’s licensed software, including this component, is subject to the terms and conditions of Syncfusion's EULA (https://www.syncfusion.com/eula/es/?utm_source=nuget&utm_medium=listing). To acquire a license, you can purchase one at https://www.syncfusion.com/sales/products?utm_source=nuget&utm_medium=listing or start a free 30-day trial here (https://www.syncfusion.com/account/manage-trials/start-trials?utm_source=nuget&utm_medium=listing). © Copyright 2021 Syncfusion, Inc. All Rights Reserved. The Syncfusion Essential Studio license and copyright applies to this distribution.
Horde3D is a small open source 3D rendering engine. It is written in an effort to create a graphics engine that offers the stunning visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Horde3D has a simple and intuitive interface accessible from virtually any programming language and is particularly suitable for rendering large crowds of animated characters in next-generation quality.
This is a legacy package for embedding Syncfusion Report Designer in your ASP.NET Core web application. Please use the BoldReports.AspNet.Core(https://www.nuget.org/packages/BoldReports.AspNet.Core/) package for new projects. Key features • Supports popular data sources such as Microsoft SQL Server, Oracle, OLEDB, and ODBC. • Built-in SQL Query designer with a convenient user interface to create and view relationships between tables easily. • A rich selection of built-in report items, including charts, grids, pivot grids, subreports, textboxes, images, lines, and rectangles for better visual representation of data. • All available report items can easily be arranged and configured through an effective design area. • Options to add input parameters in custom queries or stored procedures and dynamically change the parameter values in the report viewer. • Built-in expression editor that creates expressions with RDL report standard to perform additional operations such as mathematical computation, conditional formatting, inspection, conversions, and more. • Various editing capabilities for report items. • All static texts within the report designer can be localized to any desired language. • Built-in themes for enhancing the appearance. Learn more: https://www.syncfusion.com/products/jquery/aspnetcore/ReportDesigner Documentation: https://help.syncfusion.com/aspnet-core/reportdesigner/getting-started Support Incidents: https://www.syncfusion.com/support/directtrac/incidents/newincident Forums: https://www.syncfusion.com/forums/aspnetcore This is a commercial product and requires a paid license for possession or use. Syncfusion’s licensed software, including this component, is subject to the terms and conditions of Syncfusion's EULA (https://www.syncfusion.com/eula/es/). To acquire a license, you can purchase one at https://www.syncfusion.com/sales/products or start a free 30-day trial here (https://www.syncfusion.com/account/manage-trials/start-trials). © Copyright 2021 Syncfusion, Inc. All Rights Reserved. The Syncfusion Essential Studio license and copyright applies to this distribution.
Nevron Vision for .NET offers the most comprehensive set of components for building enterprise-grade data visualization applications that target both the web and the desktop. The suite includes: * Chart * Gauge * Diagram * Map * User Interface Controls The components in this suite feature coherent 2D and 3D data visualization effects that have a great visual impact on the audience. We have also implemented a large set of data visualization techniques and innovations to maximize the clarity of the visualized data and to make it more comprehensive for the viewer. The components are built upon a common framework, thus minimizing the learning curve needed to get started with them as a whole. The common framework also ensures consistent features, performance, polished API and other benefits that are a product of over a decade of refinement. For more information visit: https://www.nevron.com/products-dot-net-vision.aspx Documentation available at: http://helpdotnetvision.nevron.com/
GStreamer Core packages for VisioForge SDKs (Android). Contains Base, Capture, Core, Editing, Effects, Encoding, Network, Playback, System, and Visualizers packages.
Utilizes .NET 4 TransformConfig to integrate merging of config settings into the normal build process in Visual Studio 2010. Encapsulates a Sorce->Delta->Target approach where the config file is the final output of the build action. NB!!!!!! Be sure to add path to MSBuild.exe from .NET 4.0 framework to your environment variables! Also, restart Visual Studio for MSBuild targets to take effect on some machines!
GStreamer Core packages for VisioForge SDKs (Windows x86). Contains Base, Capture, Core, Editing, Effects, Encoding, Network, Playback, System, and Visualizers packages. No changes have been made.
GStreamer Core packages for VisioForge SDKs (Windows x64). Contains Base, Capture, Core, Editing, Effects, Encoding, Network, Playback, System, and Visualizers packages. No changes have been made.
This library removes all visual effects from controls and makes them easy to style from portable layer instead of writing custom renderers always.
This library removes all visual effects from controls and makes them easy to style from portable layer instead of writing custom renderers always.
Visual Studio solution template for Web Api .NET Core 2.2 solutions. This VS extension should provide you with a an effective and quick start for your .NET Core API journey and save you many hours of exploring the Web for an optimal solution. Added T4 templates to save time creating Domain, Service, Api and Test classes. Create start solution and customize/fit to for your needs.