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Also had a weird thing with asynchronous reprojection. I'm on Fedora Linux 42 with NVIDIA GPU (RTX 4060 Ti) and I had to enable it in config file ("enableLinuxVulkanAsync" : true), otherwise reprojection was very buggy, when I was trying to run VRChat under Proton. And it actually worked!
The only missing parts that left to discover the workarounds for:
- Can't access PC desktop through the overlay. I'm just getting the dark screen and nothing else. I'm pretty sure it's have something to do with Wayland and/or KDE.
- I'm getting screen tearing, as if I don't have VSync enabled, but there is no options I could found to enable it. NVIDIA settings app is useless on Wayland and Steam just don't have anything I could find about it. Oh well.
So rebooted Linux and would Launch, then stop and quit. Using the latest Beta. Decided to uncheck the 'Force the use of a specific Steam Play compatibility tool' and then it WORKED! I hope this wasn't what was causing it to not work in Linux all this time.
Did have some problems with the Base Stations. So switched to the previous Beta. And came up fine. Tried to Launch only VR game had installed, but was missing a bunch of files so let it finish acquiring them.
Anyway. The Forced Compatibility was my problem. Is that only because using a Beta? If that is the case could you make a note in your guide?
This was regarding Vive Pro (1/2):
I believe Vive Pros do work, but I can't vouch for either as the unofficial compatibility list on top is based on comments under this guide, mostly.
This was regarding PSVR2:
(...) but as it's not a SteamVR-native headset, if anything, it may be compatible under Monado, which develops somewhat slowly.
I suck at writing and I constantly have to edit the ♥♥♥♥ I post, sorry.
Being real, the whole guide is somewhat abandoned at this time anyway... but it should at least reduce the amount of time wasted on confusing Internet searching.
The the currently available HTC headsets work atleast such as Vive Pro 2 and Vive Cosmos?