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Winkeltje was our first venture into the shopkeeping genre and we have learned a tremendous amount from it. Many of these lessons could not be retroactively applied to Winkeltje and so it made a lot of sense to the team to start working on a sequel that will eventually go beyond the experience that Winkeltje has achieved thus far.
Using the Unity Nav Mesh as our default pathfinding solution had several advantages:
In games, when there is a static environment that does not move, it is relatively easy to fix issues when a pathfinding agent gets stuck on the Nav Mesh by manually adjusting the Nav Mesh. It is also common in static environments to cover up the issue by placing a random crate where the agent would get stuck. It is a blessing and a curse that Winkeltje provides players with a lot of freedom in building and decorating their shop. So it is not unthinkable that sometimes, a player creates a shop that sometimes just.. breaks.
Obviously, it's madness to rely on such an unreliable pathfinding outcome with such a big negative impact to the gameplay experience. And so we made the tough decision to replace the entire pathfinding solution...
The biggest difference between the two systems is that the old implementation uses a mesh and the new uses a grid. This is currently proving to be much more consistent and reliable to work with and makes debugging generally a lot easier. Hopefully, this also results in fewer problems for us to solve in the future.
Replacing the pathfinding system can cause some shop interiors to become invalid depending on how dense players have designed their shop. Most shops that we have tested work just fine. But knowing Winkeltje players, some will certainly have pushed the building system to its limits and will find that those limits have shifted a little bit. All things considered, we believe this is an overall improvement to the gameplay experience when you consider that some players would sometimes lose a lot of progress due to a pathfinding agent soft-locking the game.
A cat companion has been requested for a long time, and by obtaining the Cat Companion DLC for only €2.99 (or your regional equivalent), you can show your support for the games that we enjoy making. There is a lot of free content for everyone to enjoy in this update, but if you are a shopkeeper that would like to get something unique and help out the developers, this DLC is for you.




This big free update contains new features, content, and quality of life improvements such as:

We hope you will enjoy the update and very much look forward to hearing your thoughts.
In this custom scenario you are tasked to provide the solstice tree with offerings to help it grow.
Complete objectives in Save Winter's Spirit to earn new outfit colors.
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