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Added repulsors - finally!

peterhirschberg 2014-05-19

changed /trunk/OpenGW.sdf
changed /trunk/OpenGW.suo
changed /trunk/OpenGW.vcxproj
changed /trunk/OpenGW.vcxproj.filters
changed /trunk/bomb.cpp
changed /trunk/camera.cpp
changed /trunk/enemies.cpp
changed /trunk/entity.cpp
changed /trunk/entity.h
changed /trunk/entityline.cpp
changed /trunk/entityline.h
changed /trunk/entityplayermissile.cpp
added /trunk/entityrepulsor.cpp
added /trunk/entityrepulsor.h
changed /trunk/entitysnake.cpp
changed /trunk/entitywanderer.cpp
changed /trunk/entityweaver.cpp
changed /trunk/game.cpp
changed /trunk/game.h
added /trunk/sounds/repulsor.wav
changed /trunk/spawner.cpp
changed /trunk/vector.h
/trunk/OpenGW.sdf
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/trunk/OpenGW.suo
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/trunk/OpenGW.vcxproj Diff Switch to side-by-side view
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/trunk/OpenGW.vcxproj.filters Diff Switch to side-by-side view
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/trunk/bomb.cpp Diff Switch to side-by-side view
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/trunk/camera.cpp Diff Switch to side-by-side view
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/trunk/enemies.cpp Diff Switch to side-by-side view
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/trunk/entity.cpp Diff Switch to side-by-side view
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/trunk/entity.h Diff Switch to side-by-side view
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/trunk/entityline.cpp Diff Switch to side-by-side view
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/trunk/entityline.h Diff Switch to side-by-side view
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/trunk/entityplayermissile.cpp Diff Switch to side-by-side view
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/trunk/entityrepulsor.cpp Diff Switch to side-by-side view
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/trunk/entityrepulsor.h Diff Switch to side-by-side view
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/trunk/entitysnake.cpp Diff Switch to side-by-side view
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/trunk/entitywanderer.cpp Diff Switch to side-by-side view
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/trunk/entityweaver.cpp Diff Switch to side-by-side view
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/trunk/game.cpp Diff Switch to side-by-side view
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/trunk/game.h Diff Switch to side-by-side view
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/trunk/sounds/repulsor.wav
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/trunk/spawner.cpp Diff Switch to side-by-side view
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/trunk/vector.h Diff Switch to side-by-side view
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