Search Results for "using class net.sourceforge.jtds.jdbc.driver" - Page 2

Showing 130 open source projects for "using class net.sourceforge.jtds.jdbc.driver"

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  • 1

    divide by shifts

    divide and multiply without using divide and multiply operators

    small code projet, provides for divide and multiply suitable for µC without hardware divider / multiplier
    Downloads: 0 This Week
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  • 2

    pegplusplus

    A PEG parser library for C++

    This library implements PEG (Parsing Expression Grammar) parsers, which can be embedded in a C++ program. The grammars are built and interpreted at run time, without an intermediate code generation stage. It tries to mimic as closely as possible the functionality and style of Ian Piumarta's LEG compiler. LEG grammars can be translated easily and almost mechanically. Actions and semantic predicates can be written directly in the grammar, using lambdas. C++11 or later is required.
    Downloads: 0 This Week
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  • 3
    CognitionMaster

    CognitionMaster

    object-based image analysis framework

    Wienert S, Heim D, Kotani M, Lindequist B, Stenzinger A, Ishii M, Hufnagl P, Beil M, Dietel M, Denkert C, Klauschen F. CognitionMaster: an object-based image analysis framework. Diagn Pathol 2013, 8:34
    Downloads: 1 This Week
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  • 4
    Creates an index to DBF files using a B+ Tree; Cria um indice para um arquivo DBF usando uma arvore B+; Implementação em C; Baseada em Arquivo;
    Downloads: 0 This Week
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  • 5

    Path Finder Qt

    finds the sortest path on the square board. GUI is implemented in Qt.

    The program demonstrates the usage of the A* algorithm to find the shortest path. It searches the shortest path between source piece and target piece on the rectangular board. On the board the obstacles (wall) can be constructed. In addition to the algorithm, the GUI is provided. The GUI is written in Qt. Using the GUI, one can construct and move interactively the obstacles on the board. For every modification of the board, the shortest path is calculated automatically. Some statistics...
    Downloads: 0 This Week
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  • 6
    PadotusRNDT.js

    PadotusRNDT.js

    This library allows you to generate a random number

    This library allows you to generate a random number in the specified range from 0 to n, without using the built-in function Math.random (), and gets a random number from the processing time of polymorphic mathematical calculations, which depends on the current physical parameters of the CPU, RAM, and t .P. The resulting sequence corresponds to a discrete uniform distribution and is close to natural random sequences in terms of statistical randomness tests (LFSR, Approximate Entropy, DIEHARD...
    Downloads: 0 This Week
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  • 7

    Primes

    Calculate primes by using extremely fast sorting

    This project considers the problem of calculating primes as a sorting problem. It includes the most efficient tree-based sorting algorithm that is possible and shows that finding a new prime can be done by sorting the differences between the previous primes in the right way. Unfortunately it has turned out that going this way is even more slowly than trying to find primes by brute force. So it can only be used as a test with heavy load for the sorting algorithm, which can be used for...
    Downloads: 0 This Week
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  • 8

    Jafaran

    Fast and more random implementations of java.util.Random.

    ... implementations. Requires Java 5 or later. Also available on github since 2015/12/13: https://github.com/jeffhain/jafaran Principal classes: - Implementations using Mersenne-Twister algorithm (good pseudo-randomness): MTSyncRNG MTSeqRNG - Implementations using Marsaglia Xor-Shift (fast): MXSIntSeqRNG (32 bits) MXSLongSeqRNG (64 bits) (nextLong() faster, larger period) - Ziggurat: Random-based implementation of Ziggurat algorithm.
    Downloads: 0 This Week
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  • 9
    Generic simple and efficient Fast Fourier Transforms (FFT) implementation using policy-based design and template metaprogramming in C++
    Downloads: 0 This Week
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  • 10
    Tetris Puzzle Solver

    Tetris Puzzle Solver

    Fills a rectangle using given tetris shapes

    Fills a rectangle using given tetris shapes (tetraminos) using an optimized brute force algorithm. A puzzle can have many different solutions; this solver will stop at the first one. Not all puzzles are solveable. Created to solve the annoying tetris puzzles in The Talos Principle and Sigils of Elohim.
    Downloads: 0 This Week
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  • 11
    Turing McCabe-Explorer

    Turing McCabe-Explorer

    An exploration utility to view, render and record TMC-patterns

    This utility is designed for comfortable and rich control over Turing-McCabe-patterns. It offers realtime exploration using several input parameters, storing and restoring settings, recording videos and taking snapshots of steps as well as rendering patterns in HD.
    Downloads: 0 This Week
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  • 12

    Triepocalypse

    A trie data structure extracted from the typing game Typocalypse.

    The typing game Typocalypse (https://code.google.com/p/typocalypse/source/browse/#hg/Trie) used a trie data structure which has been linked to separately from the game and has been of separate interest for some years now. It has now been given its own repository. A trie is a data structure used to find strings from their prefixes. After having stored strings in the trie, the trie will efficiently find all the strings which start with a particular prefix. Project was developed using C...
    Downloads: 0 This Week
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  • 13

    StormLisp

    Developing Lisp programs for the LEGO EV3 brick

    Developing Lisp programs for the LEGO EV3 brick. I have developed in the Java programming language a Lisp interpreter named StormLisp. It can be started on the PC either to process general Lisp programs or to experiment with Lisp. In addition, its main domain is the LEGO EV3 brick that can be controlled by using a StormLisp program. For this I use the leJOS EV3 system which enables the LEGO EV3 brick to process Java programs. This system must first be installed on the LEGO EV3 brick...
    Downloads: 0 This Week
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  • 14

    Genetic Algorithms Engine - Blackjack

    A genetic algortihm engine that evolves blackjack basic strategy.

    This project is a genetic algorithm engine able to be reused for other projects with minimal additional programming. The genetic algorithm engine currently plays many blackjack hands for the fitness function and produces a result similar to blackjack basic strategy. To see it in action, download the zip file and run either: GABlackjack_Demo.exe     (quick)   or GABlackjack_Long.exe       (slow, but it achieves better results). The code was written in C++, using MS Visual Studio 6.0...
    Downloads: 0 This Week
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  • 15
    Online Signature Verification

    Online Signature Verification

    Real time signature verification using MATLAB and C#

    Online Signature Verification technology requires primarily a digitizing tablet and a special pen connected to the USB port of a computer. An individual can sign on the digitizing tablet using the special pen regardless of his signature size and position. The signature is characterized as pen-strokes consisting x-y coordinates and pressure with the data being stored in a signature database. Dynamic time warping (DTW) and quadratic discriminant analysis (QDA) is used to get results where...
    Downloads: 0 This Week
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  • 16
    A light-weight Regular Expression (regex) C library, using double-recursion. (command prompt tester included)
    Downloads: 0 This Week
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  • 17
    BudgetedSVM

    BudgetedSVM

    BudgetedSVM: A C++ Toolbox for Large-scale, Non-linear Classification

    We present BudgetedSVM, a C++ toolbox containing highly optimized implementations of three recently proposed algorithms for scalable training of Support Vector Machine (SVM) approximators: Adaptive Multi-hyperplane Machines (AMM), Budgeted Stochastic Gradient Descent (BSGD), and Low-rank Linearization SVM (LLSVM). BudgetedSVM trains models with accuracy comparable to LibSVM in time comparable to LibLinear, as it allows solving highly non-linear classi fication problems with millions of...
    Downloads: 0 This Week
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  • 18

    ProximityForest

    Efficient Approximate Nearest Neighbors for General Metric Spaces

    A proximity forest is a data structure that allows for efficient computation of approximate nearest neighbors of arbitrary data elements in a metric space. See: O'Hara and Draper, "Are You Using the Right Approximate Nearest Neighbor Algorithm?", WACV 2013 (best student paper award). One application of a ProximityForest is given in the following CVPR publication: Stephen O'Hara and Bruce A. Draper, "Scalable Action Recognition with a Subspace Forest," IEEE Conference on Computer Vision...
    Downloads: 0 This Week
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  • 19

    ivl

    A C++ template library extending syntax towards mathematical notation

    ivl is a full-header template C++98 math library with convenient yet powerful syntax. It extends classic C++ syntax towards mathematical notation while making use of the language's elements like classes, structs, operators and functions. Expression written using ivl are excessively optimized. In other words, ivl allows writing simpler and more expressive statements using math-like formulas while taking care of optimizing them. ivl features arrays, tuples and custom function-like objects...
    Downloads: 0 This Week
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  • 20
    Bin Packing with Genectic Algorithm

    Bin Packing with Genectic Algorithm

    Bin Packing problem solved using Genectic Algorithm

    This project contains a solution for a Bin Packing problem solved using Genectic Algorithms. The code in the project was created as a solution for a problem in a combinatorial optimization class at the Univeridade Federal do Rio Grande do Sul (UFRGS - Brasil) in 2007.
    Downloads: 0 This Week
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  • 21
    Java generic Iterator implementation to generate permutations and combinations. Uses the algorithm described here http://en.wikipedia.org/wiki/Steinhaus%E2%80%93Johnson%E2%80%93Trotter_algorithm#Even.27s_speedup and the clear description of that algorithm here: http://www.cut-the-knot.org/Curriculum/Combinatorics/JohnsonTrotter.shtml
    Downloads: 0 This Week
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  • 22

    Moving Target Detection 2D

    Moving target detection in 2D using Kalman Filter

    Moving target detection in 2D using Kalman Filter written in JS for demo purposes.
    Downloads: 0 This Week
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  • 23

    Vigenere Dictionary Attack

    Vigenere brute force / dictionary cracking tool

    This is a tool that uses a combination between a brute force and dictionary attack on a Vigenere cipher. At present, keys are generated using brute force (will soon try passwords generated from a dictionary first). Each key is then used to decode the encoded message input. The output is analysed and then put into a ranking table. Outputs will be ranked on a variety of factors (at present, only number of dictionary words in output are counted). For the future: Better key generation...
    Downloads: 1 This Week
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  • 24

    Recursive Interpretation for XML

    An interface for recursive descent XML Parsing

    RIX common interface for parsing XML using recursive descent. It merges the 1-pass behavior of SAX with the ease of tree manipulation attributed to DOM. In short, RIX works by allowing client code to provide their production rules for any point in the parse tree. There are several advantages of RIX compared to DOM and SAX. DOM gives a full snapshot of the document being parsed, while RIX might be useful for when the document can be interpreted in one pass. Meanwhile, RIX lessens the overhead...
    Downloads: 0 This Week
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  • 25

    libfgen

    Library for optimization using a genetic algorithm or particle swarms

    libfgen is a library that implements an efficient and customizable genetic algorithm (GA). It also provides particle swarm optimization (PSO) functionality and an interface for real-valued function minimization or model fitting. It is written in C, but can also be compiled with a C++ compiler. Both Linux and Windows are supported.
    Downloads: 1 This Week
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