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That update is already out in NA, and it wasn't enough to make me come back to the game. I think the biggest problem with the class right now is KR talents. In KR, Slayers can keep up with the best of them, but as long as BHS keeps balancing Slayers with Talents in mind, it will be mathematically impossible for Slayers in other regions to keep up.
I have not yet edited my guide to suggest this, but CDR is only really appropriate now for those who have mastered their rotations and can get an MS off basically every 9-10 seconds. For everyone else, they'll want to be using two % enraged damage rolls.
Also, currently, a Brawler or Gunner will always do more damage than a Slayer of equal skill. Gunners will probably do anywhere from 10-30% more damage, and Brawlers can do upwards of 100% more damage. (Yes, over twice the damage)
However, in the future, Slayers will receive significant buffs, and Brawlers will be nerfed. I know for sure that Slayers will return to the upper tier of DPS classes.
I'm also having some issues boosting my dps to match brawlers and gunners. I think my friend was doing 7m with +12 schisma and I can do 1-2m with +12 dreadnaught.
Yes, generally it's best to just keep using HT until it stops resetting, though you have to be careful with this since HT can't be cancelled early unless OHS or Evis are up.
It really comes down to personal preference. TERA allows for binding key combinations to a hotbar slot, so there are a lot of possibilities. If you move with WASD, then I suggest using number keys 1-4 and letters Q, E, R, F, V, C, X, and Z.
For example, all of my hotkeys involve using Shift, Ctrl, or Alt in combination with 1, 2, 3, 4, E, R, F, V, C, X, as well as two extra buttons on my mouse. With just 12 base keys I can have 48 different key combinations.
You can also try changing your movement keys to ESDF, which opens up even more letters around your movement keys.
Forceful is only comparable to Pounding when the Forcefullness buff has near 100% uptime, and compared to the other DPS classes in TERA, Slayers have a relatively difficult time keeping Forcefullness active. I've found Pounding crystals to be better for consistency.
And, as was mentioned earlier, Mystics also can provide power. Credit to originalyosha.tumblr.com for this one:
Mystic with full uptime & Blessing of Shakan
65 Power
x2.1 Crit Factor
6% Attack Speed
9% Endurance Debuff (14% when Contagion off cooldown)
Priest with full uptime
73 Power
9.6% Attack Speed
10% Endurance Debuff