6
Products
reviewed
291
Products
in account

Recent reviews by dwrst

Showing 1-6 of 6 entries
1 person found this review helpful
87.8 hrs on record (74.6 hrs at review time)
Early Access Review
hard
Posted November 27, 2025.
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2 people found this review helpful
2.1 hrs on record (1.9 hrs at review time)
doesnt even run lmao
Posted May 4, 2025.
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No one has rated this review as helpful yet
1.9 hrs on record
where da pages
Posted November 29, 2024.
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No one has rated this review as helpful yet
57.3 hrs on record (45.5 hrs at review time)
Makes you feel like batman in Mordor.
Posted April 24, 2020.
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10 people found this review helpful
9.2 hrs on record (5.5 hrs at review time)
I will make this simple. If you love the portal story and style of the game, Play it.


Here I have some extra details for readers.

The start of this game was really strong, when you are welcomed to the Aperture Science Incorporated.
Before Glados takes over and kills everyone in the facility with neurotoxin.

You are accompanied by young Cave Johnson's voice, portrayed by Harry Callaghan. The content creator on Youtube and great voice actor, giving an incredible experience.

After your examination in the early aperture science, you go to sleep and The lore of Portal 1 play out.

The whole game feels like every other Portal game. You sleep, wake up, meet an ai, go against the leader of the facility and kill it. Which in my opinion doesn't feel bad, it feels great for a fan project.

The soundtrack felt really catchy and I would listen to it outside of the game.

I loved every voice acting in the game, very well made which was a strong subject of the game.

Game is also filled with cutscenes. That decision is not bad, but new. Bringing something new to the mix is something that is really good for a fan project.


The good, the bad and the ugly.

One thing that was really frustrating, was the level design. Pardon me, but it didn't live up to any expectations I had in the beggining. They were too hard for a regular Portal player. I got annoyed after solving my 4th test depending on Fizzlers, little did I know, There were more to come. Sometimes I would feel that I didn't do the level intentionally, which could be fixed with more beta testing. I started going mad, when i didn't understand a chamber and there would be one music track playing. In general, the puzzles didn't seem polished and rushed. I would also randomly get stuck in just the scenery. I seriously hate the puzzles because of their design of always containing fizzlers.

Walk path design also wasn't very good. I would often go somewhere else because i saw a green light or the doors would open, to find out, that's not the right way. This part of the game didn't annoy me as much as puzzles, they were annoying, but didn't last long.

Oh, god. A long review, i'm sorry but i had to get this off my chest.
Posted July 26, 2019. Last edited July 26, 2019.
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No one has rated this review as helpful yet
30.0 hrs on record (4.4 hrs at review time)
Early Access Review
It's more Subnautica.
Posted July 5, 2019.
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Showing 1-6 of 6 entries