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Research icons have been fully reworked with a complete visual overhaul.
Campaign mission images have been updated as well.
Because the quality of these images is much higher than what the game itself requires, we’ve included them in our press kit. Feel free to use them for videos, streams, or other community content.
Vehicles, construction methods, and technologies were reexamined to reflect the limits of the era, and the early decades were rebuilt so they felt coherent rather than compressed. Two new maps, Moscow and St. Petersburg, grew out of that effort, giving players a clearer sense of how a republic takes shape when its foundations are still fragile.
We also added Labour Halls for more flexible worker assignment and introduced manual excavation for the 1920 start year, allowing terrain work before heavy machinery exists. These improvements are planned for release later this year, and you can read more about them in Community Reports 101 and 102

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