148
Products
reviewed
1405
Products
in account

Recent reviews by Lewdguin

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Showing 1-10 of 148 entries
4 people found this review helpful
17.1 hrs on record (7.6 hrs at review time)
When this first dropped, I honestly thought it was just a meme game trying to copy Supermarket Simulator. But the devs have been putting out consistent updates, and it’s grown into a genuinely solid experience.
Most shop‑sim games don’t offer co‑op, so this one stands out if you’re looking for something to play with friends. There’s a wide variety of products, a surprisingly decent upgrade tree, and the overall loop is way more fun than I expected.
It’s free, so there’s really no downside to giving it a try. ^^
Posted December 27.
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5 people found this review helpful
168.4 hrs on record (158.7 hrs at review time)
This auto‑battler is surprisingly innovative. I’ve been playing for a while, and the developers are very active, consistently adding fresh ideas with each major update. The core gameplay is straightforward: you choose a starting bonus, place units each round, and after every battle both you and your opponents draft from the same pool of four cards until someone runs out of HP. It follows the familiar structure of most auto‑battlers, but with some unique twists.
There are three game modes 1v1, 2v2, and 1v1v1v1, and each unit can be customized with up to four pieces of tech. You activate these tech options before the match, then spend money during rounds to equip them, with costs increasing as a unit gains more tech. What makes the game interesting is that even though everyone has access to the same units, the tech you choose can completely change how those units function. Like any auto‑battler, there’s some RNG in the card offerings, but I’d say this game leans more heavily on strategy than most.
Overall, it’s a genuinely fun experience, and I’d highly recommend it at full price.
Posted December 23.
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8 people found this review helpful
17.3 hrs on record
I haven’t played the first Hammerwatch, so this review is based solely on Hammerwatch II.

This is an open-world, top-down, co-op dungeon crawler RPG with four playable classes: Paladin, Rogue, Ranger, and Warlock. Each class has unique skill trees with multiple build options, which makes leveling up feel rewarding and exciting. Combat is fun and engaging, and the large map offers plenty to explore. You’ll almost certainly miss things unless you’re aiming to 100% the game. Boss fights are enjoyable, and the art and music are solid. The story is decent, though not particularly memorable. Game length leans on the shorter side, even with side-tracking and exploration.

That said, many of the criticisms in negative reviews are valid.
Exploration was the most frustrating part for me. Many caves and dungeons feel empty, and navigation is frustrating. The mini-map doesn’t allow zooming, entrances/exits aren’t labeled, and areas often look too similar due to reused tiles. Its just really annoying to get around sometimes plus the fast travel system only goes to like 3 locations.
Outside of cooking, crafting feels pointless. The gear you can make isn’t very good, and gathering resources like wood and ore adds unnecessary busywork.
The mutiplayer is buggy as many suggest, I experienced frequent crashes when loading into new areas, which was a major drawback.

Overall, Hammerwatch II is a decent game with fun combat, rewarding progression, and enjoyable co-op play. However, it suffers from unnecessary systems, repetitive environments, and navigation frustrations. At $25, the price feels steep, but if you can grab it on sale it’s worth playing for the fun. I was able to get it at 80% so maybe wait for that.
Posted December 1. Last edited December 1.
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14 people found this review helpful
3.4 hrs on record
Pretty good game. I'm not too familiar with the Lego franchise and any of its game so can't really compare it to others. Its super cozy and relaxed. There aren't really much puzzles until like the 2nd half of the game. They aren't too challenging or anything so its great for casual players or maybe kids.
Its kind of short game. Took us about 3 hours and half even with us side tracking and exploring a bit,

Overall solid game. Cute, cozy, and chill. Bit pricy for how short it is but still worth it.
Posted November 25.
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11 people found this review helpful
12.8 hrs on record (9.0 hrs at review time)
The game is incredibly similar to Diner Dash and other games like it. It's pretty fun and, of course, its Hololive themed so that is a huge plus. Each girl has their own unique ability which is an interesting mechanic.
I haven't gotten too far yet so not sure how the end game fairs but so far I've been having a blast.

There's really not much else to say. It's a simple designed game, if you've enjoyed Diner Dash you'll enjoy this. Worth full price.

After playing it a bit more, I gotta say, the skills are pretty unique to me. Some are way better than others but I really enjoy the variety of different uses there are.
Posted November 20. Last edited November 24.
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7 people found this review helpful
2 people found this review funny
1.6 hrs on record
Its normal Yahtzee but you get to bang the chicks after you play against them enough. Only 2 girls though, and only 2 scenes each. Art is really great and animation is top tier.
Great game, its just really short and lacks much. Worth the $3 imo.
Posted August 23.
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3 people found this review helpful
10.9 hrs on record
Great co-op game. Played through the whole game with a friend and nearly 100% it. I will say that its a little hard for me to compare the previous game because it was years ago and I don't remember it too well.

Story is good, interesting enough to keep my attention but it wasn't anything special. Certainly not as good as the first game. Exploring all the different planets is very fun. You unlock more tech as you progress so you always go back to previous planets to explore areas you couldn't get to before. Combat is simple but still decently fun and there is a good variety of enemies.

The humor is very over the top but we didn't mind it, we still had a lot of genuinely funny moments. Art is great, but weirdly feels worse than the last game. I'm wondering if they went for a more cartoonish art style since they went all in absurdity and that's why it feels worse.

It's a somewhat buggy game though. My friend crashed every time we went to a new planet for the first time. There were a couple times where I couldn't use any of my equipment and another where I got eaten and it wouldn't let me escape.

Despite that, still a great game. If you go into it thinking it'll be a copy of the first, you may be disappointed, but I still think it should be given a try. Worth the $30
Posted August 13.
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18 people found this review helpful
103.6 hrs on record
Fun FPS looter rougelite that can support up 4-player online co-op. There's a good variety of characters to choose from and they all have different ways to build them which can make new runs fun. There's huge variety of weapons as well with like 70 so far I think. The game gets a somewhat frequent update with new heroes and weapons.

The runs can feel repetitive sometimes though because maps don't have much variety. More enemies and bosses need to added as well. I have 100 hours though, so maybe that's why it lacks variety to me. Regardless, its a solid game and totally worth the $20.
Posted August 12.
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14 people found this review helpful
9.9 hrs on record
Really fun co-op rhythm game.

Most of the levels are setup so that someone plays the notes while the other(s) do different tasks like fighting creatures or cooking or just whatever the level is. For that reason I don't think it'd be a good game solo but it fun with 2-4 people. It's also really easy to get off and on the notes since sometimes you need all 4 on the notes to generate enough power.
It did feel a little clunky sometimes but not that bad.

The story is pretty funny and I enjoyed it. Art is great. Music was phenomenal. I would say its about 50% original music from them and the other half from already existing songs.

Great game with friends, worth full price. Solo, maybe not so much.
Posted July 10.
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3 people found this review helpful
9.9 hrs on record (9.8 hrs at review time)
It's an okay game.

Its a bullet heaven game similar to something like Vampire Survivors or Holocure. Its pretty standard in that regard. Gather exp on ground, upgrade abilities and stats, the usual. There's "base-building" except not really. You gather resources in the levels and at camp you build houses by pressing a button and then a character is unlocked. That's it.

The abilities are cool. Not as many combos to combine weapons as I'd hope. A lot of the weapons are really bad too. Some of them, like the rays, fire in random directions and it feels like half the time they've deliberately aiming where there are no enemies. Some weapons aim where you're looking but for some reason this game doesn't have strafing.

The stats info bar is an absolute mess. Doesn't show crit rate, crit damage, attack speed, or any of the attack stats.
Co-op is a little buggy too. Things hitting or not hitting when they shouldn't be.

It's not terrible, but man I played a different co-op bullet heaven game after beating this one and it was a breath of fresh air. Had everything this didn't. If it weren't for the co-op I would never have played this game. Don't really think its worth the time but pick up on sale if you wanna try it.
Posted July 3.
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Showing 1-10 of 148 entries