Space Thinger

Space Thinger

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TreyWait Oct 10, 2015 @ 5:12am
Control option request?
Could we get auto fire when the fire button is held down?
Roll left and Roll right keys options would be nice too.
Trying to pick up items in space can be very frustrating, sometimes you end up spinning around in a circle trying to touch them, since placing the crosshairs on them only causes you to fly over them.. A proximity tractor beam (or whatever) that would suck them in when you are within a few feet would be a huge help.

Also a problem for me and probably some other people as well. I'm Red/Green color blind and have a terrible time trying to tell the 2 apart. Could the color separation be increased? Or made one changed to yellow?

Also I'm confused as how to read the 'radar screen' if you could include either a tutorial or at least a 'How to' screen.
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LianeWayfarer  [developer] Oct 13, 2015 @ 9:31am 
HI Ocristiii,
Thanks for you suggestions i'll look into them for the next build. As yellow is already used to show hazards i can't use it to show enemies so i think it might be best to use different icons (maybe a tirangle instead of a circle) to make things clearer?
If you're having trouble with the pickups try flipping into first person mode as you approach, i often find it a useful tactic in a tight spot where a can't afford to slow down too much.
TreyWait Oct 16, 2015 @ 4:16am 
Reading the 'Radar disc' are the line that stretch above the plain, above you, and the opposite for lines that stretch below?
LianeWayfarer  [developer] Oct 16, 2015 @ 2:26pm 
Yes, think of the whole thing as displaying a sphere with your ship as the centre point and the rings of the radar disk representing a flat plain around the ship, anything above or below this plain has a line drawn to show how far up or down it is from this surface.
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