209 lines (161 with data), 10.1 kB
Interested parties about FSP please email
to Radim Kolar
hsn at sendmail.cz
visit our homepage on
http://fsp.sourceforge.net/
and join us!
For more than 7 years benefits of FSP protocol were unnoticed
and FSP software was not maintained...
FSP today
Written by Radim Kolar
Protocol related
FSP uses UDP datagrams and it is reliable even when there is
high number of packet loss. It is usable on WiFi network with
60%-80% packet loss.
FSP can very quickly addapt to changing line condition. This
is excelent for wireless packet networks where network condition
changes wildly based on receiver location and disturbance.
Unlike TCP based protocols, FSP has a fast restart when
line condition improves - It do not needs any RTT for retuning
self. FSP goes immediatly back to maximum possible speed.
Maximum FSP speed is by design lower than maximum speed of TCP
based protocols because it has only 1 packet in the network.
TCP protocol has about 3 packets. Design of FSP protocol
makes impossible to send more than 1 packet into network.
This is nice method for bandwidth protection, better handling
traffic spikes and for sever protection against denial of
service attacks on server.
FSP server do not sends any data out unless is asked for. This
solves problem with transfering duplicate data when using TCP
protocol on overloaded lines. About 30% are dupes, thrown out
by client. Note: TCP stacks from BSD family has this dupe
ratio much lower.
Embedded devices
FSP protocol is very easy to implement; client core has about
one page of C code. It is ideal for embedded devices for
file-transfer tasks, like firmware downloading. Because of its
simplicity, there is a little chance to writing buggy
implementation.
FSP is also good for remote booting. It is simplier, faster
and more reliable than TFTP and supports directory listings.
FSP protocol can be used as wire-protocol even without using
any layer 2 stuff. It operates in degraded mode with extra
features disabled.
Stealth operation
UDP ports are not often port scanned today, only one exception
is scanning for Windows/Samba file sharing service. Nobody
will notice that you are running a fsp server.
FSP uses UDP which is unnoticed by many firewalls. FSP server
runs on 21 port by default, if you move it to port 53 (dns)
even strictly configured firewall can be worked around.
You want to run anonymous archive and want to keep lamers out.
Busy sites
You want to share something without ruining your valueable
bandwidth or latency. FSP protocol is slower than TCP based
protocol it means that more bandwith will be left for your own use.
Important point is that starting data sharing via FSP do not
considerably raises your network latency because FSP can
have just 1 packet floating in network. In ideal condition you will
not notice increased latency at all.
You have overloaded archive site. It is historicaly proven fact
that FSP handles overloaded lines or sites better than anything else.
FSP is very suitable for distributing updates to very large number
of subscribers because it can easily handle traffic spikes without
breaking connections and it can be very easily distributed between
multiple servers because it is more or less connectionless.
You do want to share large data files (movies, ISO images) on
slow (or you do not want to waste valuable bandwidth) lines.
Ideal for sharing files on modem lines.
FSP daemon is a very light server.
What is the purpose of FSP (V2.8.1):
Written by A.J.Doherty@reading.ac.uk
FSP is a set of programs that implements a public-access archive
similar to an anonymous-FTP archive. It is not meant to be a
replacement for FTP; it is only meant to do what anonymous-FTP
does, but in a manner more acceptable to the provider of the
service and more friendly to the clients.
Providing anonymous-FTP service can be costly --- each active
session consumes one process slot in the OS and one stream socket
entry in the network sub-system. The servers can also run
concurrently, adding to the system load. A popular archive site
can easily be overwhelmed as a result. Some were forced to
shutdown and some impose inconvenient access restrictions.
Unlike FTP, FSP is connection-less and virtually state-less. One
server handles requests from all clients machines. Each active
client machine takes up 16-bytes in a dynamically extensible
table. Since only one server exists on a server machine at any
time, the load added to the server machine is no more than one.
In exchange for allowing site operators to keep their sites open
and do away with cumbersome access restrictions, this is what the
clients accept with FSP:
1) Lower transfer rate. The maximum rate is 1 kbyte per UDP
message round-trip time between the client and the server.
In addition to the potential for more abundant sites and more
accessible sites, this is what the clients gain with FSP:
1) Robustness. Since FSP is connectionless, fluctuations in
the network will not abort a FSP transaction. Furthermore,
the 16-bytes of data for each client can be regenerated at
any point during any transaction. Thus, if the server goes
down at any point during a transaction, the transaction will
resume when the server is restarted. (like NFS)
2) Friendlier user interface. FSP does not have its own command
interpretor like FTP. Since it is connectionless, there is
no reason to carry much information from one command to the
next, and the commands can all be made into individual Unix
programs. For instance, there is one program you run to list
the directory and another you run to download a file.
3) Client protection. FSP oversees a directory structure similar
to that of an anonymous-FTP. However, a directory created
via FSP transaction is owned by the client machine that issued
the creation request. The client can create and delete files
and subdirectories in that directory. In addition, the client
can enable any of the four attributes for that directory:
A) Give all other clients the permission to create files.
B) Give all other clients the permission to delete files
or subdirectories.
C) Give all other clients the permission to read files.
(this is true by default)
D) Give all other clients the permission to create sub-
directories.
Note: A subdirectory can be deleted if it is empty and the
client owns the subdirectory.
4) Server protection. FSP server does not spawn sub-programs.
It will accept only paths that are downward relative to its
designated working directory. On systems with symbolic links,
the server will follow symbolic links, but it does not follow
uplinks (".."). Clients cannot create symbolic links and
care should be taken so that other users on the server machine
cannot create symbolic links in the server's work space.
It is also fairly difficult to formulate an attack to force a
shutdown of a FSP site by actions of a rogue site. About the
only way to disrupt a FSP service is to flood the FSP site
with network packets. FSP server prevents itself from
'counter-flooding' by filtering for legitimate requests using
the following method:
A) Each request message contains a key. For each client,
server database contains the keys to be used for the
next client request and for the previous client request.
B) If the next request does not contain a key that matches
either of the two keys, it is accepted only if at least
one minute has elapsed since the last time a request
is accepted. If the key does match the old key
(retransmit by client) it is accepted if the elapse time
is greater than 3 seconds.
C) Every request message accepted is acknowledged with
one reply message. The reply message contains a new
key to used for the next request. The new key is
computed by the server with a pseudo-random number
generator.
Flooding is a blatant violation of network etiquette because
a site can be subjected to flooding attack whether it has FSP
running or not, and flooding congests every link and gateway
between the rogue client and the server. As a further measure
of protection, the server loads a table of rogue clients on
startup. The server will not respond to requests from any of
those clients.
***********************************************************************
This is a free software. Be creative; make your own macros and tools
and let me know of any bugs and suggestions.
***********************************************************************
Source code uses several BSD-like licenses; Whole FSP is distributed
under 2-point BSD license, also known as MIT X11 License.