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Recent reviews by Dawn🌙

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
38.2 hrs on record (33.9 hrs at review time)
Had to remove the "Game Over" and "Again" lines because I was hearing them too many times.
If I kept them I would've destroyed my computer.

11/10 would reset my scores and do it all over again

jk i would be really mad if i lost my high scores
Posted May 14, 2015.
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7 people found this review helpful
3.5 hrs on record (2.9 hrs at review time)
TL;DR Bonne ambiance, soundtrack et sons faisant un jeu calme et détendu. Répétitif et frustrant. Pas d'action. Requiert parfois une patience extrême. Jeu pour se détendre. Points positifs et négatifs équilibrés. Pas assez de points négatifs pour ne pas recommander. Ne vaut pas vraiment 10$, peut-être plus 5$-7$. Devrait être acheté pendant des soldes.

Osmos, un jeu que j'ai trouvé bien mystérieux lorsque j'ai vu le trailer quelque part sur Internet. Ce jeu a des points positifs et négatifs et n'est pas vraiment pour tout le monde.

Donc l'ambiance générale: absolument bonne. La soundtrack, les sons, ils sont calmants et non-agressants pour les oreilles. Mon PC peut exécuter le jeu d'une manière très fluide, alors je peux profiter de graphiques qui sont, eux aussi, bons.

Côté gameplay, ce n'est pas trop impressionnant. C'est du type "je bouffe ce qu'il y a de plus petit que moi. J'ai déjà vu un jeu comme ça, j'étais une masse grise et j'ai fini par bouffer le soleil. C'est de ce genre, mais pour bouger, il faut se propulser en rejetant des parties de nous... Comment expliquer? Je ne sais pas, c'est un jeu assez particulier. Et le but est soit d'atteindre une taille donnée ou d'absorber telle chose et, bien évidemment, ne pas se faire absorber par les plus gros que soi. Et avec quel plaisir bien mérité je m'amuse parfois à absorber tout ce qu'il y a dans le level quand j'en finis un dur...

Côtés négatifs, c'est un peu répétitif, bien évidemment. Certains niveaux finissent par beaucoup se ressembler. Je n'ai pas encore fini le jeu pendant que j'écris cela, et je ne crois pas être près de le finir: certains niveaux semblent carrément impossibles. Dans ces niveaux, il faut être extrêmement patient et agile au jeu. Oui, on peut ralentir et accélérer le jeu, mais parfois, ça n'aide pas beaucoup. Et lorsqu'on meurt alors qu'on est à un poil de gagner... Pas besoin de dire que c'est extrêmement frustrant.

Nul besoin de vous dire que si vous voulez un jeu avec de l'action, vous pouvez passer votre chemin. Par contre, si vous avez eu une journée stressante et voulez relaxer, je vous propose ce jeu. La musique, les sons et l'ambiance globale calme et détendue du jeu pourront peut-être vos détendre. C'est un jeu auquel on peut jouer avant d'aller dormir car il n'excite pas vraiment le cerveau.

Je ne dis pas que je ne recommande pas ce jeu, mais les points négatifs sont équilibrés avec les points positifs. Ce n'est pas un jeu auquel on peut jouer 4 heures à la suite, plus par blocs de 30m-1h. Peut-être est-ce seulement un jeu auquel je ne suis pas habituée ou qui n'est pas mon genre, mais vous décidez si vous achetez. Ça vaudrait plus la peine d'être acheté durant des soldes. Ajoutez à votre liste de souhaits, peut-être?
Posted August 11, 2014.
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7 people found this review helpful
5.6 hrs on record (2.6 hrs at review time)
TL;DR Simple controls but unique gameplay because of the particularities of the liquids. Not only liquids so it diversifies the gameplay. Not for easily disgusted and non-patient people. For physics lovers. Worth 8$. I highly recommend.

Here's Puddle, a game I found during the Paris's sales. At first, maybe it's hard to decide whether or not to buy it. I mean, you only tilt the screen to the left and right, moving liquids, but this game is incredibly... incredible! So yes, this is a "I go from this point to another" game, but you don't directly control what you lead to the end.

Let me explain myself. Basically, you control a liquid by tilting the screen to the left and right (I think this game was first designed for mobile). Sounds boring, uh? Well destroy this thought right now. Not only are the graphics awesome to my eyes, but the every liquids are different and this creates unique and diversified gameplay. You have coffee, ink, lava, even a liquid that doesn't fall from the top to the bottom but... from the bottom to the top! Some are heavy and falls quickly, some are compact and stick to stuff, some explode... I couldn't even name all the particularities off the top of my head, there are so much! And I haven't even finished the game while I'm writing this!

However, people that are easily disgusted shouldn't play this. The body chapter made me slightly wince and I myself am someone that is not easily disgusted by this kind of stuff. The following chapter is the sewers and ain't really better. Also, if you're not patient, unless you want to start to be patient, this is not really a game you should be looking for. However, if you're ready to spend a chunk of your time on difficult levels, go on. The game offers to use "Whines" to skip levels but you know, I want to keep my honor and not use them to be proud to say "I completed all the Puddle levels"...

About being patient, some levels are special sometimes, and also harder. They usually are at the beginning and end of every chapters. There, you don't always control liquids but most of the time, there always are liquids involved. One time you control a souvenir ball where the liquid is inside the ball, another time you control lasers and need not to burn the liquid in addition of doing something else at the same time to finish the level... Consider those levels as introductions and bosses. I really like the idea.

If I revise everything, Puddle has reaaaally simple controls but the particularities of the liquids make the gameplay unique every time. Also, you don't always control liquids, so it diversifies the way to play. But of you're not patient and easily disgusted it's not the game for you. If you're a fanatic of physics, however, you should like it.
I really recommend this game. Worth 8$. Could've been 5$, but 8$ is alright too.
Posted August 10, 2014. Last edited August 10, 2014.
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19 people found this review helpful
2.6 hrs on record (2.1 hrs at review time)
TL;DR This game game can become really messy for your eyes, make sure to play in a well lit room or RIP eyes. Also I have no idea how to play with a keyboard. Besides those two little problems, Dyad is a really interesting game. It becomes pretty addictive once you really get into it because there are so much things that get added in the gameplay as you play. But I'd like a option to have the game running on "Windowed no borders". It'd be super.

Let's get into things. In Dyad, you basically are a little... non identified thing with kinda tentacles (just what I think, maybe it has a name) and you must grab onto "enemies" being little light orbs. You must make pairs of enemies that are the same colors to boost your speed and get more points. That's basically the base of the game.

But it's not only that. Sometimes, you just need to make pairs and finish the level. Sometimes, it's a race and you need to finish is in less time as possible. Buuut, you can also start to "graze" the enemies by grabbing them. A circle will appear around them and then you just need to pass close to them. This'll build up a "lancing" bar, then you'll be able to "lance" on the enemies. This is like a super boost and you can hit the enemies like that to go faster and make the lancing last longer (I think? I'm not sure about this)
Those are the only things I tried so far. There must be some other modes and special things to do. Also the music and sounds are really great.

Since I always have my game controller plugged, I still haven't figured out how to play with a keyboard. But the experience with the controller is really enjoyable and easy to play. You just need the buttons and left joystick. And fingers. And hands. And eyes. And a brain. You get it.

This is the kind of game you'll want to play a level over and over again to master it and get a high score (at the time I'm writing this I hit the 9th place of a level on the global leaderboards after trying a level a few times). The fact that you can edit the way you play the levels after finishing them once ("remix") is really interesting and I really like it. You can even play a non-ending game just to, like, relax or practice without being scared of a game over or the end of the level. But I don't know what some of the things do though.

If you're epileptic this is not the game you want to play at all. As you play, the colors and lights become more intense. I myself am not someone who's really sensitive to that, but at one point I had to take a break because it was too much. I couldn't even play the damn level anymore (the game reminded me of Super Hexagon. Must take breaks while playing this or you just slowly become crazy). Also I'm someone who tends to change windows a lot when I play (to take breaks and all) and when it's full screen it tends to freeze the game and sometimes make it crash. An option to have the game windowed but without borders would be really cool. I don't want to touch the launching options because I don't know if it works just like TF2.

After this kinda novella I can only say "Yes, I recommend this game".
Posted July 1, 2014. Last edited July 1, 2014.
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Showing 1-4 of 4 entries