The "OpenGL ParticleEngine" is a project to present possible uses of particles in a computer game, which is based on a programming class in computer science studies at the University of Technology Aachen. It's written using C++ programming language.

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Categories

Games, 3D Rendering

License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Operating Systems

BSD, Linux, Windows

Languages

English

Intended Audience

Developers, End Users/Desktop, Other Audience

User Interface

X Window System (X11)

Programming Language

C++

Related Categories

C++ Games, C++ 3D Rendering Software

Registered

2002-05-20