Playtime past 2 weeks:
0.4h

View global achievement stats
You must be logged in to compare these stats to your own
18 of 71 (25%) achievements earned:
Personal Achievements
 

Pork Barrel

Fulfil at least 1 promise to 5 different communities and factions in one playthrough
Unlocked 14 Oct, 2024 @ 10:49am

Lawmaker

Pass at least 20 new laws in a single playthrough
Unlocked 24 Sep, 2024 @ 12:13pm

No-brainer

Have 100% of delegates vote in favour of any law
Unlocked 9 Oct, 2024 @ 3:14am

Green Power

Fulfil at least 300 Heat demand using Steam and have absent Squalor
Unlocked 28 Oct, 2024 @ 10:27am

People person

Have maximum trust
Unlocked 23 Sep, 2024 @ 3:19pm

The End is Just the Beginning

Ensure the Wanderers' survival during the Whiteout
Unlocked 22 Sep, 2024 @ 3:17am

No lesser evil

Ensure Wanderers' survival while saving the seals and not expelling the elders
Unlocked 23 Sep, 2024 @ 9:43am

The Ambitions of New London

Complete the Story on any difficulty
Unlocked 9 Oct, 2024 @ 3:27am

Bring it on!

Finish Defeat the Frost or Embrace the Frost before the whiteout
Unlocked 23 Sep, 2024 @ 4:06pm

Don't starve

Have no hunger during whole duration of the Whiteout in New London
Unlocked 23 Sep, 2024 @ 4:17pm

Chancellor of the Exchequer

Have at least 50 income of heatstamps
Unlocked 8 Oct, 2024 @ 4:43am

Bonfire

Don't let Civil War spread over 5 or more districts
Unlocked 9 Oct, 2024 @ 3:27am

Idle Hands are the Devil's Playthings

Have at least 90% of the population be active workers in your city
Unlocked 14 Oct, 2024 @ 10:00am

We Are Not The Same

Meet all factions in Utopia Builder mode
Unlocked 3 Jan, 2025 @ 11:25am

Quiet Backwater

Have no problems higher than Minor in a colony for 300 weeks
Unlocked 24 Sep, 2024 @ 1:41pm

Steward Little

Have negative relations with all communities and factions
Unlocked 11 Jan, 2025 @ 1:50am

Mixed Signals

Have rallies and protests in the City at the same time
Unlocked 11 Oct, 2024 @ 2:00am

There is No Final Design

Change a policy to another one, and then pass the previous one once again
Unlocked 9 Oct, 2024 @ 3:22am



FrostCity

Have at least 5 different area effects applied to the district

Urban Planner

Have 10 districts affected by hubs

Revered Leader

Have "Devoted" relations with all communities and factions

Likeable

Never have relations worse than Sceptical with any community or faction.

Checks and balances

Complete the Story without passing any Rule laws on at least Captain difficulty

Settler

Set up 3 colonies

Isolationist

Complete a playthrough without gathering any resources from the frostland or colonies

Consistency

Never research a building or pass a law of the opposite affinity to the one you already have

New Oxbridge

Double starting Research speed

Not on my watch

Complete a playthrough without any avoidable deaths

Paradise City

Have all problems absent for 50 weeks in the City with at least 15k population

The Temptations of New London

Complete the Story on at least Steward difficulty

The Demons of New London

Complete the Story on Captain difficulty

Another day in paradise

Complete a playthrough in Utopia Builder mode

Ambitious

Complete all Ambitions in Utopia Builder mode

Firm, But Civil

No deaths caused by Civil War during the whole game

Primus inter pares

Never be in danger of losing your position due to low Trust or high Tension

I love democracy

Have no votes against Captain's Authority policy

Megalopolis

Reach over 60,000 population in your main city

… and fill the earth

Reach over 50,000 population outside of your main city

Can't stop progress

Have Squalor Absent despite having at least 1000 Material Demand

Adapted to Weather

Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees

Law and Order

Have Crime and Tension Absent in the City with at least 30k population

Visionary

Research 60 different ideas under 600 weeks

To each according to his needs

Have at least 20k heatstamps and over 200k Goods stockpile

Guiding Light

Complete the ‘Beacon of Hope’ Tale

Apocalypse Nah

Complete the ‘Apocalyptic Whiteout’ Tale

Raiders of the Lost Cores

Complete the ‘Depleted Cores’ Tale

Born Ready

Complete three Tales in a single playthrough on at least Steward difficulty

No One Left Behind

Complete the ‘Beacon of Hope’ Tale without any deaths on at least Steward difficulty

Seen Worse

Complete ‘Apocalyptic Whiteout’ without Hunger and Disease over Minor on at least Steward difficulty

Gotta Go Fast

Complete the ‘Depleted Cores’ Tale under 200 weeks on at least Steward difficulty

Healer

Complete the 'Plague' Tale

Optimist

Complete the 'Doomsayers' Tale

Prove Them Wrong

Complete the 'Doomsayers' Tale without ever triggering the Tension or Trust crises.

Miracle Worker

Complete the 'Plague' Tale without suffering any death from the plague

A Small Step...

Unlock a Utopia Tree Node

Apex Predator

Survive until week 500 without building a single Extraction District (Icebloods' Utopia)

π not?

Generate exactly 314 Compute (Technocrats' Utopia)

Art in Ruins

Survive 100 weeks with 50% Wear in at least 20 Districts (Bohemians' Utopia)

I Remember

Display 130 Mementos (Overseers' Utopia)

Trickle-Down Economics

Generate at least 1 Heatstamp Income per 100 Citizens (Venturers' Utopia)

Got Milk?

Survive until week 500 without building a single Food District (Menders' Utopia)

Protean Shake

Have a Workforce 4x your Population size without any Automaton Factory (Proteans' Utopia)

Fully Deployed

Reach week 500 without ever Frostbreaking or demolishing a Deployment Base (Legionnaires' Utopia)
+8

8 hidden achievements remaining

Details for each achievement will be revealed once unlocked