Rev
United States
Freelance artist, gamer at heart.
Don't add me. I block ALL invites. Read on for more info.
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HOW TO MAKE TF2 ITEMS: Tutorials, Resources, and more! [pastebin.com]
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ITEMS I MADE:
Pocket Yeti
All Hallows Hatte
Squatter's Right
Combat Casual
Cabinet Mann
Firestalker
Soho Sleuth
Medical Mummy
Main Cast
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BGM
Freelance artist, gamer at heart.
Don't add me. I block ALL invites. Read on for more info.
------------------------------------------------
HOW TO MAKE TF2 ITEMS: Tutorials, Resources, and more! [pastebin.com]
------------------------------------------------
ITEMS I MADE:
Pocket Yeti
All Hallows Hatte
Squatter's Right
Combat Casual
Cabinet Mann
Firestalker
Soho Sleuth
Medical Mummy
Main Cast
------------------------------------------------

BGM
Welcome! (Info and FAQ)
Who I am :basketball:
- I go by Rev, and I really like making art and playing games.

What I do :pizzaslice:
- I make 2D digital art as well as render posters in Source Filmmaker (SFM)
- I sketch out concept art for Team Fortress 2 items as well as assist with SFM promotional art.

Where to find me :ducky:
I have other sites for side projects and such, but I only share them selectively.

"Do you trade? I'd like to buy your..." :dosh:
NO.
Unless I have a trading showcase on my profile, I'm not selling ANYTHING in my inventory.

Anything else? :frogzone:
- I've gotten some items accepted to TF2. Not much at the moment, but I'm proud of my work.
- Some of my favorite games include:
> Metal Slug
> Warframe
> Transformers Devastation
> Hypercharge Unboxed

- I also enjoy tabletop games like D&D and Lancer.
I don't do art commissions or collabs at the moment, sorry.
Artwork Showcase
[SFM] Game On!
69 2 7
Favorite Guide
Created by - Rev
311 ratings
Here's some stuff i do for SFM, ranging from technical stuff in-engine to post-production editing. I'm an awful teacher and wanted to write this down so i can direct people this way. THIS IS A WORK IN PROGRESS! please dont yell at me if things are missing,
Mbarthemuel Jollyiest II 5 Jan @ 4:25am 
Most of the guides for tf specifically do center around sfm, while I really wanna stick to blender to get more comfortable with the platform

I do feel like the trifecta has opened up the opportunity to a lot of creators to get steadier footing in blender alone, but nobody quite out there putting out guides and resources on how to make stuff using the modern tools and assets available

Regardless, thank you for the help, I do think I might be better off just getting more comfortable with making cosmetics first regardless
Rev 5 Jan @ 4:16am 
i can add that video as well, sure thing
Rev 5 Jan @ 4:15am 
idk how much it'll help for taunts but the official valve playlist for animating in SFM should help with the bulk of what you may want to do.

https://www.youtube.com/playlist?list=PL2B46DEB4157E67C4

the closest taunt related guide i could find on steam was about making a backpack icon. hope it helps in any case

https://steamcommunity.com/sharedfiles/filedetails/?id=432541101
Mbarthemuel Jollyiest II 5 Jan @ 4:14am 
fire stuff

I would perhaps suggest including the tf2 trifecta with perhaps an emphasis on utilizing it and skipping the model importing process all together

Additionally, a creator named Sch0lim has created this guide which has a much more fun up-beat tone and may me easier to follow for those more wanting to stick to the more modern iterations of blender, so perhaps consider including this video.

https://www.youtube.com/watch?v=1WNrscVdznA&list=PLPZRZiZ-d30f9vIOkCVrk7WBPgD1yx7GS&index=4

(I do love this guide, but at manya points Sch0lim does use shortcuts and does make it a little harder to follow, but I do think the up beat tone helps keep the flow state fun and engaging)

Best regards
Rev 5 Jan @ 4:07am 
pastebin updated. some stuff has been lost to time but it is what it is.

fixed links:
TF2 resource pack
Source tools for 3DS Max

removed links:
gregg ritter concept bases
head reference pack
Mbarthemuel Jollyiest II 5 Jan @ 3:56am 
Awesomesauce