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Total Manpower: 46.000
Race: Humans
Cities
Cuno [Wool] Population: 15.500
Vigio [Silk] Population: 12.300
Bergio [Spices] Population: 17.400
Tromo [Spices] Population: 16.600
Onenze [Wood] Population: 14.100
Total Manpower: 63.000
Race: Humans
Cities
Leppo [Textiles] Population: 23.500
Unnah [Wool] Population: 18.400
Idon [Wool] Population: 19.200
Arqan [Stone] Population: 11.900
Nimre [Food] Population: 14.600
Leucia [Wool] Population: 12.200
Total Manpower: 32.000
Race: Humans
Cities
Chateau Crese [Textiles] Population: 18.600
Chateau Houille [Textiles] Population: 14.700
Cagny [Stone] Population: 5.100
Cenne [Marble] Population: 6.400
Dieppieu [Wool] Population: 7.100
Bouilly [Wool] Population: 2.400
Total Manpower: 37.000
Race: Humans
Cities
Brenehofen [Coal] Population: 12.300
Wurzenbach [Iron] Population: 14.500
Edenstede [Wool] Population: 11.200
Seneberg [Wool] Population: 9.500
Total Manpower: 69.000
Race: Humans
Cities
Breezehome [Wood] Population: 21.000
Assengard [Wool] Population: 22.000
Malfeas [Dyes] Population: 15.400
Velen [Horses] Population: 12.500
Cidaris [Stone] Population: 15.100
Fen Aspra [Horses] Population: 18.900
Total Manpower: 30.000
Race: Humans
Cities
Rohretorp [Horses] Population: 12.300
Marritoft [Wood] Population: 15.300
Faleah [Wood] Population: 11.600
Daford [Horses] Population: 6.900
Total Manpower: 70.000
Race: Humans
Cities
Cordormar [Textiles] Population: 53.200
Adedon [Stone] Population: 8.900
Pontola [Wool] Population: 8.300
Adoz [Gold] Population: 5.400
Carla [Gold] Population: 7.500
Total Manpower: 29.000
Race: Humans
Cities
Kysamar [Wool] Population: 8.200
Sova [Wool] Population: 5.900
Rokakutsk [Wood] Population: 9.900
Podobsa [Wood] Population: 14.800
Total Manpower: 79.000
Race: Humans
Cities
Brunsgatte [Vellum] Population: 32.500
Chossene [Iron] Population: 9.500
Meiseq [Iron] Population: 8.700
Meuport [Stone] Population: 17.400
Seronne [Food] Population: 15.600
Peinforq [Food] Population: 21.300
Rhonforq [Vellum] Population: 13.400
Total Manpower: 34.000
Race: Humans
Cities
Shiel [Coal] Population: 12.300
Eloni [Wool] Population: 13.200
Ashmark [Wood] Population: 9.500
Farlons Rest [Food] Population: 2.500
Total Manpower: 57.000
Race: Humans
Cities
Deroniel [Wool] Population: 32.700
Whitris [Wool] Population: 12.300
Mirobel [Stone] Population: 8.400
Cilia [Wool] Population: 13.600
Stormtide [Textiles] Population: 18.400
Total Manpower: 38.000
Race: Humans
Cities
Trozny [Stone] Population: 12.300
Teplava [Coal] Population: 17.400
Pezino [Coal] Population: 18.400
Kalica [Coal] Population: 14.600
Total Manpower: 64.000
Race: Humans
Cities
Convoie [Wool] Population: 23.500
Drasbill [Wool] Population: 21.700
Rappieu [Wool] Population:18.400
Evoies [Wool] Population: 26.600
Total Manpower: 56.000
Race: Humans
Cities
Staheath [Marble] Population: 29.400
Heawood [Food] Population: 23.400
Ilford [Copper] Population: 16.500
Coabluff [Vellum] Population: 17.400
Total Manpower: 61.000
Race: Humans
Cities
Nurimor [Iron] Population: 23.700
Valonar [Iron] Population: 22.900
Neihor [Iron] Population: 19.300
Easthold [Copper] Population: 13.500
Aramanthor [Silver] Population: 23.400
Total Manpower: 82.000
Race: Humans
Cities
Geldern [Copper] Population: 34.600
Trelis [Horses] Population: 23.400
Silden [Horses] Population: 16.300
Khorinis [Food] Population: 22.800
Ardea [Food] Population: 11.300
Monterra [Silk] Population: 17.400
Total Manpower: 27.000
Race: Humans
Cities
Demor [Food] Population: 15.100
Brawood [Wood] Population: 16.700
Hewich [Marble] Population: 11.900
Total Manpower: 52.000
Race: Humans
Cities
Bara [Copper] Population: 18.500
Kushino [Copper] Population: 19.000
Kuchi [Gold] Population: 22.200
Kashara [Iron] Population: 15.500
Total Manpower: 32.000
Race: Humans
Cities
Skarfanes [Wood] Population: 14.500
Hvinir [Wood] Population: 10.300
Hroarsloekr [Wool] Population: 11.700
Kalmanstunga [Wool] Population: 12.200
Krysuvik [Textiles] Population: 10.100
Total Manpower: 59.000
Race: Humans
Cities
Lifast [Copper] Population: 19.100
Gromgow [Copper] Population: 20.000
Ureidale [Silver] Population: 14.500
Srurough [Copper] Population: 21.700
Vey [Stone] Population: 14.600
Total Manpower: 68.000
Race: Humans
Cities
Prore [Textiles] Population: 29.200
Famont [Copper] Population: 19.300
Graalsall [Iron] Population: 22.300
Grord [Stone] Population: 12.300
Nedon [Wool] Population: 14.100
Total Manpower: 34.000
Race: Humans
Cities
Papatsona [Wood] Population: 8.900
Eryrta [Stone] Population: 11.200
Trandicci [Wood] Population: 10.400
Total Manpower: 51.000
Race: Humans
Cities
Ballater [Coal] Population: 12.300
Venzor [Horses] Population: 15.600
Minstone [Food] Population: 24.300
Total Manpower: 37.000
Race: Humans
Cities
Pesavia [Wool] Population: 10.100
Momnos [Marble] Population: 12.200
Tamno [Wool] Population: 11.900
Mararni [Vellum] Population: 3.200
Total Manpower: 38.000
Race: Humans
Cities
Thorpes [Copper] Population: 24.300
Taewe [Food] Population: 2.500
Wandermere [Food] Population: 4.300
Total Manpower: 35.000
Race: Humans
Cities
Ramo [Wood] Population: 12.500
Benerence [Slaves] Population: 23.400
Guaso [Wood] Population: 5.900
Zaralche [Spices] Population: 9.300
Total Manpower: 34.000
Race: Humans
Cities
Hayova [Wood] Population: 12.400
Criunii [Wood] Population: 18.300
Prastéjov [Horses] Population: 13.900
Total Manpower: 40.000
Race: Humans
Cities
Malsei [Food] Population: 18.200
Nanhar [Horses] Population: 14.500
Manje [Food] Population: 15.300
Ongalant [Food] Population: 12.400
Total Manpower: 51.000
Race: Humans
Cities
Dokhaw [Copper] Population: 23.400
Lyakharan [Wood] Population: 13.600
Náchoná [Horses] Population: 15.400
Gruwy [Coal] Population: 17.800
Total Manpower: 60.000
Race: Humans
Cities
Gazeiros [Wool] Population: 36.300
Tegenus [Copper] Population: 14.300
Sicae [Copper] Population: 16.500
Baricapaeum [Iron] Population: 17.400
Total Manpower: 38.000
Race: Humans
Cities
Narashina [Wool] Population: 25.500
Orga [Wood] Population: 15.400
Pyongje [Wood] Population: 17.500
Total Manpower: 67.000
Race: Humans
Cities
Erethisos [Iron] Population: 21.300
Mantipolis [Silver] Population: 24.300
Kasmenopolis [Silver] Population: 23.900
Messollo [Textiles] Population: 19.200
Total Manpower: 46.000
Race: Humans
Cities
Capsa [Iron] Population: 23.300
Praeneste [Coal] Population: 21.200
Pumbedita [Iron] Population: 11.200
Total Manpower: 76.000
Race: Humans
Cities
Caesena [Iron] Population: 19.200
Tentyra [Gold] Population: 20.400
Carmona [Gold] Population: 23.200
Sabaria [Copper] Population: 26.400
Traiectum Eriditum [Wood] Population: 28.600
Total Manpower: 63.000
Race: Humans
Cities
Celsa [Copper] Population: 23.400
Durocobrivis [Stone] Population: 12.500
Rhodanos [Wood] Population: 15.300
Anavio [Iron] Population: 21.300
Portus Naonis [Copper] Population: 20.000
Total Manpower: 66.000
Race: Humans
Cities
Dalanhisar [Wool] Population: 34.200
Abyarveh [Stone] Population: 21.100
Gelencik [Wool] Population: 23.400
Total Manpower: 64.000
Race: Humans
Cities
Tamihalla [Textiles] Population: 41.200
Afabayr [Wool] Population: 12.300
Baibjah [Wool] Population: 14.300
Al-Zahag [Wool] Population: 15.400
Saifji [Textiles] Population: 15.500
Total Manpower: 68.000
Race: Humans
Cities
Whitegate [Iron] Population: 23.500
Earthyard [Iron] Population: 21.900
Deadrift [Iron] Population: 25.000
Total Manpower: 67.000
Race: Humans
Cities
Cragun [Iron] Population: 23.400
Staghand [Coal] Population: 22.300
Nightgrove [Silver] Population: 27.300
Littlecrest [Stone] Population: 25.400
Total Manpower: 84.000
Race: Humans
Cities
Toljhely [Textiles] Population: 44.000
Lahopal [Wood] Population: 12.300
Meziva [Food] Population: 23.400
Donduder [Wool] Population: 26.400
Ocnimenca [Wool] Population: 23.900
Total Manpower: 87.000
Race: Humans
Cities
Bialiya [Food] Population: 23.400
Giva [Wood] Population: 34.300
Na-Tira [Food] Population: 43.300
Shi-Jatta [Vellum] Population: 23.100
Total Manpower: 64.000
Race: Humans
Cities
Bellvale [Wood] Population: 23.400
Kinomere [Copper] Population: 25.300
Knapford [Food] Population: 34.200
Reamington [Wood] Population: 17.500
Total Manpower: 84.000
Race: Humans
Cities
Adijabad [Food] Population: 45.200
Kharbia [Food] Population: 38.300
Periyamia [Iron] Population: 34.700
Total Manpower: 64.000
Race: Humans
Cities
Kavaria [Coal] Population: 23.400
Galarhraia [Coal] Population: 26.400
Alenzaro [Coal] Population: 27.300
Vigilfetta [Coal] Population: 22.200
Total Manpower: 77.000
Race: Humans
Cities
Bagre [Stone] Population: 23.200
Guiria [Iron] Population: 20.900
Silhada [Wool] Population: 26.300
Alcolmas [Wood] Population: 22.200
Total Manpower: 69.000
Race: Humans
Cities
Gaikati [Iron] Population: 23.600
Batiginna [Wool] Population: 28.300
Taplegadhi [Coal] Population: 29.000
Mitagaha [Food] Population: 20.400
Total Manpower: 72.000
Race: Humans
Cities
Muteband [Food] Population: 34.000
Hollowwell [Wool] Population: 23.000
Steamshore [Stone] Population: 22.300
Mageford [Copper] Population: 12.900
Heartbury [Food] Population: 3.400
Wildstar [Copper] Population: 28.300
Total Manpower: 80.000
Race: Humans
Cities
Cimamohon [Textiles] Population: 46.300
Thmamum [Gold] Population: 34.200
Thayahing [Gold] Population: 48.300
Total Manpower: 54.000
Race: Humans
Cities
Grieford [Wood] Population: 23.500
Burnsley [Wood] Population: 20.300
Evermore [Coal] Population: 12.400
Illmore [Wood] Population: 27.700
Total Manpower: 56.000
Race: Humans
Cities
Trahom [Wool] Population: 12.400
Balagoog [Food] Population: 15.400
Taguloocan [Wool] Population: 10.800
Samleung [Food] Population: 21.900
Kehi [Stone] Population: 17.800
Total Manpower: 80.000
Race: Humans
Cities
Bartertown [Copper] Population: 45.400
Extinctown [Slaves] Population: 23.400
Taintside [Food] Population: 29.100
Carnage [Stone] Population: 12.200
Vilewaters [Stone] Population: 13.000
Total Manpower: 52.000
Race: Humans
Cities
Tarraco [Copper] Population: 20.900
Iberia [Iron] Population: 12.400
Savona [Stone] Population: 15.700
Tauromenium [Food] Population: 24.300
Total Manpower: 63.000
Race: Humans
Cities
Isca Augusta [Food] Population: 23.500
Ad Flexum [Stone] Population: 12.300
Baetulo [Wool] Population: 19.000
Obulco [Food] Population: 24.100
Total Manpower: 98.000
Race: Humans
Cities
Arcfort [Vellum] Population: 27.300
Coveedge [Silk] Population: 23.400
Nubbikedge [Food] Population: 29.100
Grayborough [Food] Population: 31.900
Umberdrift [Vellum] Population: 20.300
Lugburgh [Slaves] Population: 26.200
Total Manpower: 43.000
Race: Humans
Cities
Sicarius [Wood] Population: 13.200
Blackreach [Wood] Population: 15.400
Hubris [Food] Population: 10.500
Alexandria [Slaves] Population: 12.200
Scarus [Wood] Population: 16.800
Total Manpower: 107.000
Race: Humans
Cities
Qissesma [Food] Population: 54.600
Tarneiten [Wood] Population: 23.300
Kersoyut [Slaves] Population: 26.100
Enpo [Wool] Population: 23.400
Khaby [Wool] Population: 26.700
Tjentema [Slaves] Population: 29.000
Total Manpower: 73.000
Race: Humans
Cities
Iax [Wool] Population: 43.800
Ineuron [Wood] Population: 15.300
Lectica [Food] Population: 25.900
Calth [Textiles] Population: 20.400