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Johnny is our new Publishing Director. As you might expect based on his title, Johnny directs all things publishing - marketing, community, partnerships, and the general business of getting our games out into the world.








It wouldn’t be winter without the loving embrace of Steam’s Winter Sale, and this year is, of course, no exception. Whether you’re a Kenshi fanatic and fancy gifting a Christmas copy to a friend, or if you just haven’t made the dip just yet, what better time than now?


If you’d like to carve your own Kenshi pumpkins, you can grab our PDF

We’re overjoyed to announce that we’ve sold 2.3 million copies of Kenshi. Not only that - more of you folks bought yourself a copy of Kenshi in 2023 than in any other year. Wild.
We celebrated with tees for the crew
To celebrate our 2 million milestone we’re launching these animated avatars for you to get your mitts on with any Steam points you might have lying about.
You’ve still got until the 21st April to submit your screenshots using our new Free Camera Mode in our #KenshiFreeCam Contest. Head on over to our previous blog to check out the rules of entry.
It’s 1st April again. Fancy some Kenshi hashish
Well, we’re not saying just yet.
Since your last major Kenshi 2 update we’ve hired a Producer. We’ve hired Korean, Polish, Turkish and Italian translators. We’ve hired a Community Manager, and very recently we hired an Executive Assistant (which means Chris and Nat have much more time to work on the game).
We’ve already revealed that Kenshi 2 is being made in Unreal Engine, but what we haven’t told you is that we’re actually making it in the all-singing, all-dancing video game makey machine that is UE5. 
Please note - this is not representative of final quality and is prior to us adding UE5’s Lumen lighting features. We have brightened this night-time shot a little in post to bring out the detail in the rocks. That's the only edit.
We know that sometimes it can be a pain trying to get a perfect angle when recording videos or taking a screenshot in Kenshi. Clipping can drive you mad, character close-ups are near impossible and the camera sticking to the ground can be a right faff. And what if you just want to move the camera vertically?
Cool Kid Croc
Paganacho
Twisted Logic Gaming LLC
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