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sdl2.nuget

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sdl2.nuget

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games. SDL officially supports Windows, Mac OS X, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python. --- Is this package outdated? Report here: https://github.com/kosmotema/sdl2-nuget

2.32.4
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Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

The Simple DirectMedia Layer library source code is available from: https://www.libsdl.org/

This library is distributed under the terms of the zlib license: http://www.zlib.net/zlib_license.html

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C++

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Package last updated on 11 Apr 2025

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